- * Helper to apply constraints to an actor.
- * @param[in] actor The actor to constrain.
- * @param[in] layout The active layout.
- * @param[in] itemId The ID of the item represented by the actor.
- * @param[in] durationSeconds The time taken to fully constrain the actors.
- */
- void ApplyConstraints(Actor& actor, ItemLayout& layout, unsigned int itemId, float durationSeconds);
-
- /**