TypeRegistration typeRegistration( typeid(Toolkit::PushButton), typeid(Toolkit::Button), Create );
-SignalConnectorType signalConnector1( typeRegistration, Toolkit::PushButton::SIGNAL_TOGGLED , &PushButton::DoConnectSignal );
-SignalConnectorType signalConnector2( typeRegistration, Toolkit::PushButton::SIGNAL_PRESSED , &PushButton::DoConnectSignal );
-SignalConnectorType signalConnector3( typeRegistration, Toolkit::PushButton::SIGNAL_RELEASED, &PushButton::DoConnectSignal );
+SignalConnectorType signalConnector1( typeRegistration, Toolkit::PushButton::SIGNAL_PRESSED , &PushButton::DoConnectSignal );
+SignalConnectorType signalConnector2( typeRegistration, Toolkit::PushButton::SIGNAL_RELEASED, &PushButton::DoConnectSignal );
TypeAction action1( typeRegistration, Toolkit::PushButton::ACTION_PUSH_BUTTON_CLICK, &PushButton::DoAction );
return mFadeOutButtonImage;
}
-Toolkit::PushButton::ToggledSignalV2& PushButton::ToggledSignal()
-{
- return mToggledSignalV2;
-}
-
Toolkit::PushButton::PressedSignalV2& PushButton::PressedSignal()
{
return mPressedSignalV2;
// Notifies the painter the button has been toggled.
GetPushButtonPainter( mPainter )->Toggled( handle );
- //Emit signal.
+ // Emit signal.
mToggledSignalV2.Emit( handle, mToggled );
}
else
return GetPushButtonPainter( mPainter )->GetAnimationTime();
}
+void PushButton::OnButtonStageDisconnection()
+{
+ if( ButtonDown == mState )
+ {
+ if( !mToggleButton )
+ {
+ Toolkit::PushButton handle( GetOwner() );
+
+ // Notifies the painter the button has been released.
+ GetPushButtonPainter( mPainter )->Released( handle );
+
+ if( mAutoRepeating )
+ {
+ mAutoRepeatingTimer.Reset();
+ }
+ }
+ }
+}
+
PushButton::PushButton()
: Button(),
mAutoRepeating( false ),