ScrollBase *mParent; ///< Pointer to ScrollBase parent, if exists.
Property::Index mPropertyTime; ///< Scroll Time (0 to animationDuration while animating, otherwise 0)
- Property::Index mPropertyX; ///< Scroll Position X ("scroll-x")
- Property::Index mPropertyY; ///< Scroll Position Y ("scroll-y")
Property::Index mPropertyPrePosition; ///< Scroll Position ("scroll-position") [function of scroll-x, scroll-y]
Property::Index mPropertyPosition; ///< Scroll Position ("scroll-position") [function of scroll-pre-position]
Property::Index mPropertyScale; ///< Scroll Scale ("scroll-scale")