*/
void RemoveOverlay(Actor actor);
+ /**
+ * @copydoc Toolkit::Internal::Scrollable::SetOvershootEffectColor
+ */
+ void SetOvershootEffectColor( const Vector4& color );
+
public: //Signals
/**
bool mAlterChild:1; ///< Internal flag to control behavior of OnChildAdd/OnChildRemove when Adding internal Actors.
bool mDefaultMaxOvershoot:1; ///< Whether to use default max overshoot or application defined one
bool mUserSetPosition:1; ///< SetScrollPosition has been called, return this position until internals get control of scroll position again
+ bool mCanScrollHorizontal:1; ///< Local value of our property to check against
+ bool mCanScrollVertical:1; ///< Local value of our property to check against
};
} // namespace Internal