END_TEST;
}
-int UtcDaliVisualSetOnOffStage(void)
+int UtcDaliVisualSetOnOffScene(void)
{
ToolkitTestApplication application;
- tet_infoline( "UtcDaliVisualSetOnOffStage" );
+ tet_infoline( "UtcDaliVisualSetOnOffScene" );
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
END_TEST;
}
-int UtcDaliVisualSetOnOffStage2(void)
+int UtcDaliVisualSetOnOffScene2(void)
{
ToolkitTestApplication application;
- tet_infoline( "UtcDaliVisualSetOnOffStage2" );
+ tet_infoline( "UtcDaliVisualSetOnOffScene2" );
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION);
Renderer renderer = actor.GetRendererAt(0);
- Property::Index borderColorIndex = DevelHandle::GetPropertyIndex( renderer, BorderVisual::Property::COLOR );
- Property::Index mixColorIndex = DevelHandle::GetPropertyIndex( renderer, Visual::Property::MIX_COLOR );
+ Property::Index borderColorIndex = renderer.GetPropertyIndex( BorderVisual::Property::COLOR );
+ Property::Index mixColorIndex = renderer.GetPropertyIndex( Visual::Property::MIX_COLOR );
Animation animation = dummyImpl.CreateTransition( transition );
DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION);
Renderer renderer = actor.GetRendererAt(0);
- Property::Index index = DevelHandle::GetPropertyIndex( renderer, BorderVisual::Property::SIZE );
+ Property::Index index = renderer.GetPropertyIndex( BorderVisual::Property::SIZE );
Animation animation = Animation::New(4.0f);
animation.AnimateTo( Property(renderer, index), 9.0f );
DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION);
Renderer renderer = actor.GetRendererAt(0);
- Property::Index mixColorIndex = DevelHandle::GetPropertyIndex( renderer, ColorVisual::Property::MIX_COLOR );
+ Property::Index mixColorIndex = renderer.GetPropertyIndex( ColorVisual::Property::MIX_COLOR );
Property::Value blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE );
DALI_TEST_EQUALS( blendModeValue.Get<int>(), (int)BlendMode::AUTO, TEST_LOCATION );
DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION);
Renderer renderer = actor.GetRendererAt(0);
- Property::Index index = DevelHandle::GetPropertyIndex( renderer, PrimitiveVisual::Property::MIX_COLOR );
+ Property::Index index = renderer.GetPropertyIndex( PrimitiveVisual::Property::MIX_COLOR );
tet_infoline("Test that the renderer has the Primitive mix color");
DALI_TEST_CHECK( index != Property::INVALID_INDEX );
DALI_TEST_EQUALS( extraSize, Vector2(0.5f,0.5f), TEST_LOCATION );
}
+int UtcDaliVisualSetTransform01(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualSetTransform: ColorVisual" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(Visual::Property::OPACITY, 0.5f);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+ TestTransform( application, visual );
+ TestMixColor( visual, ColorVisual::Property::MIX_COLOR, Color::BLUE );
+
+ END_TEST;
+}
+
int UtcDaliVisualSetTransform0(void)
{
ToolkitTestApplication application;