Move TouchPoint to Devel API
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-Tooltip.cpp
index 3dfaec2..b1cf510 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -50,7 +50,7 @@ void utc_dali_toolkit_tooltip_cleanup(void)
 namespace
 {
 
-Integration::HoverEvent GenerateSingleHover( TouchPoint::State state, const Vector2& screenPosition )
+Integration::HoverEvent GenerateSingleHover( PointState::Type state, const Vector2& screenPosition )
 {
   Integration::HoverEvent hoverEvent;
   Integration::Point point;
@@ -508,11 +508,11 @@ int UtcDaliTooltipDisplay(void)
 
   Control control = Control::New();
   control.SetProperty( DevelControl::Property::TOOLTIP, "Test" );
-  control.SetAnchorPoint( AnchorPoint::CENTER );
-  control.SetParentOrigin( ParentOrigin::CENTER );
-  control.SetSize( 100.0f, 100.0f );
+  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
 
-  Actor rootActor = Stage::GetCurrent().GetRootLayer();
+  Actor rootActor = application.GetScene().GetRootLayer();
   rootActor.Add( control );
 
   application.SendNotification();
@@ -520,8 +520,8 @@ int UtcDaliTooltipDisplay(void)
 
   int rootChildCount = rootActor.GetChildCount();
 
-  Vector2 centerPoint = Stage::GetCurrent().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  Vector2 centerPoint = application.GetScene().GetSize() * 0.5f;
+  application.ProcessEvent( GenerateSingleHover( PointState::STARTED, centerPoint ) );
 
   Dali::Timer timer = Timer::New( 1u );
   timer.MockEmitSignal();
@@ -533,7 +533,7 @@ int UtcDaliTooltipDisplay(void)
   ++rootChildCount;
   DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION );
 
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Stationary, centerPoint ) ); // Emit for code coverage, will have no effect
+  application.ProcessEvent( GenerateSingleHover( PointState::STATIONARY, centerPoint ) ); // Emit for code coverage, will have no effect
 
   END_TEST;
 }
@@ -543,9 +543,9 @@ int UtcDaliTooltipDisplayWithTail(void)
   ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetAnchorPoint( AnchorPoint::CENTER );
-  control.SetParentOrigin( ParentOrigin::CENTER );
-  control.SetSize( 100.0f, 100.0f );
+  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
   control.SetProperty( DevelControl::Property::TOOLTIP,
                        Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
                                       .Add( Tooltip::Property::TAIL,
@@ -554,7 +554,7 @@ int UtcDaliTooltipDisplayWithTail(void)
                                                            .Add( Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png" ))
                      );
 
-  Actor rootActor = Stage::GetCurrent().GetRootLayer();
+  Actor rootActor = application.GetScene().GetRootLayer();
   rootActor.Add( control );
 
   application.SendNotification();
@@ -562,8 +562,8 @@ int UtcDaliTooltipDisplayWithTail(void)
 
   int rootChildCount = rootActor.GetChildCount();
 
-  Vector2 centerPoint = Stage::GetCurrent().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  Vector2 centerPoint = application.GetScene().GetSize() * 0.5f;
+  application.ProcessEvent( GenerateSingleHover( PointState::STARTED, centerPoint ) );
 
   Dali::Timer timer = Timer::New( 1u );
   timer.MockEmitSignal();
@@ -583,9 +583,9 @@ int UtcDaliTooltipDisplayWithContentArray(void)
   ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetAnchorPoint( AnchorPoint::CENTER );
-  control.SetParentOrigin( ParentOrigin::CENTER );
-  control.SetSize( 100.0f, 100.0f );
+  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
   control.SetProperty( DevelControl::Property::TOOLTIP,
                        Property::Map().Add( Tooltip::Property::CONTENT,
                                             Property::Array().Add( Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::IMAGE )
@@ -598,7 +598,7 @@ int UtcDaliTooltipDisplayWithContentArray(void)
                                                            .Add( Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png" ))
                      );
 
-  Actor rootActor = Stage::GetCurrent().GetRootLayer();
+  Actor rootActor = application.GetScene().GetRootLayer();
   rootActor.Add( control );
 
   application.SendNotification();
@@ -606,8 +606,8 @@ int UtcDaliTooltipDisplayWithContentArray(void)
 
   int rootChildCount = rootActor.GetChildCount();
 
-  Vector2 centerPoint = Stage::GetCurrent().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  Vector2 centerPoint = application.GetScene().GetSize() * 0.5f;
+  application.ProcessEvent( GenerateSingleHover( PointState::STARTED, centerPoint ) );
 
   Dali::Timer timer = Timer::New( 1u );
   timer.MockEmitSignal();
@@ -627,22 +627,22 @@ int UtcDaliTooltipDisplayBelow(void)
   ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetAnchorPoint( AnchorPoint::CENTER );
-  control.SetParentOrigin( ParentOrigin::CENTER );
-  control.SetSize( 100.0f, 100.0f );
+  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
   control.SetProperty( DevelControl::Property::TOOLTIP,
                        Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
                                       .Add( Tooltip::Property::POSITION, Tooltip::Position::BELOW )
                      );
 
-  Actor rootActor = Stage::GetCurrent().GetRootLayer();
+  Actor rootActor = application.GetScene().GetRootLayer();
   rootActor.Add( control );
 
   application.SendNotification();
   application.Render();
 
-  Vector2 centerPoint = Stage::GetCurrent().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  Vector2 centerPoint = application.GetScene().GetSize() * 0.5f;
+  application.ProcessEvent( GenerateSingleHover( PointState::STARTED, centerPoint ) );
 
   Dali::Timer timer = Timer::New( 1u );
   timer.MockEmitSignal();
@@ -653,7 +653,7 @@ int UtcDaliTooltipDisplayBelow(void)
   Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip
 
   tet_infoline( "Ensure tooltip is below control" );
-  DALI_TEST_CHECK( ( control.GetCurrentWorldPosition().y + 50.0f /* Half Size */) < tooltip.GetCurrentWorldPosition().y );
+  DALI_TEST_CHECK( ( control.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y + 50.0f /* Half Size */) < tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y );
 
   END_TEST;
 }
@@ -663,22 +663,22 @@ int UtcDaliTooltipDisplayAbove(void)
   ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetAnchorPoint( AnchorPoint::CENTER );
-  control.SetParentOrigin( ParentOrigin::CENTER );
-  control.SetSize( 100.0f, 100.0f );
+  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
   control.SetProperty( DevelControl::Property::TOOLTIP,
                        Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
                                       .Add( Tooltip::Property::POSITION, Tooltip::Position::ABOVE )
                      );
 
-  Actor rootActor = Stage::GetCurrent().GetRootLayer();
+  Actor rootActor = application.GetScene().GetRootLayer();
   rootActor.Add( control );
 
   application.SendNotification();
   application.Render();
 
-  Vector2 centerPoint = Stage::GetCurrent().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  Vector2 centerPoint = application.GetScene().GetSize() * 0.5f;
+  application.ProcessEvent( GenerateSingleHover( PointState::STARTED, centerPoint ) );
 
   Dali::Timer timer = Timer::New( 1u );
   timer.MockEmitSignal();
@@ -689,7 +689,7 @@ int UtcDaliTooltipDisplayAbove(void)
   Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip
 
   tet_infoline( "Ensure tooltip is above control" );
-  DALI_TEST_CHECK( ( control.GetCurrentWorldPosition().y - 50.0f /* Half Size */) >= ( tooltip.GetCurrentWorldPosition().y + 0.5f * tooltip.GetCurrentSize().height ) );
+  DALI_TEST_CHECK( ( control.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y - 50.0f /* Half Size */) >= ( tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y + 0.5f * tooltip.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).height ) );
 
   END_TEST;
 }
@@ -699,25 +699,25 @@ int UtcDaliTooltipDisplayAtHoverPoint(void)
   ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetAnchorPoint( AnchorPoint::CENTER );
-  control.SetParentOrigin( ParentOrigin::CENTER );
-  control.SetSize( 100.0f, 100.0f );
+  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
   control.SetProperty( DevelControl::Property::TOOLTIP,
                        Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
                                       .Add( Tooltip::Property::POSITION, Tooltip::Position::HOVER_POINT )
                      );
 
-  Actor rootActor = Stage::GetCurrent().GetRootLayer();
+  Actor rootActor = application.GetScene().GetRootLayer();
   rootActor.Add( control );
 
   application.SendNotification();
   application.Render();
 
-  const Vector2 stageSize = Stage::GetCurrent().GetSize();
+  const Vector2 stageSize = application.GetScene().GetSize();
   Vector2 hoverPoint = stageSize * 0.5f;
   hoverPoint.x -= 10.0f;
   hoverPoint.y -= 10.0f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, hoverPoint ) );
+  application.ProcessEvent( GenerateSingleHover( PointState::STARTED, hoverPoint ) );
 
   Dali::Timer timer = Timer::New( 1u );
   timer.MockEmitSignal();
@@ -728,8 +728,8 @@ int UtcDaliTooltipDisplayAtHoverPoint(void)
   Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip
 
   tet_infoline( "Ensure tooltip is below and to the right of control" );
-  DALI_TEST_CHECK( ( hoverPoint.y - stageSize.height * 0.5f ) < tooltip.GetCurrentWorldPosition().y );
-  DALI_TEST_CHECK( ( hoverPoint.x - stageSize.width  * 0.5f ) < tooltip.GetCurrentWorldPosition().x );
+  DALI_TEST_CHECK( ( hoverPoint.y - stageSize.height * 0.5f ) < tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y );
+  DALI_TEST_CHECK( ( hoverPoint.x - stageSize.width  * 0.5f ) < tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).x );
 
   END_TEST;
 }
@@ -739,15 +739,15 @@ int UtcDaliTooltipExceedThreshold(void)
   ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetAnchorPoint( AnchorPoint::CENTER );
-  control.SetParentOrigin( ParentOrigin::CENTER );
-  control.SetSize( 100.0f, 100.0f );
+  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
   control.SetProperty( DevelControl::Property::TOOLTIP,
                        Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
                                       .Add( Tooltip::Property::MOVEMENT_THRESHOLD, 5 )
                      );
 
-  Actor rootActor = Stage::GetCurrent().GetRootLayer();
+  Actor rootActor = application.GetScene().GetRootLayer();
   rootActor.Add( control );
 
   application.SendNotification();
@@ -756,15 +756,15 @@ int UtcDaliTooltipExceedThreshold(void)
   int rootChildCount = rootActor.GetChildCount();
 
   tet_infoline( "Start hover" );
-  Vector2 hoverPoint = Stage::GetCurrent().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, hoverPoint ) );
+  Vector2 hoverPoint = application.GetScene().GetSize() * 0.5f;
+  application.ProcessEvent( GenerateSingleHover( PointState::STARTED, hoverPoint ) );
 
   application.SendNotification();
   application.Render();
 
   tet_infoline( "Emit a value which exceeds threshold, timer should start again" );
   hoverPoint.x += 10.0f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Motion, hoverPoint ) );
+  application.ProcessEvent( GenerateSingleHover( PointState::MOTION, hoverPoint ) );
 
   application.SendNotification();
   application.Render();
@@ -788,12 +788,12 @@ int UtcDaliTooltipGoOutOfBounds(void)
   ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetAnchorPoint( AnchorPoint::CENTER );
-  control.SetParentOrigin( ParentOrigin::CENTER );
-  control.SetSize( 100.0f, 100.0f );
+  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
   control.SetProperty( DevelControl::Property::TOOLTIP, "Test" );
 
-  Actor rootActor = Stage::GetCurrent().GetRootLayer();
+  Actor rootActor = application.GetScene().GetRootLayer();
   rootActor.Add( control );
 
   application.SendNotification();
@@ -802,15 +802,15 @@ int UtcDaliTooltipGoOutOfBounds(void)
   int rootChildCount = rootActor.GetChildCount();
 
   tet_infoline( "Start hover" );
-  Vector2 hoverPoint = Stage::GetCurrent().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, hoverPoint ) );
+  Vector2 hoverPoint = application.GetScene().GetSize() * 0.5f;
+  application.ProcessEvent( GenerateSingleHover( PointState::STARTED, hoverPoint ) );
 
   application.SendNotification();
   application.Render();
 
   tet_infoline( "Emit a value which goes out of bounds" );
   hoverPoint.x += 100.0f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Motion, hoverPoint ) );
+  application.ProcessEvent( GenerateSingleHover( PointState::MOTION, hoverPoint ) );
 
   application.SendNotification();
   application.Render();
@@ -834,11 +834,11 @@ int UtcDaliTooltipHideTooltipWhenOutOfBounds(void)
 
   Control control = Control::New();
   control.SetProperty( DevelControl::Property::TOOLTIP, "Test" );
-  control.SetAnchorPoint( AnchorPoint::CENTER );
-  control.SetParentOrigin( ParentOrigin::CENTER );
-  control.SetSize( 100.0f, 100.0f );
+  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
 
-  Actor rootActor = Stage::GetCurrent().GetRootLayer();
+  Actor rootActor = application.GetScene().GetRootLayer();
   rootActor.Add( control );
 
   application.SendNotification();
@@ -846,8 +846,8 @@ int UtcDaliTooltipHideTooltipWhenOutOfBounds(void)
 
   int rootChildCount = rootActor.GetChildCount();
 
-  Vector2 hoverPoint = Stage::GetCurrent().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, hoverPoint ) );
+  Vector2 hoverPoint = application.GetScene().GetSize() * 0.5f;
+  application.ProcessEvent( GenerateSingleHover( PointState::STARTED, hoverPoint ) );
 
   Dali::Timer timer = Timer::New( 1u );
   timer.MockEmitSignal();
@@ -860,7 +860,7 @@ int UtcDaliTooltipHideTooltipWhenOutOfBounds(void)
   DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION );
 
   hoverPoint.x += 100.0f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Motion, hoverPoint ) );
+  application.ProcessEvent( GenerateSingleHover( PointState::MOTION, hoverPoint ) );
 
   application.SendNotification();
   application.Render();
@@ -877,16 +877,16 @@ int UtcDaliTooltipHideTooltipWhenSetToDisapperOnMovement(void)
   ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetAnchorPoint( AnchorPoint::CENTER );
-  control.SetParentOrigin( ParentOrigin::CENTER );
-  control.SetSize( 100.0f, 100.0f );
+  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
   control.SetProperty( DevelControl::Property::TOOLTIP,
                        Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
                                       .Add( Tooltip::Property::DISAPPEAR_ON_MOVEMENT, true )
                                       .Add( Tooltip::Property::MOVEMENT_THRESHOLD, 5 )
                      );
 
-  Actor rootActor = Stage::GetCurrent().GetRootLayer();
+  Actor rootActor = application.GetScene().GetRootLayer();
   rootActor.Add( control );
 
   application.SendNotification();
@@ -894,8 +894,8 @@ int UtcDaliTooltipHideTooltipWhenSetToDisapperOnMovement(void)
 
   int rootChildCount = rootActor.GetChildCount();
 
-  Vector2 hoverPoint = Stage::GetCurrent().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, hoverPoint ) );
+  Vector2 hoverPoint = application.GetScene().GetSize() * 0.5f;
+  application.ProcessEvent( GenerateSingleHover( PointState::STARTED, hoverPoint ) );
 
   Dali::Timer timer = Timer::New( 1u );
   timer.MockEmitSignal();
@@ -908,7 +908,7 @@ int UtcDaliTooltipHideTooltipWhenSetToDisapperOnMovement(void)
   DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION );
 
   hoverPoint.x += 10.0f; // Stay within bounds but exceed threshold
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Motion, hoverPoint ) );
+  application.ProcessEvent( GenerateSingleHover( PointState::MOTION, hoverPoint ) );
 
   application.SendNotification();
   application.Render();
@@ -926,11 +926,11 @@ int UtcDaliTooltipChangeContent(void)
 
   Control control = Control::New();
   control.SetProperty( DevelControl::Property::TOOLTIP, "Test" );
-  control.SetAnchorPoint( AnchorPoint::CENTER );
-  control.SetParentOrigin( ParentOrigin::CENTER );
-  control.SetSize( 100.0f, 100.0f );
+  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
 
-  Actor rootActor = Stage::GetCurrent().GetRootLayer();
+  Actor rootActor = application.GetScene().GetRootLayer();
   rootActor.Add( control );
 
   application.SendNotification();
@@ -938,8 +938,8 @@ int UtcDaliTooltipChangeContent(void)
 
   int rootChildCount = rootActor.GetChildCount();
 
-  Vector2 centerPoint = Stage::GetCurrent().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  Vector2 centerPoint = application.GetScene().GetSize() * 0.5f;
+  application.ProcessEvent( GenerateSingleHover( PointState::STARTED, centerPoint ) );
 
   tet_infoline( "Change content while timer is running and ensure it matches the new value" );
   control.SetProperty( DevelControl::Property::TOOLTIP, "Second Value" );
@@ -967,7 +967,7 @@ int UtcDaliTooltipChangeContent(void)
   DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION );
 
   tet_infoline( "More movement at same point, and emit signal, we should get the tooltip" );
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Motion, centerPoint ) );
+  application.ProcessEvent( GenerateSingleHover( PointState::MOTION, centerPoint ) );
   timer.MockEmitSignal();
 
   application.SendNotification();
@@ -1009,13 +1009,13 @@ int UtcDaliTooltipEnsureRemainsOnStage1(void)
 {
   ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
 
-  Vector2 stageSize = Stage::GetCurrent().GetSize();
+  Vector2 stageSize = application.GetScene().GetSize();
 
   tet_infoline( "Create a control and place it at the bottom of the screen, setting the tooltip to appear below" );
   Control control = Control::New();
-  control.SetAnchorPoint( AnchorPoint::BOTTOM_CENTER );
-  control.SetParentOrigin( ParentOrigin::BOTTOM_CENTER );
-  control.SetSize( stageSize );
+  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER );
+  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER );
+  control.SetProperty( Actor::Property::SIZE, stageSize );
   control.SetProperty( DevelControl::Property::TOOLTIP,
                        Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
                                       .Add( Tooltip::Property::TAIL,
@@ -1025,14 +1025,14 @@ int UtcDaliTooltipEnsureRemainsOnStage1(void)
                                       .Add( Tooltip::Property::POSITION, Tooltip::Position::BELOW )
                      );
 
-  Actor rootActor = Stage::GetCurrent().GetRootLayer();
+  Actor rootActor = application.GetScene().GetRootLayer();
   rootActor.Add( control );
 
   application.SendNotification();
   application.Render();
 
   Vector2 centerPoint = stageSize * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  application.ProcessEvent( GenerateSingleHover( PointState::STARTED, centerPoint ) );
 
   Dali::Timer timer = Timer::New( 1u );
   timer.MockEmitSignal();
@@ -1042,7 +1042,7 @@ int UtcDaliTooltipEnsureRemainsOnStage1(void)
 
   tet_infoline( "Ensure tooltip is still on the screen" );
   Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip
-  DALI_TEST_CHECK( ( tooltip.GetCurrentWorldPosition().y + tooltip.GetCurrentSize().height * 0.5f ) <= centerPoint.height );
+  DALI_TEST_CHECK( ( tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y + tooltip.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).height * 0.5f ) <= centerPoint.height );
 
   END_TEST;
 }
@@ -1051,13 +1051,13 @@ int UtcDaliTooltipEnsureRemainsOnStage2(void)
 {
   ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
 
-  Vector2 stageSize = Stage::GetCurrent().GetSize();
+  Vector2 stageSize = application.GetScene().GetSize();
 
   tet_infoline( "Create a control and place it at the top of the screen, setting the tooltip to appear above" );
   Control control = Control::New();
-  control.SetAnchorPoint( AnchorPoint::TOP_CENTER );
-  control.SetParentOrigin( ParentOrigin::TOP_CENTER );
-  control.SetSize( stageSize );
+  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER );
+  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER );
+  control.SetProperty( Actor::Property::SIZE, stageSize );
   control.SetProperty( DevelControl::Property::TOOLTIP,
                        Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
                                       .Add( Tooltip::Property::TAIL,
@@ -1067,14 +1067,14 @@ int UtcDaliTooltipEnsureRemainsOnStage2(void)
                                       .Add( Tooltip::Property::POSITION, Tooltip::Position::ABOVE )
                      );
 
-  Actor rootActor = Stage::GetCurrent().GetRootLayer();
+  Actor rootActor = application.GetScene().GetRootLayer();
   rootActor.Add( control );
 
   application.SendNotification();
   application.Render();
 
   Vector2 centerPoint = stageSize * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  application.ProcessEvent( GenerateSingleHover( PointState::STARTED, centerPoint ) );
 
   Dali::Timer timer = Timer::New( 1u );
   timer.MockEmitSignal();
@@ -1084,7 +1084,7 @@ int UtcDaliTooltipEnsureRemainsOnStage2(void)
 
   tet_infoline( "Ensure tooltip is still on the screen" );
   Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip
-  DALI_TEST_CHECK( ( tooltip.GetCurrentWorldPosition().y - tooltip.GetCurrentSize().height * 0.5f ) >= -centerPoint.height );
+  DALI_TEST_CHECK( ( tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y - tooltip.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).height * 0.5f ) >= -centerPoint.height );
 
   END_TEST;
 }
@@ -1093,14 +1093,14 @@ int UtcDaliTooltipEnsureRemainsOnStage3(void)
 {
   ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
 
-  Vector2 stageSize = Stage::GetCurrent().GetSize();
+  Vector2 stageSize = application.GetScene().GetSize();
   Vector2 centerPoint = stageSize * 0.5f;
 
   tet_infoline( "Create a control and adjust it's position so that the tooltip will attempt to appear to the left of the screen" );
   Control control = Control::New();
-  control.SetAnchorPoint( AnchorPoint::BOTTOM_CENTER );
-  control.SetParentOrigin( ParentOrigin::BOTTOM_CENTER );
-  control.SetSize( stageSize );
+  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER );
+  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER );
+  control.SetProperty( Actor::Property::SIZE, stageSize );
   control.SetProperty( DevelControl::Property::TOOLTIP,
                        Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
                                       .Add( Tooltip::Property::TAIL,
@@ -1109,9 +1109,9 @@ int UtcDaliTooltipEnsureRemainsOnStage3(void)
                                                            .Add( Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png" ) )
                                       .Add( Tooltip::Property::POSITION, Tooltip::Position::BELOW )
                      );
-  control.SetX( -centerPoint.x );
+  control.SetProperty( Actor::Property::POSITION_X,  -centerPoint.x );
 
-  Actor rootActor = Stage::GetCurrent().GetRootLayer();
+  Actor rootActor = application.GetScene().GetRootLayer();
   rootActor.Add( control );
 
   application.SendNotification();
@@ -1119,7 +1119,7 @@ int UtcDaliTooltipEnsureRemainsOnStage3(void)
 
   Vector2 hoverPoint( centerPoint );
   hoverPoint.x = 1.0f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  application.ProcessEvent( GenerateSingleHover( PointState::STARTED, centerPoint ) );
 
   Dali::Timer timer = Timer::New( 1u );
   timer.MockEmitSignal();
@@ -1129,7 +1129,7 @@ int UtcDaliTooltipEnsureRemainsOnStage3(void)
 
   tet_infoline( "Ensure tooltip is still on the screen" );
   Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip
-  DALI_TEST_CHECK( ( tooltip.GetCurrentWorldPosition().x - tooltip.GetCurrentSize().width * 0.5f ) >= -centerPoint.width );
+  DALI_TEST_CHECK( ( tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).x - tooltip.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).width * 0.5f ) >= -centerPoint.width );
 
   END_TEST;
 }
@@ -1138,14 +1138,14 @@ int UtcDaliTooltipEnsureRemainsOnStage4(void)
 {
   ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
 
-  Vector2 stageSize = Stage::GetCurrent().GetSize();
+  Vector2 stageSize = application.GetScene().GetSize();
   Vector2 centerPoint = stageSize * 0.5f;
 
   tet_infoline( "Create a control and adjust it's position so that the tooltip will attempt to appear to the right of the screen" );
   Control control = Control::New();
-  control.SetAnchorPoint( AnchorPoint::BOTTOM_CENTER );
-  control.SetParentOrigin( ParentOrigin::BOTTOM_CENTER );
-  control.SetSize( stageSize );
+  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER );
+  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER );
+  control.SetProperty( Actor::Property::SIZE, stageSize );
   control.SetProperty( DevelControl::Property::TOOLTIP,
                        Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
                                       .Add( Tooltip::Property::TAIL,
@@ -1154,9 +1154,9 @@ int UtcDaliTooltipEnsureRemainsOnStage4(void)
                                                            .Add( Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png" ) )
                                       .Add( Tooltip::Property::POSITION, Tooltip::Position::BELOW )
                      );
-  control.SetX( centerPoint.x );
+  control.SetProperty( Actor::Property::POSITION_X,  centerPoint.x );
 
-  Actor rootActor = Stage::GetCurrent().GetRootLayer();
+  Actor rootActor = application.GetScene().GetRootLayer();
   rootActor.Add( control );
 
   application.SendNotification();
@@ -1164,7 +1164,7 @@ int UtcDaliTooltipEnsureRemainsOnStage4(void)
 
   Vector2 hoverPoint( centerPoint );
   hoverPoint.x = 1.0f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  application.ProcessEvent( GenerateSingleHover( PointState::STARTED, centerPoint ) );
 
   Dali::Timer timer = Timer::New( 1u );
   timer.MockEmitSignal();
@@ -1174,7 +1174,7 @@ int UtcDaliTooltipEnsureRemainsOnStage4(void)
 
   tet_infoline( "Ensure tooltip is still on the screen" );
   Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip
-  DALI_TEST_CHECK( ( tooltip.GetCurrentWorldPosition().x + tooltip.GetCurrentSize().width * 0.5f ) <= centerPoint.width );
+  DALI_TEST_CHECK( ( tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).x + tooltip.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).width * 0.5f ) <= centerPoint.width );
 
   END_TEST;
 }