*
*/
-// INTERNAL INCLUDES
-#include <dali/dali.h>
+// EXTERNAL INCLUDES
+#include <dali/public-api/common/map-wrapper.h>
+// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/control-impl.h>
#include <dali-toolkit/public-api/controls/scrollable/scrollable.h>
#include <dali-toolkit/public-api/controls/scrollable/scroll-component-impl.h>
*/
Vector4 GetOvershootEffectColor() const;
+ /**
+ * @copydoc Dali::Toolkit::Scrollable::SetOvershootAnimationSpeed(float pixelsPerSecond)
+ */
+ void SetOvershootAnimationSpeed( float pixelsPerSecond );
+
+ /**
+ * @copydoc Dali::Toolkit::Scrollable::GetOvershootAnimationSpeed()
+ */
+ float GetOvershootAnimationSpeed() const;
+
private:
/**
protected:
Vector4 mOvershootEffectColor; ///<The color of the overshoot bouncing effect
+ float mOvershootAnimationSpeed; ///<The speed of the overshoot animation (pixels per second)
Property::Index mPropertyRelativePosition;///< Scroll Relative Position ("scroll-relative-position") [range from 0.0f - 1.0f in each axes]
Property::Index mPropertyPositionMin; ///< Scroll Domain Minimum ("position-min")