+ // Test the properties. TODO: to be completed.
+ primitiveVisual.SetProperty( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CUBE );
+ Property::Value primitiveValue = primitiveVisual.GetProperty( PrimitiveVisual::Property::SHAPE );
+
+ END_TEST;
+}
+
+int UtcDaliVisualGetPropertyMapBatchImageVisual(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualGetPropertyMapBatchImageVisual:" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( ImageVisual::Property::BATCHING_ENABLED, true );
+ propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
+ propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, 20 );
+ propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, 30 );
+
+ Visual::Base batchImageVisual = factory.CreateVisual( propertyMap );
+ DALI_TEST_CHECK( batchImageVisual );
+
+ Property::Map resultMap;
+ batchImageVisual.CreatePropertyMap( resultMap );
+
+ // Check the property values from the returned map from visual
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == Visual::IMAGE );
+
+ value = resultMap.Find( ImageVisual::Property::URL, Property::STRING );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<std::string>() == TEST_IMAGE_FILE_NAME );
+
+ value = resultMap.Find( ImageVisual::Property::DESIRED_WIDTH, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == 20 );
+
+ value = resultMap.Find( ImageVisual::Property::DESIRED_HEIGHT, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == 30 );
+
+ // Test the properties. TODO: to be completed.
+ batchImageVisual.SetProperty( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
+ Property::Value primitiveValue = batchImageVisual.GetProperty( ImageVisual::Property::URL );
+
+ END_TEST;
+}
+
+//Text shape visual
+int UtcDaliVisualGetPropertyMap10(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualGetPropertyMap10: TextVisual" );
+
+ //Request PrimitiveVisual using a property map.
+ VisualFactory factory = VisualFactory::Get();
+
+ Property::Map propertyMap;
+ propertyMap.Insert( Visual::Property::TYPE, Visual::TEXT );
+ propertyMap.Insert( "renderingBackend", static_cast<int>( Toolkit::Text::DEFAULT_RENDERING_BACKEND ) );
+ propertyMap.Insert( "text", "Hello world" );
+ propertyMap.Insert( "fontFamily", "TizenSans" );
+ propertyMap.Insert( "fontStyle", "{\"weight\":\"bold\"}" );
+ propertyMap.Insert( "pointSize", 12.f );
+ propertyMap.Insert( "multiLine", true );
+ propertyMap.Insert( "horizontalAlignment", "CENTER" );
+ propertyMap.Insert( "verticalAlignment", "CENTER" );
+ propertyMap.Insert( "textColor", Color::RED );
+ propertyMap.Insert( "enableMarkup", false );
+ propertyMap.Insert( "enableAutoScroll", false );
+ propertyMap.Insert( "lineSpacing", 0.f );
+ propertyMap.Insert( "batchingEnabled", false );
+ Visual::Base textVisual = factory.CreateVisual( propertyMap );
+
+ Property::Map resultMap;
+ textVisual.CreatePropertyMap( resultMap );
+
+ //Check values in the result map are identical to the initial map's values.
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<int>(), (int)Visual::TEXT, TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::RENDERING_BACKEND, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<int>(), Toolkit::Text::DEFAULT_RENDERING_BACKEND, TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::TEXT, Property::STRING );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<std::string>(), "Hello world", TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::FONT_FAMILY, Property::STRING );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<std::string>(), "TizenSans", TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::FONT_STYLE, Property::STRING );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<std::string>(), "{\"weight\":\"bold\"}", TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::POINT_SIZE, Property::FLOAT );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<float>(), 12.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::MULTI_LINE, Property::BOOLEAN );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<bool>() );
+
+ value = resultMap.Find( TextVisual::Property::HORIZONTAL_ALIGNMENT, Property::STRING );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<std::string>(), "CENTER", TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::VERTICAL_ALIGNMENT, Property::STRING );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<std::string>(), "CENTER", TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::TEXT_COLOR, Property::VECTOR4 );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<Vector4>(), Color::RED, TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::ENABLE_MARKUP, Property::BOOLEAN );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( !value->Get<bool>() );
+
+ value = resultMap.Find( TextVisual::Property::ENABLE_AUTO_SCROLL, Property::BOOLEAN );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( !value->Get<bool>() );
+
+ value = resultMap.Find( TextVisual::Property::LINE_SPACING, Property::FLOAT );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<float>(), 0.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ value = resultMap.Find( TextVisual::Property::BATCHING_ENABLED, Property::BOOLEAN );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( !value->Get<bool>() );
+
+ END_TEST;
+}
+
+int UtcDaliVisualGetPropertyMapBatchImageVisualNoAtlas(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualGetPropertyMapBatchImageVisualNoAtlas:" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( ImageVisual::Property::BATCHING_ENABLED, true );
+ propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
+
+ // Set the desired size to be larger than the atlas limit of 1024x1024.
+ propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, 2048 );
+ propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, 2048 );
+
+ // Create the visual.
+ Visual::Base batchImageVisual = factory.CreateVisual( propertyMap );
+
+ DALI_TEST_CHECK( batchImageVisual );
+
+ Actor actor = Actor::New();
+ batchImageVisual.SetOnStage( actor );
+
+ DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
+
+ END_TEST;
+}
+
+int UtcDaliVisualAnimateBorderVisual01(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliAnimateBorderVisual Color" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::BORDER);
+ propertyMap.Insert(BorderVisual::Property::COLOR, Color::BLUE);
+ propertyMap.Insert(BorderVisual::Property::SIZE, 5.f);
+ Visual::Base borderVisual = factory.CreateVisual( propertyMap );
+
+ Actor actor = Actor::New();
+ actor.SetSize(2000, 2000);
+ actor.SetParentOrigin(ParentOrigin::CENTER);
+ Stage::GetCurrent().Add(actor);
+ borderVisual.SetOnStage( actor );
+
+ DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION);
+
+ Renderer renderer = actor.GetRendererAt(0);
+ Property::Index index = renderer.GetPropertyIndex( BorderVisual::Property::COLOR );
+
+ Animation animation = Animation::New(4.0f);
+ animation.AnimateTo( Property(renderer, index), Color::WHITE );
+ animation.Play();
+
+ application.SendNotification();
+ application.Render(0);
+ application.Render(2000u); // halfway point between blue and white
+
+ Vector4 color = renderer.GetProperty<Vector4>( index );
+ Vector4 testColor = (Color::BLUE + Color::WHITE)*0.5f;
+ DALI_TEST_EQUALS( color, testColor, TEST_LOCATION );
+ DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>("borderColor", testColor ), true, TEST_LOCATION );
+
+ application.Render(2000u); // halfway point between blue and white
+
+ color = renderer.GetProperty<Vector4>( index );
+ DALI_TEST_EQUALS( color, Color::WHITE, TEST_LOCATION );
+ DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>("borderColor", Color::WHITE ), true, TEST_LOCATION );
+
+ END_TEST;
+}
+
+
+int UtcDaliVisualAnimateBorderVisual02(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliAnimateBorderVisual Size" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::BORDER);
+ propertyMap.Insert(BorderVisual::Property::COLOR, Color::BLUE);
+ propertyMap.Insert(BorderVisual::Property::SIZE, 5.f);
+ Visual::Base borderVisual = factory.CreateVisual( propertyMap );
+
+ Actor actor = Actor::New();
+ actor.SetSize(2000, 2000);
+ actor.SetParentOrigin(ParentOrigin::CENTER);
+ Stage::GetCurrent().Add(actor);
+ borderVisual.SetOnStage( actor );
+
+ DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION);
+
+ Renderer renderer = actor.GetRendererAt(0);
+ Property::Index index = renderer.GetPropertyIndex( BorderVisual::Property::SIZE );
+
+ Animation animation = Animation::New(4.0f);
+ animation.AnimateTo( Property(renderer, index), 9.0f );
+ animation.Play();
+
+ application.SendNotification();
+ application.Render(0);
+ application.Render(2000u); // halfway point
+
+ float size = renderer.GetProperty<float>( index );
+ DALI_TEST_EQUALS( size, 7.0f, 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<float>("borderSize", 7.0f ), true, TEST_LOCATION );
+
+ application.Render(2000u); // halfway point between blue and white
+
+ size = renderer.GetProperty<float>( index );
+ DALI_TEST_EQUALS( size, 9.0f, 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<float>("borderSize", 9.0f ), true, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliVisualAnimateColorVisual(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliAnimateColorVisual mixColor" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+ Visual::Base borderVisual = factory.CreateVisual( propertyMap );
+
+ Actor actor = Actor::New();
+ actor.SetSize(2000, 2000);
+ actor.SetParentOrigin(ParentOrigin::CENTER);
+ Stage::GetCurrent().Add(actor);
+ borderVisual.SetOnStage( actor );
+
+ DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION);
+
+ Renderer renderer = actor.GetRendererAt(0);
+ Property::Index index = renderer.GetPropertyIndex( ColorVisual::Property::MIX_COLOR );
+
+ Animation animation = Animation::New(4.0f);
+ animation.AnimateTo( Property(renderer, index), Color::WHITE );
+ animation.Play();
+
+ application.SendNotification();
+ application.Render(0);
+ application.Render(2000u); // halfway point
+
+ Vector4 color = renderer.GetProperty<Vector4>( index );
+ Vector4 testColor = (Color::BLUE + Color::WHITE)*0.5f;
+ DALI_TEST_EQUALS( color, testColor, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>("mixColor", testColor ), true, TEST_LOCATION );
+
+ application.Render(2000u); // halfway point between blue and white
+
+ color = renderer.GetProperty<Vector4>( index );
+ DALI_TEST_EQUALS( color, Color::WHITE, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>("mixColor", Color::WHITE ), true, TEST_LOCATION );
+
+
+ END_TEST;
+}
+
+
+int UtcDaliVisualAnimatePrimitiveVisual(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliAnimatePrimitiveVisual color" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+ Visual::Base borderVisual = factory.CreateVisual( propertyMap );
+
+ Actor actor = Actor::New();
+ actor.SetSize(2000, 2000);
+ actor.SetParentOrigin(ParentOrigin::CENTER);
+ actor.SetColor(Color::BLACK);
+ Stage::GetCurrent().Add(actor);
+ borderVisual.SetOnStage( actor );
+
+ DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION);
+
+ Renderer renderer = actor.GetRendererAt(0);
+ Property::Index index = renderer.GetPropertyIndex( PrimitiveVisual::Property::MIX_COLOR );
+
+ // The property isn't registered on the renderer, it's instead registered on the shader.
+ DALI_TEST_EQUALS( index, Property::INVALID_INDEX, TEST_LOCATION );
+
+ Animation animation = Animation::New(4.0f);
+ animation.AnimateTo( Property(actor, Actor::Property::COLOR), Color::WHITE );
+ animation.Play();
+
+ application.SendNotification();
+ application.Render(0);
+ application.Render(2000u); // halfway point
+
+ // Actor color overrides renderer color.
+ DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>("uColor", Vector4(0.5f, 0.5f, 0.5f, 1.0f )), true, TEST_LOCATION );
+
+ application.Render(2000u); // halfway point between blue and white
+
+ DALI_TEST_EQUALS( actor.GetCurrentColor(), Color::WHITE, TEST_LOCATION );
+ DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>("uColor", Color::WHITE ), true, TEST_LOCATION );
+
+
+ END_TEST;
+}
+
+int UtcDaliVisualWireframeVisual(void)
+{
+ ToolkitTestApplication application;
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert( Visual::Property::TYPE, Visual::WIREFRAME );
+
+ // Create the visual.
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+
+ DALI_TEST_CHECK( visual );
+
+ Property::Map resultMap;
+ visual.CreatePropertyMap( resultMap );
+
+ // Check the property values from the returned map from visual
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == Visual::WIREFRAME );
+
+ // Test the properties. TODO: to be completed.
+ Property::Value primitiveValue = visual.GetProperty( Visual::Property::TYPE );
+