* TableView is a custom control for laying out actors in a table layout
* @see Dali::Toolkit:TableView for more details
*/
-class TableView : public ControlImpl
+class TableView : public Control
{
public:
*/
unsigned int GetColumns();
-private: // From ControlImpl
+private: // From Control
/**
- * @copydoc Toolkit::ControlImpl::OnControlChildAdd(Actor& child)
+ * @copydoc Control::OnControlChildAdd(Actor& child)
*/
virtual void OnControlChildAdd(Actor& child);
/**
- * @copydoc Toolkit::ControlImpl::OnControlChildRemove(Actor& child)
+ * @copydoc Control::OnControlChildRemove(Actor& child)
*/
virtual void OnControlChildRemove(Actor& child);
/**
- * @copydoc Toolkit::ControlImpl::OnRelaidOut
+ * @copydoc Control::OnRelaidOut
*/
virtual void OnRelaidOut( Vector2 size, ActorSizeContainer& container );
/**
- * @copydoc Toolkit::ControlImpl::OnInitialize()
+ * @copydoc Control::OnInitialize()
*/
virtual void OnInitialize();
/**
- * @copydoc Toolkit::ControlImpl::GetNextKeyboardFocusableActor
+ * @copydoc Control::GetNextKeyboardFocusableActor
*/
- virtual Actor GetNextKeyboardFocusableActor(Actor currentFocusedActor, Control::KeyboardFocusNavigationDirection direction, bool loopEnabled);
+ virtual Actor GetNextKeyboardFocusableActor(Actor currentFocusedActor, Toolkit::Control::KeyboardFocusNavigationDirection direction, bool loopEnabled);
private: // Implementation