removing use of using namespace std;
[platform/core/uifw/dali-toolkit.git] / base / dali-toolkit / internal / controls / text-input / text-input-handles-impl.cpp
index 9743198..c4d831b 100644 (file)
  *
  */
 
-// INTERNAL INCLUDES
+// CLASS HEADER
 #include <dali-toolkit/internal/controls/text-input/text-input-handles-impl.h>
-#include <dali-toolkit/internal/controls/text-input/textview-character-positions-impl.h>
 
-#include <dali/dali.h>
+// EXTERNAL INCLUDES
+#include <math.h>
+#include <sstream>
+#include <algorithm>
+#include <dali/public-api/animation/constraints.h>
+#include <dali/integration-api/debug.h>
 
+// INTERNAL INCLUDES
+#include <dali-toolkit/internal/controls/text-input/textview-character-positions-impl.h>
 #include <dali-toolkit/internal/controls/text-input/text-input-impl.h>
 #include <dali-toolkit/internal/controls/text-view/text-processor.h>
 #include <dali-toolkit/internal/controls/text-view/text-view-impl.h>
 #include <dali-toolkit/public-api/controls/buttons/push-button.h>
 #include <dali-toolkit/public-api/controls/alignment/alignment.h>
 
-#include <dali/integration-api/debug.h>
-
-#include <math.h>
-#include <sstream>
-#include <algorithm>
-
 using namespace Dali;
-using namespace std;
 
 namespace
 {
@@ -68,7 +67,7 @@ Actor CreateGrabArea( const std::string& name, const Vector3& relativeScale )
   return handleGrabArea;
 }
 
-Actor CreateHandle( const Vector3& anchorPoint, const Image& handleImage, const std::string& name )
+ImageActor CreateHandle( const Vector3& anchorPoint, const Image& handleImage, const std::string& name )
 {
   DALI_LOG_INFO(gLogFilter, Debug::Verbose, "TextInputHandles: CreateSelectionHandle\n" );