Fix VideoView test case
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-VideoView.cpp
index 24651f6..b0aa75e 100644 (file)
@@ -274,6 +274,43 @@ int UtcDaliVideoViewCopyAndAssignment(void)
   END_TEST;
 }
 
+int UtcDaliVideoViewMoveConstructor(void)
+{
+  ToolkitTestApplication application;
+
+  VideoView view = Toolkit::VideoView::New();
+  DALI_TEST_EQUALS( 1, view.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+  view.SetProperty( VideoView::Property::LOOPING, true );
+  DALI_TEST_CHECK( view.GetProperty<bool>( VideoView::Property::LOOPING ) );
+
+  VideoView moved = std::move( view );
+  DALI_TEST_CHECK( moved );
+  DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+  DALI_TEST_CHECK( moved.GetProperty<bool>( VideoView::Property::LOOPING ) );
+  DALI_TEST_CHECK( !view );
+
+  END_TEST;
+}
+
+int UtcDaliVideoViewMoveAssignment(void)
+{
+  ToolkitTestApplication application;
+
+  VideoView view = Toolkit::VideoView::New();
+  DALI_TEST_EQUALS( 1, view.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+  view.SetProperty( VideoView::Property::LOOPING, true );
+  DALI_TEST_CHECK( view.GetProperty<bool>( VideoView::Property::LOOPING ) );
+
+  VideoView moved;
+  moved = std::move( view );
+  DALI_TEST_CHECK( moved );
+  DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+  DALI_TEST_CHECK( moved.GetProperty<bool>( VideoView::Property::LOOPING ) );
+  DALI_TEST_CHECK( !view );
+
+  END_TEST;
+}
+
 int UtcDaliVideoViewTypeRegistry(void)
 {
   ToolkitTestApplication application;
@@ -655,6 +692,8 @@ int UtcDaliVideoViewSyncAniamtionForCoverage(void)
   VideoView videoView = DevelVideoView::New( Dali::VideoSyncMode::ENABLED );
   DALI_TEST_CHECK( videoView );
 
+  application.GetScene().Add( videoView );
+
   // Build the animation
   float durationSeconds(1.0f);
   Animation animation = Animation::New(durationSeconds);
@@ -695,6 +734,8 @@ int UtcDaliVideoViewASyncAniamtionForCoverage(void)
   VideoView videoView = DevelVideoView::New( Dali::VideoSyncMode::DISABLED );
   DALI_TEST_CHECK( videoView );
 
+  application.GetScene().Add( videoView );
+
   // Build the animation
   float durationSeconds(1.0f);
   Animation animation = Animation::New(durationSeconds);