properties["cornerRadius"] = Vector4(1.0f, 100.0f, 10.0f, 0.1f); // Dummy Input
properties["cornerRadius"] = cornerRadius;
properties[DevelVisual::Property::CORNER_RADIUS_POLICY] = Toolkit::Visual::Transform::Policy::RELATIVE;
+ properties["synchronousLoading"] = false;
Visual::Base visual = factory.CreateVisual(properties);
properties[DevelVisual::Property::BORDERLINE_WIDTH] = borderlineWidth;
properties["borderlineColor"] = borderlineColor;
properties[DevelVisual::Property::BORDERLINE_OFFSET] = borderlineOffset;
+ properties[ImageVisual::Property::SYNCHRONOUS_LOADING] = false;
Visual::Base visual = factory.CreateVisual(properties);
Property::Map propertyMap;
propertyMap.Insert(Visual::Property::TYPE, DevelVisual::Type::ANIMATED_VECTOR_IMAGE);
propertyMap.Insert(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME);
+ propertyMap.Insert(ImageVisual::Property::SYNCHRONOUS_LOADING, false);
Visual::Base animatedVectorVisual = factory.CreateVisual(propertyMap);