public:
- typedef SignalV2< bool( Toolkit::Button ) > PressedSignal;
- typedef SignalV2< void () > CursorPositionedSignal;
+ typedef Signal< bool( Toolkit::Button ) > PressedSignal;
+ typedef Signal< void () > CursorPositionedSignal;
/**
* @brief Signal emitted when the button is touched.
* This is relayed from the PopUp class. It enables the owner of the Decorator to act on the PopUp button press.