mDomainChangedSignal.Emit( mMinLimit, mMaxLimit, mContentLength );
}
+void ScrollConnector::SetScrollPosition( float position )
+{
+ mScrollPositionObject.SetProperty( Toolkit::ScrollConnector::SCROLL_POSITION, position );
+ mScrollPositionChangedSignal.Emit( position );
+}
+
ScrollConnector::ScrollConnector()
: mMinLimit( 0.0f ),
mMaxLimit( 0.0f ),