*/
virtual float OnAnimationTimeRequested() const;
+ /**
+ * This method is called when the button is removed from the stage.
+ * Could be reimplemented in subclasses to provide specific behaviour.
+ */
+ virtual void OnButtonStageDisconnection() { }
+
public:
/**
*/
virtual void OnControlSizeSet( const Vector3& targetSize );
+ /**
+ * Callback received when the button is disconnected from the stage.
+ * It resets the button status.
+ */
+ void OnControlStageDisconnection();
+
private:
/**
private:
- /**
- * Callback received when the button is disconected from the stage.
- * It resets the button status.
- */
- void OnStageDisconnection();
-
-private:
-
// Undefined
Button( const Button& );