return baseHandle;
}
-
-ActorContainer Builder::GetTopLevelActors() const
-{
- // deprecated function.
- return ActorContainer();
-}
-
-Animation Builder::GetAnimation( const std::string &name ) const
-{
- // deprecated
- return Animation();
-}
-
void Builder::SetupTask( RenderTask& task, const TreeNode& node, const Replacement& constant )
{
const Stage& stage = Stage::GetCurrent();
if( SetPropertyFromNode( *image, Property::MAP, propertyMap, constant ) )
{
propertyMap.SetValue(KEYNAME_TYPE, Property::Value(std::string("FrameBufferImage")));
- ret = Dali::Scripting::NewImage( propertyMap );
+ ret = FrameBufferImage::DownCast( Dali::Scripting::NewImage( propertyMap ) );
mFrameBufferImageLut[ name ] = ret;
}
}
return ret;
}
-Font Builder::GetFont( const std::string& name ) const
-{
- // deprecated function.
- Font font;
- return font;
-}
-
-TextStyle Builder::GetTextStyle( const std::string& name ) const
-{
- // deprecated
- return TextStyle();
-}
-
-Image Builder::GetImage( const std::string& name) const
-{
- // deprecated function.
- return Image();
-}
-
-Actor Builder::GetActor( const std::string &name ) const
-{
- // deprecated function.
- return Actor();
-}
-
void Builder::AddActors( Actor toActor )
{
// 'stage' is the default/by convention section to add from