fixing some of the comments and changing copy-by-value to by reference in size negoti...
[platform/core/uifw/dali-toolkit.git] / base / dali-toolkit / internal / controls / popup / popup-impl.cpp
index 47995d4..1134b6e 100755 (executable)
@@ -1,33 +1,42 @@
-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-//     http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
+/*
+ * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
 
+// CLASS HEADER
 #include <dali-toolkit/internal/controls/popup/popup-impl.h>
 
+// EXTERNAL INCLUDES
+#include <dali/public-api/adaptor-framework/key.h>
+#include <dali/public-api/adaptor-framework/physical-keyboard.h>
+#include <dali/public-api/animation/constraints.h>
+#include <dali/public-api/common/stage.h>
+#include <dali/public-api/events/key-event.h>
+#include <dali/public-api/events/touch-event.h>
+#include <dali/public-api/object/type-registry.h>
+#include <dali/integration-api/debug.h>
+
+// INTERNAL INCLUDES
 #include <dali-toolkit/public-api/controls/buttons/button.h>
 #include <dali-toolkit/public-api/controls/default-controls/solid-color-actor.h>
 #include <dali-toolkit/public-api/controls/control-impl.h>
-
 #include <dali-toolkit/internal/controls/relayout-helper.h>
 #include <dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.h>
-
 #include <dali-toolkit/public-api/focus-manager/focus-manager.h>
-#include <dali/integration-api/debug.h>
 
 using namespace Dali;
-using namespace std;
 
 namespace
 {
@@ -169,11 +178,13 @@ Dali::Toolkit::Popup Popup::New()
 }
 
 Popup::Popup(PopupStyle& style)
-: Control(true),
+: Control( ControlBehaviour( REQUIRES_TOUCH_EVENTS | REQUIRES_STYLE_CHANGE_SIGNALS ) ),
   mShowing(false),
   mState(Toolkit::Popup::POPUP_NONE), // Initially, the popup state should not be set, it's set in OnInitialize
   mAlterAddedChild(false),
-  mPopupStyle(PopupStylePtr(&style))
+  mPopupStyle(PopupStylePtr(&style)),
+  mPropertyTitle(Property::INVALID_INDEX),
+  mPropertyState(Property::INVALID_INDEX)
 {
   SetKeyboardNavigationSupport( true );
 }
@@ -561,18 +572,18 @@ void Popup::HandleStateChangeComplete()
 
     // Guard against destruction during signal emission
     Toolkit::Popup handle( GetOwner() );
-    mHiddenSignalV2.Emit();
+    mHiddenSignal.Emit();
   }
 }
 
-Toolkit::Popup::TouchedOutsideSignalV2& Popup::OutsideTouchedSignal()
+Toolkit::Popup::TouchedOutsideSignalType& Popup::OutsideTouchedSignal()
 {
-  return mTouchedOutsideSignalV2;
+  return mTouchedOutsideSignal;
 }
 
-Toolkit::Popup::HiddenSignalV2& Popup::HiddenSignal()
+Toolkit::Popup::HiddenSignalType& Popup::HiddenSignal()
 {
-  return mHiddenSignalV2;
+  return mHiddenSignal;
 }
 
 bool Popup::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
@@ -615,7 +626,7 @@ bool Popup::OnBackingTouched(Actor actor, const TouchEvent& event)
       // Guard against destruction during signal emission
       Toolkit::Popup handle( GetOwner() );
 
-      mTouchedOutsideSignalV2.Emit();
+      mTouchedOutsideSignal.Emit();
     }
   }
 
@@ -655,7 +666,7 @@ void Popup::OnControlChildAdd( Actor& child )
   }
 }
 
-void Popup::OnRelaidOut( Vector2 size, ActorSizeContainer& container )
+void Popup::OnRelayout( const Vector2& size, ActorSizeContainer& container )
 {
   // Set the popup size
   Vector2 popupSize;