{
class Replacement;
-extern Animation CreateAnimation(const TreeNode& child, const Replacement& replacements, const Dali::Actor searchRoot );
+extern Animation CreateAnimation(const TreeNode& child, const Replacement& replacements, const Dali::Actor searchRoot, Builder* const builder );
extern bool SetPropertyFromNode( const TreeNode& node, Property::Value& value );
extern bool SetPropertyFromNode( const TreeNode& node, Property::Value& value, const Replacement& replacements );
extern bool SetPropertyFromNode( const TreeNode& node, Property::Type type, Property::Value& value );
extern bool SetPropertyFromNode( const TreeNode& node, Property::Type type, Property::Value& value, const Replacement& replacements );
-extern Actor SetupSignalAction(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor, boost::function<void (void)> quitAction);
-extern Actor SetupPropertyNotification(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor, boost::function<void (void)> quitAction);
+extern Actor SetupSignalAction(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor, boost::function<void (void)> quitAction, Dali::Toolkit::Internal::Builder* const builder);
+extern Actor SetupPropertyNotification(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor, boost::function<void (void)> quitAction, Dali::Toolkit::Internal::Builder* const builder);
extern Actor SetupActor( const TreeNode& node, Actor& actor, const Replacement& constant );
#if defined(DEBUG_ENABLED)
// add signals
QuitAction quitAction( *this );
- SetupSignalAction( mSlotDelegate.GetConnectionTracker(), root, node, actor, quitAction );
- SetupPropertyNotification( mSlotDelegate.GetConnectionTracker(), root, node, actor, quitAction );
+ SetupSignalAction( mSlotDelegate.GetConnectionTracker(), root, node, actor, quitAction, this );
+ SetupPropertyNotification( mSlotDelegate.GetConnectionTracker(), root, node, actor, quitAction, this );
}
}
else
return ret;
}
+Path Builder::GetPath( const std::string& name )
+{
+ DALI_ASSERT_ALWAYS(mParser.GetRoot() && "Builder script not loaded");
+
+ Path ret;
+
+ PathLut::const_iterator iter( mPathLut.find( name ) );
+ if( iter != mPathLut.end() )
+ {
+ ret = iter->second;
+ }
+ else
+ {
+ if( OptionalChild paths = IsChild( *mParser.GetRoot(), "paths") )
+ {
+ if( OptionalChild path = IsChild( *paths, name ) )
+ {
+ //points property
+ if( OptionalChild pointsProperty = IsChild( *path, "points") )
+ {
+ Dali::Property::Value points(Property::ARRAY);
+ if( SetPropertyFromNode( *pointsProperty, Property::ARRAY, points ) )
+ {
+ ret = Path::New();
+ ret.SetProperty( Path::POINTS, points);
+
+ //control-points property
+ if( OptionalChild pointsProperty = IsChild( *path, "control-points") )
+ {
+ Dali::Property::Value points(Property::ARRAY);
+ if( SetPropertyFromNode( *pointsProperty, Property::ARRAY, points ) )
+ {
+ ret.SetProperty( Path::CONTROL_POINTS, points);
+ }
+ }
+ else
+ {
+ //Curvature
+ float curvature(0.25f);
+ if( OptionalFloat pointsProperty = IsFloat( *path, "curvature") )
+ {
+ curvature = *pointsProperty;
+ }
+ ret.GenerateControlPoints(curvature);
+ }
+
+ //Add the new path to the hash table for paths
+ mPathLut[ name ] = ret;
+ }
+ }
+ else
+ {
+ //Interpolation points not specified
+ DALI_SCRIPT_WARNING("Interpolation points not specified for path '%s'\n", name.c_str() );
+ }
+ }
+
+ }
+ }
+
+ return ret;
+}
+
Toolkit::Builder::Signal& Builder::QuitSignal()
{
return mQuitSignal;
{
if( OptionalChild animation = IsChild(*animations, animationName) )
{
- anim = Dali::Toolkit::Internal::CreateAnimation( *animation, replacement, sourceActor );
+ anim = Dali::Toolkit::Internal::CreateAnimation( *animation, replacement, sourceActor, this );
}
else
{