* @param overrideMap The user overriding map
* @param defaultMap The default map to use
*/
- Replacement( const PropertyValueMap& overrideMap, const PropertyValueMap& defaultMap );
+ Replacement( const Property::Map& overrideMap, const Property::Map& defaultMap );
/*
* Constructor with default map
* Make a deep copy of the tree.
* @param overrideMap The user overriding map
*/
- Replacement( const PropertyValueMap& defaultMap );
+ Replacement( const Property::Map& defaultMap );
/* @brief Check node for a type
*
private:
// Overriding map (overrides the default map). The map is not owned.
- const PropertyValueMap* const mOverrideMap;
+ const Property::Map* const mOverrideMap;
- // Defautl map. The map is not owned.
- const PropertyValueMap* const mDefaultMap;
+ // Default map. The map is not owned.
+ const Property::Map* const mDefaultMap;
// compiler
// Replacement & operation=( Replacement& replacement );