TypeRegistration typeRegistration( typeid(Toolkit::Button), typeid(Toolkit::Control), Create );
SignalConnectorType signalConnector1( typeRegistration, Toolkit::Button::SIGNAL_CLICKED, &Button::DoConnectSignal );
+SignalConnectorType signalConnector2( typeRegistration, Toolkit::Button::SIGNAL_TOGGLED, &Button::DoConnectSignal );
PropertyRegistration property1( typeRegistration, "dimmed", Toolkit::Button::PROPERTY_DIMMED, Property::BOOLEAN, &Button::SetProperty, &Button::GetProperty );
return mClickedSignalV2;
}
+Toolkit::Button::ToggledSignalV2& Button::ToggledSignal()
+{
+ return mToggledSignalV2;
+}
+
bool Button::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
{
Dali::BaseHandle handle( object );
{
button.ClickedSignal().Connect( tracker, functor );
}
+ else if( Dali::Toolkit::Button::SIGNAL_TOGGLED == signalName )
+ {
+ button.ToggledSignal().Connect( tracker, functor );
+ }
else
{
// signalName does not match any signal