#include <iostream>
#include <stdlib.h>
+#include <unistd.h>
+
#include <dali-toolkit-test-suite-utils.h>
#include <dali/public-api/rendering/renderer.h>
#include <dali/public-api/rendering/texture-set.h>
#include <dali/public-api/rendering/shader.h>
#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
+#include <dali-toolkit/devel-api/visual-factory/devel-visual-properties.h>
+#include <dali-toolkit/devel-api/align-enums.h>
+#include <dali-toolkit/dali-toolkit.h>
+#include "dummy-control.h"
using namespace Dali;
using namespace Dali::Toolkit;
namespace
{
-const char* TEST_IMAGE_FILE_NAME = "gallery_image_01.jpg";
+const char* TEST_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/gallery-small-1.jpg";
const char* TEST_NPATCH_FILE_NAME = "gallery_image_01.9.jpg";
const char* TEST_SVG_FILE_NAME = TEST_RESOURCE_DIR "/svg1.svg";
const char* TEST_OBJ_FILE_NAME = TEST_RESOURCE_DIR "/Cube.obj";
const char* TEST_MTL_FILE_NAME = TEST_RESOURCE_DIR "/ToyRobot-Metal.mtl";
const char* TEST_RESOURCE_LOCATION = TEST_RESOURCE_DIR "/";
+
+const std::string DEFAULT_FONT_DIR( "/resources/fonts" );
+
+bool DaliTestCheckMaps( const Property::Map& fontStyleMapGet, const Property::Map& fontStyleMapSet )
+{
+ if( fontStyleMapGet.Count() == fontStyleMapSet.Count() )
+ {
+ for( unsigned int index = 0u; index < fontStyleMapGet.Count(); ++index )
+ {
+ const KeyValuePair& valueGet = fontStyleMapGet.GetKeyValue( index );
+
+ Property::Value* valueSet = fontStyleMapSet.Find( valueGet.first.stringKey );
+ if( NULL != valueSet )
+ {
+ if( valueGet.second.Get<std::string>() != valueSet->Get<std::string>() )
+ {
+ tet_printf( " Value got : [%s], expected : [%s]", valueGet.second.Get<std::string>().c_str(), valueSet->Get<std::string>().c_str() );
+ return false;
+ }
+ }
+ else
+ {
+ tet_printf( " The key %s doesn't exist.", valueGet.first.stringKey.c_str() );
+ return false;
+ }
+ }
+ }
+
+ return true;
}
+} //namespace
+
void dali_visual_startup(void)
{
test_return_value = TET_UNDEF;
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert("rendererType", "COLOR");
- propertyMap.Insert("mixColor", Color::BLUE);
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
Visual::Base visual = factory.CreateVisual( propertyMap );
Visual::Base visualCopy( visual );
END_TEST;
}
+int UtcDaliVisualSetName01(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualSetName" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+
+ const char* visualName = "backgroundVisual";
+ visual.SetName( visualName );
+
+ DALI_TEST_EQUALS( visual.GetName(), visualName, TEST_LOCATION );
+
+ END_TEST;
+}
+
int UtcDaliVisualSetGetDepthIndex(void)
{
ToolkitTestApplication application;
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert("rendererType", "COLOR");
- propertyMap.Insert("mixColor", Color::BLUE);
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
Visual::Base visual = factory.CreateVisual( propertyMap );
visual.SetDepthIndex( 1.f );
// color colorVisual
Dali::Property::Map map;
- map[ "rendererType" ] = "COLOR";
- map[ "mixColor" ] = Color::MAGENTA;
+ map[ Visual::Property::TYPE ] = Visual::COLOR;
+ map[ ColorVisual::Property::MIX_COLOR ] = Color::MAGENTA;
Visual::Base colorVisual = factory.CreateVisual( map );
colorVisual.SetSize( visualSize );
DALI_TEST_EQUALS( colorVisual.GetSize(), visualSize, TEST_LOCATION );
imageVisual.GetNaturalSize(naturalSize);
DALI_TEST_EQUALS( naturalSize, Vector2(100.f, 200.f), TEST_LOCATION );
- // n patch visual
- TestPlatformAbstraction& platform = application.GetPlatform();
- Vector2 testSize(80.f, 160.f);
- platform.SetClosestImageSize(testSize);
- image = ResourceImage::New(TEST_NPATCH_FILE_NAME);
- Visual::Base nPatchVisual = factory.CreateVisual( image );
- nPatchVisual.SetSize( visualSize );
- DALI_TEST_EQUALS( nPatchVisual.GetSize(), visualSize, TEST_LOCATION );
- nPatchVisual.GetNaturalSize(naturalSize);
- DALI_TEST_EQUALS( naturalSize, testSize, TEST_LOCATION );
+ // n patch visual is tested in the utc-Dali-VisualFactory.cpp
// border visual
float borderSize = 5.f;
map.Clear();
- map[ "rendererType" ] = "BORDER";
- map[ "borderColor" ] = Color::RED;
- map[ "borderSize" ] = borderSize;
+ map[ Visual::Property::TYPE ] = Visual::BORDER;
+ map[ BorderVisual::Property::COLOR ] = Color::RED;
+ map[ BorderVisual::Property::SIZE ] = borderSize;
Visual::Base borderVisual = factory.CreateVisual( map );
borderVisual.SetSize( visualSize );
DALI_TEST_EQUALS( borderVisual.GetSize(), visualSize, TEST_LOCATION );
// gradient gradientVisual
Property::Map propertyMap;
- propertyMap.Insert("rendererType", "GRADIENT");
+ propertyMap.Insert(Visual::Property::TYPE, Visual::GRADIENT);
Vector2 start(-1.f, -1.f);
Vector2 end(1.f, 1.f);
- propertyMap.Insert("startPosition", start);
- propertyMap.Insert("endPosition", end);
- propertyMap.Insert("stopOffset", Vector2(0.f, 1.f));
+ propertyMap.Insert(GradientVisual::Property::START_POSITION, start);
+ propertyMap.Insert(GradientVisual::Property::END_POSITION, end);
+ propertyMap.Insert(GradientVisual::Property::STOP_OFFSET, Vector2(0.f, 1.f));
Property::Array stopColors;
stopColors.PushBack( Color::RED );
stopColors.PushBack( Color::GREEN );
- propertyMap.Insert("stopColor", stopColors);
+ propertyMap.Insert(GradientVisual::Property::STOP_COLOR, stopColors);
Visual::Base gradientVisual = factory.CreateVisual(propertyMap);
gradientVisual.SetSize( visualSize );
DALI_TEST_EQUALS( gradientVisual.GetSize(), visualSize, TEST_LOCATION );
gradientVisual.GetNaturalSize(naturalSize);
DALI_TEST_EQUALS( naturalSize, Vector2::ZERO,TEST_LOCATION );
- //svg visual
+ // svg visual
Visual::Base svgVisual = factory.CreateVisual( TEST_SVG_FILE_NAME, ImageDimensions() );
svgVisual.SetSize( visualSize );
DALI_TEST_EQUALS( svgVisual.GetSize(), visualSize, TEST_LOCATION );
// <circle cx="50" cy="50" r="40" stroke="green" stroke-width="4" fill="yellow" />
// </svg>
DALI_TEST_EQUALS( naturalSize, Vector2(100.f, 100.f), TEST_LOCATION );
+
+ // svg visual with a size
+ Visual::Base svgVisual2 = factory.CreateVisual( TEST_SVG_FILE_NAME, ImageDimensions(200, 200) );
+ DALI_TEST_EQUALS( svgVisual2.GetSize(), Vector2( 200.f, 200.f ), TEST_LOCATION );
+ svgVisual2.GetNaturalSize(naturalSize);
+ DALI_TEST_EQUALS( naturalSize, Vector2(100.f, 100.f), TEST_LOCATION ); // Natural size should still be 100, 100
+
+ // Batch Image visual
+ TestPlatformAbstraction& platform = application.GetPlatform();
+ Vector2 testSize(80.f, 160.f);
+ platform.SetClosestImageSize(testSize);
+ propertyMap.Clear();
+ propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
+ propertyMap.Insert( ImageVisual::Property::BATCHING_ENABLED, true );
+ Visual::Base batchImageVisual = factory.CreateVisual( propertyMap );
+ batchImageVisual.SetSize( visualSize );
+ DALI_TEST_EQUALS( batchImageVisual.GetSize(), visualSize, TEST_LOCATION );
+ batchImageVisual.GetNaturalSize( naturalSize );
+ DALI_TEST_EQUALS( naturalSize, Vector2( 80.0f, 160.0f ), TEST_LOCATION );
+
+ // Text visual.
+
+ // Load some fonts to get the same metrics on different platforms.
+ TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get();
+ fontClient.SetDpi( 96u, 96u );
+
+ char* pathNamePtr = get_current_dir_name();
+ const std::string pathName( pathNamePtr );
+ free( pathNamePtr );
+
+ fontClient.GetFontId( pathName + DEFAULT_FONT_DIR + "/tizen/TizenSansRegular.ttf" );
+
+ propertyMap.Clear();
+ propertyMap.Insert( Visual::Property::TYPE, Visual::TEXT );
+ propertyMap.Insert( TextVisual::Property::ENABLE_MARKUP, true );
+ propertyMap.Insert( TextVisual::Property::TEXT, "<font family='TizenSans' size='12'>Hello world</font>" );
+ propertyMap.Insert( TextVisual::Property::MULTI_LINE, true );
+
+ Visual::Base textVisual = factory.CreateVisual( propertyMap );
+ textVisual.GetNaturalSize( naturalSize );
+ DALI_TEST_EQUALS( naturalSize, Size( 80.f, 20.f ), TEST_LOCATION );
+
+ const float height = textVisual.GetHeightForWidth( 40.f );
+ DALI_TEST_EQUALS( height, 40.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
END_TEST;
}
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert("rendererType", "COLOR");
- propertyMap.Insert("mixColor", Color::BLUE);
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
Visual::Base visual = factory.CreateVisual( propertyMap );
Actor actor = Actor::New();
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert("rendererType", "COLOR");
- propertyMap.Insert("mixColor", Color::BLUE);
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
Visual::Base colorVisual = factory.CreateVisual( propertyMap );
Property::Map resultMap;
colorVisual.CreatePropertyMap( resultMap );
- Property::Value* typeValue = resultMap.Find( "rendererType", Property::STRING );
+ Property::Value* typeValue = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( typeValue );
- DALI_TEST_CHECK( typeValue->Get<std::string>() == "COLOR" );
+ DALI_TEST_CHECK( typeValue->Get<int>() == Visual::COLOR );
- Property::Value* colorValue = resultMap.Find( "mixColor", Property::VECTOR4 );
+ Property::Value* colorValue = resultMap.Find( ColorVisual::Property::MIX_COLOR, Property::VECTOR4 );
DALI_TEST_CHECK( colorValue );
DALI_TEST_CHECK( colorValue->Get<Vector4>() == Color::BLUE );
// change the blend color
Actor actor;
colorVisual.RemoveAndReset( actor );
- propertyMap["mixColor"] = Color::CYAN;
+ propertyMap[ColorVisual::Property::MIX_COLOR] = Color::CYAN;
colorVisual = factory.CreateVisual( propertyMap );
colorVisual.CreatePropertyMap( resultMap );
- colorValue = resultMap.Find( "mixColor", Property::VECTOR4 );
+ colorValue = resultMap.Find( ColorVisual::Property::MIX_COLOR, Property::VECTOR4 );
DALI_TEST_CHECK( colorValue );
DALI_TEST_CHECK( colorValue->Get<Vector4>() == Color::CYAN );
+ // Test the properties. TODO: to be completed.
+ colorVisual.SetProperty( ColorVisual::Property::MIX_COLOR, Color::RED );
+ Property::Value value = colorVisual.GetProperty( ColorVisual::Property::MIX_COLOR );
+
END_TEST;
}
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert("rendererType", "BORDER");
- propertyMap.Insert("borderColor", Color::BLUE);
- propertyMap.Insert("borderSize", 5.f);
+ propertyMap.Insert(Visual::Property::TYPE, Visual::BORDER);
+ propertyMap.Insert(BorderVisual::Property::COLOR, Color::BLUE);
+ propertyMap.Insert(BorderVisual::Property::SIZE, 5.f);
Visual::Base borderVisual = factory.CreateVisual( propertyMap );
Property::Map resultMap;
borderVisual.CreatePropertyMap( resultMap );
// check the property values from the returned map from visual
- Property::Value* typeValue = resultMap.Find( "rendererType", Property::STRING );
+ Property::Value* typeValue = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( typeValue );
- DALI_TEST_CHECK( typeValue->Get<std::string>() == "BORDER" );
+ DALI_TEST_CHECK( typeValue->Get<int>() == Visual::BORDER );
- Property::Value* colorValue = resultMap.Find( "borderColor", Property::VECTOR4 );
+ Property::Value* colorValue = resultMap.Find( BorderVisual::Property::COLOR, Property::VECTOR4 );
DALI_TEST_CHECK( colorValue );
DALI_TEST_CHECK( colorValue->Get<Vector4>() == Color::BLUE );
- Property::Value* sizeValue = resultMap.Find( "borderSize", Property::FLOAT );
+ Property::Value* sizeValue = resultMap.Find( BorderVisual::Property::SIZE, Property::FLOAT );
DALI_TEST_CHECK( sizeValue );
DALI_TEST_CHECK( sizeValue->Get<float>() == 5.f );
Property::Map propertyMap1;
- propertyMap1[ "rendererType" ] = "BORDER";
- propertyMap1[ "borderColor" ] = Color::CYAN;
- propertyMap1[ "borderSize" ] = 10.0f;
+ propertyMap1[ Visual::Property::TYPE ] = Visual::BORDER;
+ propertyMap1[ BorderVisual::Property::COLOR ] = Color::CYAN;
+ propertyMap1[ BorderVisual::Property::SIZE ] = 10.0f;
borderVisual = factory.CreateVisual( propertyMap1 );
borderVisual.CreatePropertyMap( resultMap );
- typeValue = resultMap.Find( "rendererType", Property::STRING );
+ typeValue = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( typeValue );
- DALI_TEST_CHECK( typeValue->Get<std::string>() == "BORDER" );
+ DALI_TEST_CHECK( typeValue->Get<int>() == Visual::BORDER );
- colorValue = resultMap.Find( "borderColor", Property::VECTOR4 );
+ colorValue = resultMap.Find( BorderVisual::Property::COLOR, Property::VECTOR4 );
DALI_TEST_CHECK( colorValue );
DALI_TEST_CHECK( colorValue->Get<Vector4>() == Color::CYAN );
- colorValue = resultMap.Find( "borderSize", Property::FLOAT );
+ colorValue = resultMap.Find( BorderVisual::Property::SIZE, Property::FLOAT );
DALI_TEST_CHECK( colorValue );
DALI_TEST_CHECK( colorValue->Get<float>() == 10.f );
+ // Test the properties. TODO: to be completed.
+ borderVisual.SetProperty( BorderVisual::Property::COLOR, Color::RED );
+ Property::Value value = borderVisual.GetProperty( BorderVisual::Property::COLOR );
+
END_TEST;
}
DALI_TEST_CHECK( factory );
Property::Map propertyMap;
- propertyMap.Insert("rendererType", "GRADIENT");
+ propertyMap.Insert(Visual::Property::TYPE, Visual::GRADIENT);
Vector2 start(-1.f, -1.f);
Vector2 end(1.f, 1.f);
- propertyMap.Insert("startPosition", start);
- propertyMap.Insert("endPosition", end);
- propertyMap.Insert("spreadMethod", "REPEAT");
+ propertyMap.Insert(GradientVisual::Property::START_POSITION, start);
+ propertyMap.Insert(GradientVisual::Property::END_POSITION, end);
+ propertyMap.Insert(GradientVisual::Property::SPREAD_METHOD, GradientVisual::SpreadMethod::REPEAT);
- propertyMap.Insert("stopOffset", Vector2(0.2f, 0.8f));
+ propertyMap.Insert(GradientVisual::Property::STOP_OFFSET, Vector2(0.2f, 0.8f));
Property::Array stopColors;
stopColors.PushBack( Color::RED );
stopColors.PushBack( Color::GREEN );
- propertyMap.Insert("stopColor", stopColors);
+ propertyMap.Insert(GradientVisual::Property::STOP_COLOR, stopColors);
Visual::Base gradientVisual = factory.CreateVisual(propertyMap);
gradientVisual.CreatePropertyMap( resultMap );
// check the property values from the returned map from visual
- Property::Value* value = resultMap.Find( "rendererType", Property::STRING );
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "GRADIENT" );
+ DALI_TEST_CHECK( value->Get<int>() == Visual::GRADIENT );
- value = resultMap.Find( "units", Property::STRING );
+ value = resultMap.Find( GradientVisual::Property::UNITS, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "OBJECT_BOUNDING_BOX" );
+ DALI_TEST_CHECK( value->Get<int>() == GradientVisual::Units::OBJECT_BOUNDING_BOX );
- value = resultMap.Find( "spreadMethod", Property::STRING );
+ value = resultMap.Find( GradientVisual::Property::SPREAD_METHOD, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "REPEAT" );
+ DALI_TEST_CHECK( value->Get<int>() == GradientVisual::SpreadMethod::REPEAT );
- value = resultMap.Find( "startPosition", Property::VECTOR2 );
+ value = resultMap.Find( GradientVisual::Property::START_POSITION, Property::VECTOR2 );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<Vector2>(), start , Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "endPosition", Property::VECTOR2 );
+ value = resultMap.Find( GradientVisual::Property::END_POSITION, Property::VECTOR2 );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<Vector2>(), end , Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "stopOffset", Property::ARRAY );
+ value = resultMap.Find( GradientVisual::Property::STOP_OFFSET, Property::ARRAY );
DALI_TEST_CHECK( value );
Property::Array* offsetArray = value->GetArray();
DALI_TEST_CHECK( offsetArray->Count() == 2 );
DALI_TEST_EQUALS( offsetArray->GetElementAt(0).Get<float>(), 0.2f , Math::MACHINE_EPSILON_100, TEST_LOCATION );
DALI_TEST_EQUALS( offsetArray->GetElementAt(1).Get<float>(), 0.8f , Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "stopColor", Property::ARRAY );
+ value = resultMap.Find( GradientVisual::Property::STOP_COLOR, Property::ARRAY );
DALI_TEST_CHECK( value );
Property::Array* colorArray = value->GetArray();
DALI_TEST_CHECK( colorArray->Count() == 2 );
DALI_TEST_EQUALS( colorArray->GetElementAt(0).Get<Vector4>(), Color::RED , Math::MACHINE_EPSILON_100, TEST_LOCATION );
DALI_TEST_EQUALS( colorArray->GetElementAt(1).Get<Vector4>(), Color::GREEN , Math::MACHINE_EPSILON_100, TEST_LOCATION );
+ // Test the properties. TODO: to be completed.
+ gradientVisual.SetProperty( GradientVisual::Property::STOP_COLOR, Color::RED );
+ Property::Value gradientValue = gradientVisual.GetProperty( GradientVisual::Property::STOP_COLOR );
+
END_TEST;
}
DALI_TEST_CHECK( factory );
Property::Map propertyMap;
- propertyMap.Insert("rendererType", "GRADIENT");
+ propertyMap.Insert(Visual::Property::TYPE, Visual::GRADIENT);
Vector2 center(100.f, 100.f);
float radius = 100.f;
- propertyMap.Insert("units", "USER_SPACE");
- propertyMap.Insert("center", center);
- propertyMap.Insert("radius", radius);
- propertyMap.Insert("stopOffset", Vector3(0.1f, 0.3f, 1.1f));
+ propertyMap.Insert(GradientVisual::Property::UNITS, GradientVisual::Units::USER_SPACE);
+ propertyMap.Insert(GradientVisual::Property::CENTER, center);
+ propertyMap.Insert(GradientVisual::Property::RADIUS, radius);
+ propertyMap.Insert(GradientVisual::Property::STOP_OFFSET, Vector3(0.1f, 0.3f, 1.1f));
Property::Array stopColors;
stopColors.PushBack( Color::RED );
stopColors.PushBack( Color::BLACK );
stopColors.PushBack( Color::GREEN );
- propertyMap.Insert("stopColor", stopColors);
+ propertyMap.Insert(GradientVisual::Property::STOP_COLOR, stopColors);
Visual::Base gradientVisual = factory.CreateVisual(propertyMap);
DALI_TEST_CHECK( gradientVisual );
gradientVisual.CreatePropertyMap( resultMap );
// check the property values from the returned map from visual
- Property::Value* value = resultMap.Find( "rendererType", Property::STRING );
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "GRADIENT" );
+ DALI_TEST_CHECK( value->Get<int>() == Visual::GRADIENT );
- value = resultMap.Find( "units", Property::STRING );
+ value = resultMap.Find( GradientVisual::Property::UNITS, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "USER_SPACE" );
+ DALI_TEST_CHECK( value->Get<int>() == GradientVisual::Units::USER_SPACE );
- value = resultMap.Find( "spreadMethod", Property::STRING );
+ value = resultMap.Find( GradientVisual::Property::SPREAD_METHOD, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "PAD" );
+ DALI_TEST_CHECK( value->Get<int>() == GradientVisual::SpreadMethod::PAD );
- value = resultMap.Find( "center", Property::VECTOR2 );
+ value = resultMap.Find( GradientVisual::Property::CENTER, Property::VECTOR2 );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<Vector2>(), center , Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "radius", Property::FLOAT );
+ value = resultMap.Find( GradientVisual::Property::RADIUS, Property::FLOAT );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<float>(), radius , Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "stopOffset", Property::ARRAY );
+ value = resultMap.Find( GradientVisual::Property::STOP_OFFSET, Property::ARRAY );
DALI_TEST_CHECK( value );
Property::Array* offsetArray = value->GetArray();
DALI_TEST_CHECK( offsetArray->Count() == 3 );
// any stop value will be clamped to [0.0, 1.0];
DALI_TEST_EQUALS( offsetArray->GetElementAt(2).Get<float>(), 1.0f , Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "stopColor", Property::ARRAY );
+ value = resultMap.Find( GradientVisual::Property::STOP_COLOR, Property::ARRAY );
DALI_TEST_CHECK( value );
Property::Array* colorArray = value->GetArray();
DALI_TEST_CHECK( colorArray->Count() == 3 );
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert( "rendererType", "IMAGE" );
- propertyMap.Insert( "url", TEST_IMAGE_FILE_NAME );
- propertyMap.Insert( "desiredWidth", 20 );
- propertyMap.Insert( "desiredHeight", 30 );
- propertyMap.Insert( "fittingMode", "FIT_HEIGHT" );
- propertyMap.Insert( "samplingMode", "BOX_THEN_NEAREST" );
+ propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
+ propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, 20 );
+ propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, 30 );
+ propertyMap.Insert( ImageVisual::Property::FITTING_MODE, FittingMode::FIT_HEIGHT );
+ propertyMap.Insert( ImageVisual::Property::SAMPLING_MODE, SamplingMode::BOX_THEN_NEAREST );
+ propertyMap.Insert( ImageVisual::Property::PIXEL_AREA, Vector4( 0.25f, 0.25f, 0.5f, 0.5f ) );
+ propertyMap.Insert( ImageVisual::Property::WRAP_MODE_U, WrapMode::REPEAT );
+ propertyMap.Insert( ImageVisual::Property::WRAP_MODE_V, WrapMode::MIRRORED_REPEAT );
propertyMap.Insert( "synchronousLoading", true );
Visual::Base imageVisual = factory.CreateVisual(propertyMap);
imageVisual.CreatePropertyMap( resultMap );
// check the property values from the returned map from visual
- Property::Value* value = resultMap.Find( "rendererType", Property::STRING );
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "IMAGE" );
+ DALI_TEST_CHECK( value->Get<int>() == Visual::IMAGE );
- value = resultMap.Find( "url", Property::STRING );
+ value = resultMap.Find( ImageVisual::Property::URL, Property::STRING );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<std::string>() == TEST_IMAGE_FILE_NAME );
- value = resultMap.Find( "fittingMode", Property::STRING );
+ value = resultMap.Find( ImageVisual::Property::FITTING_MODE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "FIT_HEIGHT" );
+ DALI_TEST_CHECK( value->Get<int>() == FittingMode::FIT_HEIGHT );
- value = resultMap.Find( "samplingMode", Property::STRING );
+ value = resultMap.Find( ImageVisual::Property::SAMPLING_MODE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "BOX_THEN_NEAREST" );
+ DALI_TEST_CHECK( value->Get<int>() == SamplingMode::BOX_THEN_NEAREST );
- value = resultMap.Find( "desiredWidth", Property::INTEGER );
+ value = resultMap.Find( ImageVisual::Property::DESIRED_WIDTH, Property::INTEGER );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<int>() == 20 );
- value = resultMap.Find( "desiredHeight", Property::INTEGER );
+ value = resultMap.Find( ImageVisual::Property::DESIRED_HEIGHT, Property::INTEGER );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<int>() == 30 );
+ value = resultMap.Find( ImageVisual::Property::PIXEL_AREA, Property::VECTOR4 );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<Vector4>(), Vector4( 0.25f, 0.25f, 0.5f, 0.5f ), Math::MACHINE_EPSILON_100, TEST_LOCATION );
+
+ value = resultMap.Find( ImageVisual::Property::WRAP_MODE_U, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == WrapMode::REPEAT);
+
+ value = resultMap.Find( ImageVisual::Property::WRAP_MODE_V, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == WrapMode::MIRRORED_REPEAT);
+
value = resultMap.Find( "synchronousLoading", Property::BOOLEAN );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<bool>() == true );
imageVisual = factory.CreateVisual(image);
imageVisual.CreatePropertyMap( resultMap );
- value = resultMap.Find( "rendererType", Property::STRING );
+ value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "IMAGE" );
+ DALI_TEST_CHECK( value->Get<int>() == Visual::IMAGE );
- value = resultMap.Find( "url", Property::STRING );
+ value = resultMap.Find( ImageVisual::Property::URL, Property::STRING );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<std::string>() == TEST_IMAGE_FILE_NAME );
- value = resultMap.Find( "fittingMode", Property::STRING );
+ value = resultMap.Find( ImageVisual::Property::FITTING_MODE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "SHRINK_TO_FIT" );
+ DALI_TEST_CHECK( value->Get<int>() == FittingMode::SHRINK_TO_FIT );
- value = resultMap.Find( "samplingMode", Property::STRING );
+ value = resultMap.Find( ImageVisual::Property::SAMPLING_MODE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "BOX" );
+ DALI_TEST_CHECK( value->Get<int>() == SamplingMode::BOX );
- value = resultMap.Find( "desiredWidth", Property::INTEGER );
+ value = resultMap.Find( ImageVisual::Property::DESIRED_WIDTH, Property::INTEGER );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<int>() == 100 );
- value = resultMap.Find( "desiredHeight", Property::INTEGER );
+ value = resultMap.Find( ImageVisual::Property::DESIRED_HEIGHT, Property::INTEGER );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<int>() == 200 );
+ value = resultMap.Find( ImageVisual::Property::PIXEL_AREA, Property::VECTOR4 );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<Vector4>(), Vector4( 0.f, 0.f, 1.f, 1.f ), Math::MACHINE_EPSILON_100, TEST_LOCATION );
+
+ value = resultMap.Find( ImageVisual::Property::WRAP_MODE_U, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == WrapMode::DEFAULT);
+
+ value = resultMap.Find( ImageVisual::Property::WRAP_MODE_V, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == WrapMode::DEFAULT);
+
value = resultMap.Find( "synchronousLoading", Property::BOOLEAN );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<bool>() == false );
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert( "rendererType", "IMAGE" );
- propertyMap.Insert( "url", TEST_NPATCH_FILE_NAME );
- propertyMap.Insert( "borderOnly", true );
+ propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( ImageVisual::Property::URL, TEST_NPATCH_FILE_NAME );
+ propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
Visual::Base nPatchVisual = factory.CreateVisual( propertyMap );
Property::Map resultMap;
nPatchVisual.CreatePropertyMap( resultMap );
// check the property values from the returned map from visual
- Property::Value* value = resultMap.Find( "rendererType", Property::STRING );
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "IMAGE" );
+ DALI_TEST_CHECK( value->Get<int>() == Visual::IMAGE );
- value = resultMap.Find( "url", Property::STRING );
+ value = resultMap.Find( ImageVisual::Property::URL, Property::STRING );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<std::string>() == TEST_NPATCH_FILE_NAME );
- value = resultMap.Find( "borderOnly", Property::BOOLEAN );
+ value = resultMap.Find( ImageVisual::Property::BORDER_ONLY, Property::BOOLEAN );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<bool>() );
+
END_TEST;
}
// request SvgVisual with a property map
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert( "rendererType", "IMAGE" );
- propertyMap.Insert( "url", TEST_SVG_FILE_NAME );
+ propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( ImageVisual::Property::URL, TEST_SVG_FILE_NAME );
Visual::Base svgVisual = factory.CreateVisual( propertyMap );
Property::Map resultMap;
svgVisual.CreatePropertyMap( resultMap );
// check the property values from the returned map from a visual
- Property::Value* value = resultMap.Find( "rendererType", Property::STRING );
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "IMAGE" );
+ DALI_TEST_CHECK( value->Get<int>() == Visual::IMAGE );
- value = resultMap.Find( "url", Property::STRING );
+ value = resultMap.Find( ImageVisual::Property::URL, Property::STRING );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<std::string>() == TEST_SVG_FILE_NAME );
resultMap.Clear();
svgVisual2.CreatePropertyMap( resultMap );
// check the property values from the returned map from a visual
- value = resultMap.Find( "rendererType", Property::STRING );
+ value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "IMAGE" );
+ DALI_TEST_CHECK( value->Get<int>() == Visual::IMAGE );
- value = resultMap.Find( "url", Property::STRING );
+ value = resultMap.Find( ImageVisual::Property::URL, Property::STRING );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<std::string>() == TEST_SVG_FILE_NAME );
+ // Test the properties. TODO: to be completed.
+ svgVisual.SetProperty( ImageVisual::Property::URL, TEST_SVG_FILE_NAME );
+ Property::Value svgValue = svgVisual.GetProperty( ImageVisual::Property::URL );
+
END_TEST;
}
//Request MeshVisual using a property map.
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert( "rendererType", "MESH" );
- propertyMap.Insert( "objectUrl", TEST_OBJ_FILE_NAME );
- propertyMap.Insert( "materialUrl", TEST_MTL_FILE_NAME );
- propertyMap.Insert( "texturesPath", TEST_RESOURCE_LOCATION );
- propertyMap.Insert( "shaderType", "TEXTURELESS" );
- propertyMap.Insert( "lightPosition", Vector3( 5.0f, 10.0f, 15.0f) );
+ propertyMap.Insert( Visual::Property::TYPE, Visual::MESH );
+ propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
+ propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
+ propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_LOCATION );
+ propertyMap.Insert( MeshVisual::Property::SHADING_MODE, MeshVisual::ShadingMode::TEXTURELESS_WITH_DIFFUSE_LIGHTING );
+ propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, Vector3( 5.0f, 10.0f, 15.0f) );
Visual::Base meshVisual = factory.CreateVisual( propertyMap );
Property::Map resultMap;
meshVisual.CreatePropertyMap( resultMap );
//Check values in the result map are identical to the initial map's values.
- Property::Value* value = resultMap.Find( "rendererType", Property::STRING );
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_EQUALS( value->Get<std::string>(), "MESH", TEST_LOCATION );
+ DALI_TEST_EQUALS( value->Get<int>(), (int)Visual::MESH, TEST_LOCATION );
- value = resultMap.Find( "objectUrl", Property::STRING );
+ value = resultMap.Find( MeshVisual::Property::OBJECT_URL, Property::STRING );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<std::string>(), TEST_OBJ_FILE_NAME, TEST_LOCATION );
- value = resultMap.Find( "materialUrl", Property::STRING );
+ value = resultMap.Find( MeshVisual::Property::MATERIAL_URL, Property::STRING );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<std::string>(), TEST_MTL_FILE_NAME, TEST_LOCATION );
- value = resultMap.Find( "texturesPath", Property::STRING );
+ value = resultMap.Find( MeshVisual::Property::TEXTURES_PATH, Property::STRING );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<std::string>(), TEST_RESOURCE_LOCATION, TEST_LOCATION );
- value = resultMap.Find( "shaderType", Property::STRING );
+ value = resultMap.Find( MeshVisual::Property::SHADING_MODE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_EQUALS( value->Get<std::string>(), "TEXTURELESS", TEST_LOCATION );
+ DALI_TEST_EQUALS( value->Get<int>(), (int)MeshVisual::ShadingMode::TEXTURELESS_WITH_DIFFUSE_LIGHTING, TEST_LOCATION );
- value = resultMap.Find( "lightPosition", Property::VECTOR3 );
+ value = resultMap.Find( MeshVisual::Property::LIGHT_POSITION, Property::VECTOR3 );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<Vector3>(), Vector3( 5.0f, 10.0f, 15.0f), Math::MACHINE_EPSILON_100, TEST_LOCATION );
+ // Test the properties. TODO: to be completed.
+ meshVisual.SetProperty( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
+ Property::Value meshValue = meshVisual.GetProperty( MeshVisual::Property::OBJECT_URL );
+
END_TEST;
}
//Request PrimitiveVisual using a property map.
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert( "rendererType", "PRIMITIVE" );
- propertyMap.Insert( "shape", "CUBE" );
- propertyMap.Insert( "shapeColor", color );
- propertyMap.Insert( "slices", 10 );
- propertyMap.Insert( "stacks", 20 );
- propertyMap.Insert( "scaleTopRadius", 30.0f );
- propertyMap.Insert( "scaleBottomRadius", 40.0f );
- propertyMap.Insert( "scaleHeight", 50.0f );
- propertyMap.Insert( "scaleRadius", 60.0f );
- propertyMap.Insert( "scaleDimensions", dimensions );
- propertyMap.Insert( "bevelPercentage", 0.3f );
- propertyMap.Insert( "bevelSmoothness", 0.6f );
- propertyMap.Insert( "lightPosition", Vector3( 5.0f, 10.0f, 15.0f) );
+ propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE );
+ propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CUBE );
+ propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, color );
+ propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 );
+ propertyMap.Insert( PrimitiveVisual::Property::STACKS, 20 );
+ propertyMap.Insert( PrimitiveVisual::Property::SCALE_TOP_RADIUS, 30.0f );
+ propertyMap.Insert( PrimitiveVisual::Property::SCALE_BOTTOM_RADIUS, 40.0f );
+ propertyMap.Insert( PrimitiveVisual::Property::SCALE_HEIGHT, 50.0f );
+ propertyMap.Insert( PrimitiveVisual::Property::SCALE_RADIUS, 60.0f );
+ propertyMap.Insert( PrimitiveVisual::Property::SCALE_DIMENSIONS, dimensions );
+ propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, 0.3f );
+ propertyMap.Insert( PrimitiveVisual::Property::BEVEL_SMOOTHNESS, 0.6f );
+ propertyMap.Insert( PrimitiveVisual::Property::LIGHT_POSITION, Vector3( 5.0f, 10.0f, 15.0f) );
Visual::Base primitiveVisual = factory.CreateVisual( propertyMap );
Property::Map resultMap;
primitiveVisual.CreatePropertyMap( resultMap );
//Check values in the result map are identical to the initial map's values.
- Property::Value* value = resultMap.Find( "rendererType", Property::STRING );
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_EQUALS( value->Get<std::string>(), "PRIMITIVE", TEST_LOCATION );
+ DALI_TEST_EQUALS( value->Get<int>(), (int)Visual::PRIMITIVE, TEST_LOCATION );
- value = resultMap.Find( "shape", Property::STRING );
+ value = resultMap.Find( PrimitiveVisual::Property::SHAPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_EQUALS( value->Get<std::string>(), "CUBE", TEST_LOCATION );
+ DALI_TEST_EQUALS( value->Get<int>(), (int)PrimitiveVisual::Shape::CUBE, TEST_LOCATION );
- value = resultMap.Find( "shapeColor", Property::VECTOR4 );
+ value = resultMap.Find( PrimitiveVisual::Property::MIX_COLOR, Property::VECTOR4 );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<Vector4>() == color );
DALI_TEST_EQUALS( value->Get<Vector4>(), color, Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "slices", Property::INTEGER );
+ value = resultMap.Find( PrimitiveVisual::Property::SLICES, Property::INTEGER );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<int>(), 10, TEST_LOCATION );
- value = resultMap.Find( "stacks", Property::INTEGER );
+ value = resultMap.Find( PrimitiveVisual::Property::STACKS, Property::INTEGER );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<int>(), 20, TEST_LOCATION );
- value = resultMap.Find( "scaleTopRadius", Property::FLOAT );
+ value = resultMap.Find( PrimitiveVisual::Property::SCALE_TOP_RADIUS, Property::FLOAT );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<float>(), 30.0f, Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "scaleBottomRadius", Property::FLOAT );
+ value = resultMap.Find( PrimitiveVisual::Property::SCALE_BOTTOM_RADIUS, Property::FLOAT );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<float>(), 40.0f, Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "scaleHeight", Property::FLOAT );
+ value = resultMap.Find( PrimitiveVisual::Property::SCALE_HEIGHT, Property::FLOAT );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<float>(), 50.0f, Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "scaleRadius", Property::FLOAT );
+ value = resultMap.Find( PrimitiveVisual::Property::SCALE_RADIUS, Property::FLOAT );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<float>(), 60.0f, Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "scaleDimensions", Property::VECTOR3 );
+ value = resultMap.Find( PrimitiveVisual::Property::SCALE_DIMENSIONS, Property::VECTOR3 );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<Vector3>(), dimensions, Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "bevelPercentage", Property::FLOAT );
+ value = resultMap.Find( PrimitiveVisual::Property::BEVEL_PERCENTAGE, Property::FLOAT );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<float>(), 0.3f, Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "bevelSmoothness", Property::FLOAT );
+ value = resultMap.Find( PrimitiveVisual::Property::BEVEL_SMOOTHNESS, Property::FLOAT );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<float>(), 0.6f, Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "lightPosition", Property::VECTOR3 );
+ value = resultMap.Find( PrimitiveVisual::Property::LIGHT_POSITION, Property::VECTOR3 );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<Vector3>(), Vector3( 5.0f, 10.0f, 15.0f), Math::MACHINE_EPSILON_100, TEST_LOCATION );
+ // Test the properties. TODO: to be completed.
+ primitiveVisual.SetProperty( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CUBE );
+ Property::Value primitiveValue = primitiveVisual.GetProperty( PrimitiveVisual::Property::SHAPE );
+
+ END_TEST;
+}
+
+int UtcDaliVisualGetPropertyMapBatchImageVisual(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualGetPropertyMapBatchImageVisual:" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( ImageVisual::Property::BATCHING_ENABLED, true );
+ propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
+ propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, 20 );
+ propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, 30 );
+
+ Visual::Base batchImageVisual = factory.CreateVisual( propertyMap );
+ DALI_TEST_CHECK( batchImageVisual );
+
+ Property::Map resultMap;
+ batchImageVisual.CreatePropertyMap( resultMap );
+
+ // Check the property values from the returned map from visual
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == Visual::IMAGE );
+
+ value = resultMap.Find( ImageVisual::Property::URL, Property::STRING );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<std::string>() == TEST_IMAGE_FILE_NAME );
+
+ value = resultMap.Find( ImageVisual::Property::DESIRED_WIDTH, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == 20 );
+
+ value = resultMap.Find( ImageVisual::Property::DESIRED_HEIGHT, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == 30 );
+
+ // Test the properties. TODO: to be completed.
+ batchImageVisual.SetProperty( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
+ Property::Value primitiveValue = batchImageVisual.GetProperty( ImageVisual::Property::URL );
+
+ END_TEST;
+}
+
+//Text shape visual
+int UtcDaliVisualGetPropertyMap10(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualGetPropertyMap10: TextVisual" );
+
+ //Request PrimitiveVisual using a property map.
+ VisualFactory factory = VisualFactory::Get();
+
+ Property::Map propertyMap;
+ propertyMap.Insert( Visual::Property::TYPE, Visual::TEXT );
+ propertyMap.Insert( "renderingBackend", static_cast<int>( Toolkit::Text::DEFAULT_RENDERING_BACKEND ) );
+ propertyMap.Insert( "text", "Hello world" );
+ propertyMap.Insert( "fontFamily", "TizenSans" );
+
+ Property::Map fontStyleMapSet;
+ fontStyleMapSet.Insert( "weight", "bold" );
+ propertyMap.Insert( "fontStyle", fontStyleMapSet );
+
+ propertyMap.Insert( "pointSize", 12.f );
+ propertyMap.Insert( "multiLine", true );
+ propertyMap.Insert( "horizontalAlignment", "CENTER" );
+ propertyMap.Insert( "verticalAlignment", "CENTER" );
+ propertyMap.Insert( "textColor", Color::RED );
+ propertyMap.Insert( "enableMarkup", false );
+ propertyMap.Insert( "enableAutoScroll", false );
+ propertyMap.Insert( "lineSpacing", 0.f );
+ propertyMap.Insert( "batchingEnabled", false );
+ Visual::Base textVisual = factory.CreateVisual( propertyMap );
+
+ Property::Map resultMap;
+ textVisual.CreatePropertyMap( resultMap );
+
+ //Check values in the result map are identical to the initial map's values.
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<int>(), (int)Visual::TEXT, TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::RENDERING_BACKEND, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<int>(), Toolkit::Text::DEFAULT_RENDERING_BACKEND, TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::TEXT, Property::STRING );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<std::string>(), "Hello world", TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::FONT_FAMILY, Property::STRING );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<std::string>(), "TizenSans", TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::FONT_STYLE, Property::MAP );
+ DALI_TEST_CHECK( value );
+
+ Property::Map fontStyleMapGet = value->Get<Property::Map>();
+ DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
+ DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::POINT_SIZE, Property::FLOAT );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<float>(), 12.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::MULTI_LINE, Property::BOOLEAN );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<bool>() );
+
+ value = resultMap.Find( TextVisual::Property::HORIZONTAL_ALIGNMENT, Property::STRING );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<std::string>(), "CENTER", TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::VERTICAL_ALIGNMENT, Property::STRING );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<std::string>(), "CENTER", TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::TEXT_COLOR, Property::VECTOR4 );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<Vector4>(), Color::RED, TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::ENABLE_MARKUP, Property::BOOLEAN );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( !value->Get<bool>() );
+
+ value = resultMap.Find( TextVisual::Property::ENABLE_AUTO_SCROLL, Property::BOOLEAN );
+ DALI_TEST_CHECK( !value );
+
+ value = resultMap.Find( TextVisual::Property::LINE_SPACING, Property::FLOAT );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<float>(), 0.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::BATCHING_ENABLED, Property::BOOLEAN );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( !value->Get<bool>() );
+
+ END_TEST;
+}
+
+int UtcDaliVisualGetPropertyMapBatchImageVisualNoAtlas(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualGetPropertyMapBatchImageVisualNoAtlas:" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( ImageVisual::Property::BATCHING_ENABLED, true );
+ propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
+
+ // Set the desired size to be larger than the atlas limit of 1024x1024.
+ propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, 2048 );
+ propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, 2048 );
+
+ // Create the visual.
+ Visual::Base batchImageVisual = factory.CreateVisual( propertyMap );
+
+ DALI_TEST_CHECK( batchImageVisual );
+
+ Actor actor = Actor::New();
+ batchImageVisual.SetOnStage( actor );
+
+ DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
+
+ END_TEST;
+}
+
+int UtcDaliVisualAnimateBorderVisual01(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliAnimateBorderVisual Color" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::BORDER);
+ propertyMap.Insert(BorderVisual::Property::COLOR, Color::BLUE);
+ propertyMap.Insert(BorderVisual::Property::SIZE, 5.f);
+ Visual::Base borderVisual = factory.CreateVisual( propertyMap );
+
+ Actor actor = Actor::New();
+ actor.SetSize(2000, 2000);
+ actor.SetParentOrigin(ParentOrigin::CENTER);
+ Stage::GetCurrent().Add(actor);
+ borderVisual.SetOnStage( actor );
+
+ DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION);
+
+ Renderer renderer = actor.GetRendererAt(0);
+ Property::Index index = renderer.GetPropertyIndex( BorderVisual::Property::COLOR );
+
+ Animation animation = Animation::New(4.0f);
+ animation.AnimateTo( Property(renderer, index), Color::WHITE );
+ animation.Play();
+
+ application.SendNotification();
+ application.Render(0);
+ application.Render(2000u); // halfway point between blue and white
+
+ Vector4 color = renderer.GetProperty<Vector4>( index );
+ Vector4 testColor = (Color::BLUE + Color::WHITE)*0.5f;
+ DALI_TEST_EQUALS( color, testColor, TEST_LOCATION );
+ DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>("borderColor", testColor ), true, TEST_LOCATION );
+
+ application.Render(2000u); // halfway point between blue and white
+
+ color = renderer.GetProperty<Vector4>( index );
+ DALI_TEST_EQUALS( color, Color::WHITE, TEST_LOCATION );
+ DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>("borderColor", Color::WHITE ), true, TEST_LOCATION );
+
+ END_TEST;
+}
+
+
+int UtcDaliVisualAnimateBorderVisual02(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliAnimateBorderVisual Size" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::BORDER);
+ propertyMap.Insert(BorderVisual::Property::COLOR, Color::BLUE);
+ propertyMap.Insert(BorderVisual::Property::SIZE, 5.f);
+ Visual::Base borderVisual = factory.CreateVisual( propertyMap );
+
+ Actor actor = Actor::New();
+ actor.SetSize(2000, 2000);
+ actor.SetParentOrigin(ParentOrigin::CENTER);
+ Stage::GetCurrent().Add(actor);
+ borderVisual.SetOnStage( actor );
+
+ DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION);
+
+ Renderer renderer = actor.GetRendererAt(0);
+ Property::Index index = renderer.GetPropertyIndex( BorderVisual::Property::SIZE );
+
+ Animation animation = Animation::New(4.0f);
+ animation.AnimateTo( Property(renderer, index), 9.0f );
+ animation.Play();
+
+ application.SendNotification();
+ application.Render(0);
+ application.Render(2000u); // halfway point
+
+ float size = renderer.GetProperty<float>( index );
+ DALI_TEST_EQUALS( size, 7.0f, 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<float>("borderSize", 7.0f ), true, TEST_LOCATION );
+
+ application.Render(2000u); // halfway point between blue and white
+
+ size = renderer.GetProperty<float>( index );
+ DALI_TEST_EQUALS( size, 9.0f, 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<float>("borderSize", 9.0f ), true, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliVisualAnimateColorVisual(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliAnimateColorVisual mixColor" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+ Visual::Base borderVisual = factory.CreateVisual( propertyMap );
+
+ Actor actor = Actor::New();
+ actor.SetSize(2000, 2000);
+ actor.SetParentOrigin(ParentOrigin::CENTER);
+ Stage::GetCurrent().Add(actor);
+ borderVisual.SetOnStage( actor );
+
+ DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION);
+
+ Renderer renderer = actor.GetRendererAt(0);
+ Property::Index index = renderer.GetPropertyIndex( ColorVisual::Property::MIX_COLOR );
+
+ Animation animation = Animation::New(4.0f);
+ animation.AnimateTo( Property(renderer, index), Color::WHITE );
+ animation.Play();
+
+ application.SendNotification();
+ application.Render(0);
+ application.Render(2000u); // halfway point
+
+ Vector4 color = renderer.GetProperty<Vector4>( index );
+ Vector4 testColor = (Color::BLUE + Color::WHITE)*0.5f;
+ DALI_TEST_EQUALS( color, testColor, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>("mixColor", testColor ), true, TEST_LOCATION );
+
+ application.Render(2000u); // halfway point between blue and white
+
+ color = renderer.GetProperty<Vector4>( index );
+ DALI_TEST_EQUALS( color, Color::WHITE, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>("mixColor", Color::WHITE ), true, TEST_LOCATION );
+
+
+ END_TEST;
+}
+
+
+int UtcDaliVisualAnimatePrimitiveVisual(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliAnimatePrimitiveVisual color" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+ Visual::Base borderVisual = factory.CreateVisual( propertyMap );
+
+ Actor actor = Actor::New();
+ actor.SetSize(2000, 2000);
+ actor.SetParentOrigin(ParentOrigin::CENTER);
+ actor.SetColor(Color::BLACK);
+ Stage::GetCurrent().Add(actor);
+ borderVisual.SetOnStage( actor );
+
+ DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION);
+
+ Renderer renderer = actor.GetRendererAt(0);
+ Property::Index index = renderer.GetPropertyIndex( PrimitiveVisual::Property::MIX_COLOR );
+
+ // The property isn't registered on the renderer, it's instead registered on the shader.
+ DALI_TEST_EQUALS( index, Property::INVALID_INDEX, TEST_LOCATION );
+
+ Animation animation = Animation::New(4.0f);
+ animation.AnimateTo( Property(actor, Actor::Property::COLOR), Color::WHITE );
+ animation.Play();
+
+ application.SendNotification();
+ application.Render(0);
+ application.Render(2000u); // halfway point
+
+ // Actor color overrides renderer color.
+ DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>("uColor", Vector4(0.5f, 0.5f, 0.5f, 1.0f )), true, TEST_LOCATION );
+
+ application.Render(2000u); // halfway point between blue and white
+
+ DALI_TEST_EQUALS( actor.GetCurrentColor(), Color::WHITE, TEST_LOCATION );
+ DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>("uColor", Color::WHITE ), true, TEST_LOCATION );
+
+
END_TEST;
}
+
+int UtcDaliVisualWireframeVisual(void)
+{
+ ToolkitTestApplication application;
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert( Visual::Property::TYPE, Visual::WIREFRAME );
+
+ // Create the visual.
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+
+ DALI_TEST_CHECK( visual );
+
+ Property::Map resultMap;
+ visual.CreatePropertyMap( resultMap );
+
+ // Check the property values from the returned map from visual
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == Visual::WIREFRAME );
+
+ // Test the properties. TODO: to be completed.
+ Property::Value primitiveValue = visual.GetProperty( Visual::Property::TYPE );
+
+ END_TEST;
+}
+
+int UtcDaliVisualGetTransform(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualGetTransform: ColorVisual" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+ Visual::Base colorVisual = factory.CreateVisual( propertyMap );
+
+ Dali::Property::Map map;
+ Dali::Property::Value transformProperty = colorVisual.GetProperty( Dali::Toolkit::Visual::DevelProperty::TRANSFORM );
+ transformProperty.Get(map);
+
+ //Test default values
+ {
+ Property::Value* typeValue = map.Find( Toolkit::Visual::DevelProperty::Transform::Property::OFFSET );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_CHECK( typeValue->Get<Vector2>() == Vector2(0.0f,0.0f) );
+ }
+ {
+ Property::Value* typeValue = map.Find( Toolkit::Visual::DevelProperty::Transform::Property::SIZE );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_CHECK( typeValue->Get<Vector2>() == Vector2(1.0f,1.0f) );
+ }
+ {
+ Property::Value* typeValue = map.Find( Toolkit::Visual::DevelProperty::Transform::Property::OFFSET_SIZE_MODE );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_CHECK( typeValue->Get<Vector4>() == Vector4(0.0f,0.0f,0.0f,0.0f) );
+ }
+ {
+ Property::Value* typeValue = map.Find( Toolkit::Visual::DevelProperty::Transform::Property::ORIGIN );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_CHECK( (Toolkit::Align::Type)typeValue->Get<int>() == Toolkit::Align::CENTER );
+ }
+ {
+ Property::Value* typeValue = map.Find( Toolkit::Visual::DevelProperty::Transform::Property::ANCHOR_POINT );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_CHECK( (Toolkit::Align::Type)typeValue->Get<int>() == Toolkit::Align::CENTER );
+ }
+
+ END_TEST;
+}
+
+static void TestTransform( ToolkitTestApplication& application, Visual::Base visual )
+{
+ Property::Map transform;
+ transform.Insert( Visual::DevelProperty::Transform::Property::OFFSET, Vector2(10.0f, 10.0f) );
+ transform.Insert( Visual::DevelProperty::Transform::Property::SIZE, Vector2(0.2f, 0.2f) );
+ transform.Insert( Visual::DevelProperty::Transform::Property::OFFSET_SIZE_MODE, Vector4(1.0f, 1.0f, 0.0f,0.0f) );
+ transform.Insert( Visual::DevelProperty::Transform::Property::ORIGIN, "TOP_BEGIN" );
+ transform.Insert( Visual::DevelProperty::Transform::Property::ANCHOR_POINT, Toolkit::Align::BOTTOM_END );
+
+ visual.SetProperty( Dali::Toolkit::Visual::DevelProperty::TRANSFORM, transform );
+
+ Dali::Property::Map map;
+ Dali::Property::Value transformProperty = visual.GetProperty( Dali::Toolkit::Visual::DevelProperty::TRANSFORM );
+ transformProperty.Get(map);
+
+ {
+ Property::Value* typeValue = map.Find( Toolkit::Visual::DevelProperty::Transform::Property::OFFSET );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_EQUALS( typeValue->Get<Vector2>(),Vector2(10.0f,10.0f), TEST_LOCATION );
+ }
+ {
+ Property::Value* typeValue = map.Find( Toolkit::Visual::DevelProperty::Transform::Property::SIZE );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_EQUALS( typeValue->Get<Vector2>(), Vector2(0.2f,0.2f), TEST_LOCATION );
+ }
+ {
+ Property::Value* typeValue = map.Find( Toolkit::Visual::DevelProperty::Transform::Property::OFFSET_SIZE_MODE );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_EQUALS( typeValue->Get<Vector4>(), Vector4(1.0f,1.0f,0.0f,0.0f), TEST_LOCATION );
+ }
+ {
+ Property::Value* typeValue = map.Find( Toolkit::Visual::DevelProperty::Transform::Property::ORIGIN );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_EQUALS( (Toolkit::Align::Type)typeValue->Get<int>(), Toolkit::Align::TOP_BEGIN, TEST_LOCATION );
+ }
+ {
+ Property::Value* typeValue = map.Find( Toolkit::Visual::DevelProperty::Transform::Property::ANCHOR_POINT );
+ DALI_TEST_CHECK( typeValue );
+ DALI_TEST_EQUALS( (Toolkit::Align::Type)typeValue->Get<int>(), Toolkit::Align::BOTTOM_END, TEST_LOCATION );
+ }
+
+ //Put the visual on the stage
+ Actor actor = Actor::New();
+ actor.SetSize(200.f, 200.f);
+ Stage::GetCurrent().Add( actor );
+ visual.SetOnStage( actor );
+ application.SendNotification();
+ application.Render(0);
+ Renderer renderer( actor.GetRendererAt(0) );
+
+ //Check that the properties have been registered on the Renderer
+ Vector2 offset = renderer.GetProperty<Vector2>( renderer.GetPropertyIndex( "offset" ) );
+ DALI_TEST_EQUALS( offset, Vector2(10.0f,10.0f), TEST_LOCATION );
+
+ Vector2 size = renderer.GetProperty<Vector2>( renderer.GetPropertyIndex( "size" ) );
+ DALI_TEST_EQUALS( size, Vector2(0.2f,0.2f), TEST_LOCATION );
+
+ Vector4 offsetSizeMode = renderer.GetProperty<Vector4>( renderer.GetPropertyIndex( "offsetSizeMode" ) );
+ DALI_TEST_EQUALS( offsetSizeMode, Vector4(1.0f,1.0f,0.0f,0.0f), TEST_LOCATION );
+
+ Vector2 parentOrigin = renderer.GetProperty<Vector2>( renderer.GetPropertyIndex( "origin" ) );
+ DALI_TEST_EQUALS( parentOrigin, Vector2(-0.5f,-0.5f), TEST_LOCATION );
+
+ Vector2 anchorPoint = renderer.GetProperty<Vector2>( renderer.GetPropertyIndex( "anchorPoint" ) );
+ DALI_TEST_EQUALS( anchorPoint, Vector2(-0.5f,-0.5f), TEST_LOCATION );
+
+ //Set a new transform
+ transform.Clear();
+ transform.Insert( Visual::DevelProperty::Transform::Property::OFFSET, Vector2(20.0f, 20.0f) );
+ transform.Insert( Visual::DevelProperty::Transform::Property::SIZE, Vector2(100.0f, 100.0f) );
+ transform.Insert( Visual::DevelProperty::Transform::Property::OFFSET_SIZE_MODE, Vector4(0.0f, 0.0f, 1.0f,1.0f) );
+ visual.SetProperty( Dali::Toolkit::Visual::DevelProperty::TRANSFORM, transform );
+ application.SendNotification();
+ application.Render(0);
+
+ //Check that the values have changed in the renderer
+ offset = renderer.GetProperty<Vector2>( renderer.GetPropertyIndex( "offset" ) );
+ DALI_TEST_EQUALS( offset, Vector2(20.0f,20.0f), TEST_LOCATION );
+
+ size = renderer.GetProperty<Vector2>( renderer.GetPropertyIndex( "size" ) );
+ DALI_TEST_EQUALS( size, Vector2(100.0f,100.0f), TEST_LOCATION );
+
+ offsetSizeMode = renderer.GetProperty<Vector4>( renderer.GetPropertyIndex( "offsetSizeMode" ) );
+ DALI_TEST_EQUALS( offsetSizeMode, Vector4(0.0f,0.0f,1.0f,1.0f), TEST_LOCATION );
+
+ //Parent origin and anchor point should have default values
+ parentOrigin = renderer.GetProperty<Vector2>( renderer.GetPropertyIndex( "origin" ) );
+ DALI_TEST_EQUALS( parentOrigin, Vector2(0.0f,0.0f), TEST_LOCATION );
+
+ anchorPoint = renderer.GetProperty<Vector2>( renderer.GetPropertyIndex( "anchorPoint" ) );
+ DALI_TEST_EQUALS( anchorPoint, Vector2(0.0f,0.0f), TEST_LOCATION );
+}
+
+int UtcDaliVisualSetTransform0(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualSetTransform: ColorVisual" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+ TestTransform( application, visual );
+
+ END_TEST;
+}
+
+int UtcDaliVisualSetTransform1(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualSetTransform: PrimitiveVisual" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap[ Visual::Property::TYPE ] = Visual::PRIMITIVE;
+ propertyMap[ PrimitiveVisual::Property::MIX_COLOR ] = Vector4(1.0f,1.0f,1.0f,1.0f);
+ propertyMap[ PrimitiveVisual::Property::SHAPE ] = PrimitiveVisual::Shape::SPHERE;
+ propertyMap[ PrimitiveVisual::Property::SLICES ] = 10;
+ propertyMap[ PrimitiveVisual::Property::STACKS ] = 10;
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+ TestTransform( application, visual );
+
+ END_TEST;
+}
+
+int UtcDaliVisualSetTransform2(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualSetTransform: GradientVisual" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert( Visual::Property::TYPE, Visual::GRADIENT );
+ Property::Array stopOffsets;
+ stopOffsets.PushBack( 0.0f );
+ stopOffsets.PushBack( 0.3f );
+ stopOffsets.PushBack( 0.6f );
+ stopOffsets.PushBack( 0.8f );
+ stopOffsets.PushBack( 1.0f );
+ propertyMap.Insert( GradientVisual::Property::STOP_OFFSET, stopOffsets );
+
+ Property::Array stopColors;
+ stopColors.PushBack( Vector4( 129.f, 198.f, 193.f, 255.f )/255.f );
+ stopColors.PushBack( Vector4( 196.f, 198.f, 71.f, 122.f )/255.f );
+ stopColors.PushBack( Vector4( 214.f, 37.f, 139.f, 191.f )/255.f );
+ stopColors.PushBack( Vector4( 129.f, 198.f, 193.f, 150.f )/255.f );
+ stopColors.PushBack( Color::YELLOW );
+ propertyMap.Insert( GradientVisual::Property::STOP_COLOR, stopColors );
+ propertyMap.Insert( GradientVisual::Property::CENTER, Vector2( 0.5f, 0.5f ) );
+ propertyMap.Insert( GradientVisual::Property::RADIUS, 1.414f );
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+ TestTransform( application, visual );
+
+ END_TEST;
+}
+
+int UtcDaliVisualSetTransform3(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualSetTransform: BorderVisual" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert( Visual::Property::TYPE, Visual::BORDER );
+ propertyMap.Insert( BorderVisual::Property::COLOR, Vector4(0.f, 1.f, 0.f, 0.6f) );
+ propertyMap.Insert( BorderVisual::Property::SIZE, 3.0f );
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+ TestTransform( application, visual );
+
+ END_TEST;
+}
+
+int UtcDaliVisualSetTransform4(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualSetTransform: MeshVisual" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert( Visual::Property::TYPE, Visual::MESH );
+ propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
+ propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
+ propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_LOCATION );
+ propertyMap.Insert( MeshVisual::Property::SHADING_MODE, MeshVisual::ShadingMode::TEXTURELESS_WITH_DIFFUSE_LIGHTING );
+ propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, Vector3( 5.0f, 10.0f, 15.0f) );
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+ TestTransform( application, visual );
+
+ END_TEST;
+}
+
+int UtcDaliVisualSetTransform5(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualSetTransform: ImageVisual from Image" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Image image = ResourceImage::New(TEST_IMAGE_FILE_NAME, ImageDimensions(100, 200));
+ Visual::Base visual = factory.CreateVisual(image);
+ TestTransform( application, visual );
+
+ END_TEST;
+}
+
+int UtcDaliVisualSetTransform6(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualSetTransform: ImageVisual for URL " );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap[Toolkit::Visual::Property::TYPE] = Toolkit::Visual::IMAGE;
+ propertyMap[Toolkit::ImageVisual::Property::URL] = TEST_IMAGE_FILE_NAME;
+ propertyMap[Toolkit::ImageVisual::Property::DESIRED_WIDTH] = 100.0f;
+ propertyMap[Toolkit::ImageVisual::Property::DESIRED_HEIGHT] = 100.0f;
+ propertyMap[Toolkit::ImageVisual::Property::FITTING_MODE] = FittingMode::SCALE_TO_FILL;
+ propertyMap[Toolkit::ImageVisual::Property::SAMPLING_MODE] = SamplingMode::BOX_THEN_LINEAR;
+ propertyMap[Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING] = true;
+ Visual::Base visual = factory.CreateVisual(propertyMap);
+ TestTransform( application, visual );
+
+ END_TEST;
+}
+
+int UtcDaliVisualSetTransform7(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualSetTransform: NPatch visual" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Image image = ResourceImage::New(TEST_NPATCH_FILE_NAME, ImageDimensions(100, 200));
+ Visual::Base visual = factory.CreateVisual(image);
+ TestTransform( application, visual );
+
+ END_TEST;
+}
+
+int UtcDaliNPatchVisualCustomShader(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "NPatchVisual with custom shader" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map properties;
+ Property::Map shader;
+ const std::string fragmentShader = "Foobar";
+ shader[Dali::Toolkit::Visual::Shader::Property::FRAGMENT_SHADER] = fragmentShader;
+ properties[Dali::Toolkit::Visual::Property::TYPE] = Dali::Toolkit::Visual::IMAGE;
+ properties[Dali::Toolkit::Visual::Property::SHADER]=shader;
+ properties[Dali::Toolkit::ImageVisual::Property::URL] = TEST_NPATCH_FILE_NAME;
+
+ Visual::Base visual = factory.CreateVisual( properties );
+ Actor dummy = Actor::New();
+ // trigger creation through setting on stage
+ visual.SetOnStage( dummy );
+
+ Renderer renderer = dummy.GetRendererAt( 0 );
+ Shader shader2 = renderer.GetShader();
+ Property::Value value = shader2.GetProperty( Shader::Property::PROGRAM );
+ Property::Map* map = value.GetMap();
+ DALI_TEST_CHECK( map );
+
+ Property::Value* fragment = map->Find( "fragment" ); // fragment key name from shader-impl.cpp
+ // *map["vertex"]; is default here so not verifying it
+
+ DALI_TEST_EQUALS( fragmentShader, fragment->Get<std::string>(), TEST_LOCATION );
+
+ END_TEST;
+}
+
+