#include <dali-toolkit/internal/controls/text-input/text-input-popup-impl.h>
#include <dali/public-api/common/dali-vector.h>
-#include <dali/public-api/adaptor-framework/common/imf-manager.h>
#include <dali/public-api/geometry/mesh.h>
namespace Dali
std::size_t InsertAt( const Text& newText, const std::size_t insertionPosition, const std::size_t numberOfCharactersToReplace );
/**
- * Creates a cursor from the supplied image
- * @param[in] cursorImage the image to be used for the cursor.
- * @param[in] border the nine patch border corresponding to the supplied image.
- * @return the image actor to be used as the cursor.
- */
- ImageActor CreateCursor( Image cursorImage, const Vector4& border );
+ * Creates a cursor.
+ * @param[in] color the cursor color.
+ * @return the image actor to be used as the cursor.
+ */
+ ImageActor CreateCursor( const Vector4 &color );
/**
* Moves cursor to the right
/**
* Draw a cursor / caret at position where new text should appear
- * @param[in] nthChar the position along the text string in which new text should appear.
*/
- void DrawCursor(const std::size_t nthChar = 0);
+ void DrawCursor();
/**
* Sets cursor visibility
void SetSelectionHandlePosition(SelectionHandleId handleId);
/**
- * Gets the visual position of a logical position.
- * @note This is preferred over directly accessing the Map, as it resolves visual
- * positions outside of the character map range.
- * @param[in] logicalPosition The logical position
- * @return Visual position is returned.
- */
- std::size_t GetVisualPosition(std::size_t logicalPosition) const;
-
- /**
* Gets a table of the visual text positions which has a flag
* for each Character. The flag is either true (character selected)
* or false (character deselected)
/**
* Setup the selection popup and clipboard if relevant so the correct options are shown when ShowPopup is called.
+ * @param[in] showCutButton Flag to show or hide cut button, in some cases like whitespace we do not want to cut just select.
+ * default is true.
*/
- void SetUpPopupSelection();
+ void SetUpPopupSelection( bool showCutButton = true );
/**
* Return the logical index containing the character position closest to the source.
std::size_t GetRowStartFromCharacterPosition(std::size_t logicalPosition) const;
/**
+ * Retrieves the first character of a group of characters with the same direction.
+ *
+ * @param[in] logicalPosition Index to a character.
+ *
+ * @return Index to the character.
+ */
+ std::size_t GetFirstCharacterWithSameDirection( std::size_t logicalPosition ) const;
+
+ /**
* Retrieve the dimensions of this row of text that the character resides on.
* @param[in] characterPosition the position in the 'string' of characters.
* @return The size of the rectangle representing this row
/**
* Hide highlight shown between selection handles.
+ * @param[in] hidePopup flag to hide the popup too, default is to hide popup.
*/
- void RemoveHighlight();
+ void RemoveHighlight( bool hidePopup = true );
/**
* Highlights text that has been selected
*/
const Vector4& GetOffsetFromText() const;
+ /**
+ * Show the Placeholder text with an already created StyleTextArray
+ * @param[in] stylePlaceHolderText Required placeholder text to be used
+ */
+ void ShowPlaceholderText( const MarkupProcessor::StyledTextArray& stylePlaceHolderText );
+
// Properties
/**