State mState; ///< Popup State.
Actor mRootActor; ///< The actor which all popup content is added to (i.e. panel and buttons)
Property::Index mAlternativeOffsetProperty; ///< Property [Vector3] how much to offset the popup if it goes out of the screen
+ Property::Index mRequestionPositionProperty; ///< Prperty [Vector3] Requested position to place popup
ImageActor mBackground; ///< The background popup panel
ImageActor mTail; ///< The tail for the popup
ImageActor mTailOutline; ///< The border/outline around the tail