/*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <toolkit-event-thread-callback.h>
#include <dali-toolkit-test-suite-utils.h>
#include <dali/devel-api/object/handle-devel.h>
+#include <dali/devel-api/text-abstraction/font-client.h>
#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
// svg visual
Visual::Base svgVisual = factory.CreateVisual( TEST_SVG_FILE_NAME, ImageDimensions() );
- svgVisual.SetTransformAndSize(DefaultTransform(), controlSize );
svgVisual.GetNaturalSize(naturalSize);
// TEST_SVG_FILE:
// <svg width="100" height="100">
fontClient.GetFontId( pathName + DEFAULT_FONT_DIR + "/tizen/TizenSansRegular.ttf" );
+ // Create a TextVisual with a font size of 12 first
propertyMap.Clear();
propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::TEXT );
propertyMap.Insert( TextVisual::Property::ENABLE_MARKUP, true );
- propertyMap.Insert( TextVisual::Property::TEXT, "<font family='TizenSansRegular' size='12'>Hello world</font>" );
+ propertyMap.Insert( TextVisual::Property::TEXT, "<font family='TizenSans' size='12'>Hello world</font>" );
propertyMap.Insert( TextVisual::Property::MULTI_LINE, true );
- Visual::Base textVisual = factory.CreateVisual( propertyMap );
- textVisual.GetNaturalSize( naturalSize );
- DALI_TEST_EQUALS( naturalSize, Size( 86.f, 20.f ), TEST_LOCATION );
+ Visual::Base smallTextVisual = factory.CreateVisual( propertyMap );
+ Vector2 smallTextVisualNaturalSize;
+ smallTextVisual.GetNaturalSize( smallTextVisualNaturalSize );
+
+ // Then create a TextVisual with a font size of 20
+ propertyMap[ TextVisual::Property::TEXT ] = "<font family='TizenSans' size='20'>Hello world</font>";
+ Visual::Base largeTextVisual = factory.CreateVisual( propertyMap );
+ Vector2 largeTextVisualNaturalSize;
+ largeTextVisual.GetNaturalSize( largeTextVisualNaturalSize );
- const float height = textVisual.GetHeightForWidth( 40.f );
- DALI_TEST_EQUALS( height, 57.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ // Compare the sizes of the two text visuals, the second one should be bigger as it has a larger point size in the markup.
+ DALI_TEST_CHECK( smallTextVisualNaturalSize.width < largeTextVisualNaturalSize.width &&
+ smallTextVisualNaturalSize.height < largeTextVisualNaturalSize.height );
+
+ // The height returned for a particular width should also be greater for the large text visual
+ DALI_TEST_CHECK( smallTextVisual.GetHeightForWidth( 40.f ) < largeTextVisual.GetHeightForWidth( 40.f ) );
//AnimatedImageVisual
Visual::Base animatedImageVisual = factory.CreateVisual( TEST_GIF_FILE_NAME, ImageDimensions() );
Property::Map propertyMap;
propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
propertyMap.Insert(Visual::Property::MIX_COLOR, Color::BLUE);
+ propertyMap.Insert( DevelVisual::Property::CORNER_RADIUS, 10.0f );
+ propertyMap.Insert( DevelColorVisual::Property::BLUR_RADIUS, 20.0f );
Visual::Base colorVisual = factory.CreateVisual( propertyMap );
Property::Map resultMap;
DALI_TEST_CHECK( colorValue );
DALI_TEST_CHECK( colorValue->Get<Vector4>() == Color::BLUE );
+ Property::Value* cornerRadiusValue = resultMap.Find( DevelVisual::Property::CORNER_RADIUS, Property::FLOAT );
+ DALI_TEST_CHECK( cornerRadiusValue );
+ DALI_TEST_CHECK( cornerRadiusValue->Get< float >() == 10.0f );
+
+ Property::Value* blurRadiusValue = resultMap.Find( DevelColorVisual::Property::BLUR_RADIUS, Property::FLOAT );
+ DALI_TEST_CHECK( blurRadiusValue );
+ DALI_TEST_CHECK( blurRadiusValue->Get< float >() == 20.0f );
+
// change the blend color
propertyMap[ColorVisual::Property::MIX_COLOR] = Color::CYAN;
colorVisual = factory.CreateVisual( propertyMap );
DALI_TEST_CHECK( colorValue );
DALI_TEST_CHECK( colorValue->Get<Vector4>() == Color::CYAN );
+ // Test wrong values
+ propertyMap[DevelColorVisual::Property::BLUR_RADIUS] = "3.0f";
+
+ colorVisual = factory.CreateVisual( propertyMap );
+ colorVisual.CreatePropertyMap( resultMap );
+
+ blurRadiusValue = resultMap.Find( DevelColorVisual::Property::BLUR_RADIUS, Property::FLOAT );
+ DALI_TEST_CHECK( blurRadiusValue );
+ DALI_TEST_CHECK( blurRadiusValue->Get< float >() == 0.0f );
+
END_TEST;
}
propertyMap.Insert( "shadow", shadowMapSet.Add("color", Color::RED).Add("offset", Vector2(2.0f, 2.0f)).Add("blurRadius", 3.0f) );
Property::Map underlineMapSet;
- propertyMap.Insert( "underline", underlineMapSet.Add("enable", "true").Add("color", "green").Add("height", "1") );
+ propertyMap.Insert( "underline", underlineMapSet.Add("enable", true).Add("color", Color::GREEN).Add("height", 1) );
Property::Map outlineMapSet;
propertyMap.Insert( "outline", outlineMapSet.Add("color", Color::YELLOW).Add("width", 1) );
tet_infoline( "UtcDaliVisualSetTransform: NPatch visual" );
VisualFactory factory = VisualFactory::Get();
- Image image = ResourceImage::New(TEST_NPATCH_FILE_NAME, ImageDimensions(100, 200));
- Visual::Base visual = factory.CreateVisual(image);
+ Property::Map propertyMap;
+ propertyMap[Toolkit::Visual::Property::TYPE] = Toolkit::Visual::IMAGE;
+ propertyMap[Toolkit::ImageVisual::Property::URL] = TEST_NPATCH_FILE_NAME;
+ propertyMap[Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING] = true;
+ Visual::Base visual = factory.CreateVisual(propertyMap);
TestTransform( application, visual );
TestMixColor( visual, Visual::Property::MIX_COLOR, Color::WHITE );
properties[Visual::Property::MIX_COLOR] = Color::BLUE;
properties[Visual::Property::SHADER]=shader;
properties[ImageVisual::Property::URL] = TEST_NPATCH_FILE_NAME;
+ properties[ImageVisual::Property::SYNCHRONOUS_LOADING] = true;
Visual::Base visual = factory.CreateVisual( properties );
TestMixColor( visual, Visual::Property::MIX_COLOR, Color::BLUE );
VisualFactory factory = VisualFactory::Get();
- // image visual, test default value ( false )
+ // image visual, test default value ( true )
{
Visual::Base imageVisual = factory.CreateVisual(
Property::Map()
// test values
DALI_TEST_CHECK( value );
- DALI_TEST_EQUALS( value->Get<bool>(), false, TEST_LOCATION );
+ DALI_TEST_EQUALS( value->Get<bool>(), true, TEST_LOCATION );
}
// image visual, override premultiplied
Property::Map()
.Add( Toolkit::Visual::Property::TYPE, Visual::IMAGE )
.Add( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME )
- .Add( Visual::Property::PREMULTIPLIED_ALPHA, true ) );
+ .Add( Visual::Property::PREMULTIPLIED_ALPHA, false ) );
Dali::Property::Map visualMap;
imageVisual.CreatePropertyMap( visualMap );
// test values
DALI_TEST_CHECK( value );
- DALI_TEST_EQUALS( value->Get<bool>(), true, TEST_LOCATION);
+ DALI_TEST_EQUALS( value->Get<bool>(), false, TEST_LOCATION);
}
// svg visual ( premultiplied alpha by default is true )
END_TEST;
}
+
+int UtcDaliVisualRoundedCorner(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualRoundedCorner" );
+
+ // image visual
+ {
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map properties;
+ float cornerRadius = 30.0f;
+
+ properties[Visual::Property::TYPE] = Visual::IMAGE;
+ properties[ImageVisual::Property::URL] = TEST_IMAGE_FILE_NAME;
+ properties[DevelVisual::Property::CORNER_RADIUS] = cornerRadius;
+
+ Visual::Base visual = factory.CreateVisual( properties );
+
+ // trigger creation through setting on stage
+ DummyControl dummy = DummyControl::New( true );
+ Impl::DummyControl& dummyImpl = static_cast< Impl::DummyControl& >( dummy.GetImplementation() );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
+
+ dummy.SetSize( 200.f, 200.f );
+ dummy.SetParentOrigin( ParentOrigin::CENTER );
+ Stage::GetCurrent().Add( dummy );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue< float >( "cornerRadius", cornerRadius ), true, TEST_LOCATION );
+ }
+
+ // color visual
+ {
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map properties;
+ float cornerRadius = 30.0f;
+
+ properties[Visual::Property::TYPE] = Visual::COLOR;
+ properties[ColorVisual::Property::MIX_COLOR] = Color::BLUE;
+ properties["cornerRadius"] = cornerRadius;
+
+ Visual::Base visual = factory.CreateVisual( properties );
+
+ // trigger creation through setting on stage
+ DummyControl dummy = DummyControl::New( true );
+ Impl::DummyControl& dummyImpl = static_cast< Impl::DummyControl& >( dummy.GetImplementation() );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
+
+ dummy.SetSize( 200.f, 200.f );
+ dummy.SetParentOrigin( ParentOrigin::CENTER );
+ Stage::GetCurrent().Add( dummy );
+
+ application.SendNotification();
+ application.Render();
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue< float >( "cornerRadius", cornerRadius ), true, TEST_LOCATION );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliColorVisualBlurRadius(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliColorVisualBlurRadius" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map properties;
+ float blurRadius = 20.0f;
+
+ properties[Visual::Property::TYPE] = Visual::COLOR;
+ properties[ColorVisual::Property::MIX_COLOR] = Color::BLUE;
+ properties["blurRadius"] = blurRadius;
+
+ Visual::Base visual = factory.CreateVisual( properties );
+
+ // trigger creation through setting on stage
+ DummyControl dummy = DummyControl::New( true );
+ Impl::DummyControl& dummyImpl = static_cast< Impl::DummyControl& >( dummy.GetImplementation() );
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
+
+ dummy.SetSize( 200.f, 200.f );
+ dummy.SetParentOrigin( ParentOrigin::CENTER );
+ Stage::GetCurrent().Add( dummy );
+
+ application.SendNotification();
+ application.Render();
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue< float >( "blurRadius", blurRadius ), true, TEST_LOCATION );
+
+ END_TEST;
+}