-const float DEFAULT_OVERSHOOT_ANIMATION_DURATION = 0.35f; // time in seconds
-const float MAX_OVERSHOOT_NOTIFY_AMOUNT = 0.9f; // maximum amount to set notification for increased overshoot, beyond this we just wait for it to reduce again
-const float MIN_OVERSHOOT_NOTIFY_AMOUNT = Math::MACHINE_EPSILON_1; // minimum amount to set notification for reduced overshoot, beyond this we just wait for it to increase again
-const float OVERSHOOT_NOTIFY_STEP = 0.1f; // amount to set notifications beyond current overshoot value
+const float MAX_OVERSHOOT_NOTIFY_AMOUNT = 0.99f; // maximum amount to set notification for increased overshoot, beyond this we just wait for it to reduce again
+const float MIN_OVERSHOOT_NOTIFY_AMOUNT = Math::MACHINE_EPSILON_0; // minimum amount to set notification for reduced overshoot, beyond this we just wait for it to increase again
+const float OVERSHOOT_NOTIFY_STEP = 0.01f; // amount to set notifications beyond current overshoot value