[dali_2.3.20] Merge branch 'devel/master'
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-Tooltip.cpp
index b83a7b1..709d326 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
  *
  */
 
-#include <iostream>
 #include <stdlib.h>
+#include <iostream>
 
 // Need to override adaptor classes for toolkit test harness, so include
 // test harness headers before dali headers.
 #include <dali-toolkit-test-suite-utils.h>
 #include <toolkit-timer.h>
 
-#include <dali.h>
 #include <dali-toolkit/dali-toolkit.h>
 #include <dali-toolkit/devel-api/controls/control-devel.h>
 #include <dali-toolkit/devel-api/controls/popup/popup.h>
 #include <dali-toolkit/devel-api/controls/tooltip/tooltip-properties.h>
+#include <dali.h>
 #include <dali/integration-api/events/hover-event-integ.h>
 
 using namespace Dali;
@@ -49,14 +49,13 @@ void utc_dali_toolkit_tooltip_cleanup(void)
 
 namespace
 {
-
-Integration::HoverEvent GenerateSingleHover( TouchPoint::State state, const Vector2& screenPosition )
+Integration::HoverEvent GenerateSingleHover(PointState::Type state, const Vector2& screenPosition)
 {
   Integration::HoverEvent hoverEvent;
-  Integration::Point point;
-  point.SetState( static_cast< PointState::Type >( state ) );
-  point.SetScreenPosition( screenPosition );
-  hoverEvent.points.push_back( point );
+  Integration::Point      point;
+  point.SetState(static_cast<PointState::Type>(state));
+  point.SetScreenPosition(screenPosition);
+  hoverEvent.points.push_back(point);
   return hoverEvent;
 }
 
@@ -66,454 +65,429 @@ Integration::HoverEvent GenerateSingleHover( TouchPoint::State state, const Vect
 
 int UtcDaliTooltipGetWithoutSetting(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  tet_infoline( "Check if Property::MAP is returned" );
-  Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP );
-  DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION );
+  tet_infoline("Check if Property::MAP is returned");
+  Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP);
+  DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION);
 
-  tet_infoline( "Ensure map is valid" );
+  tet_infoline("Ensure map is valid");
   Property::Map* map = value.GetMap();
-  DALI_TEST_CHECK( map );
+  DALI_TEST_CHECK(map);
 
-  tet_infoline( "Ensure map is empty" );
-  DALI_TEST_EQUALS( true, map->Empty(), TEST_LOCATION );
+  tet_infoline("Ensure map is empty");
+  DALI_TEST_EQUALS(true, map->Empty(), TEST_LOCATION);
 
   END_TEST;
 }
 
 int UtcDaliTooltipCreateWithString(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( DevelControl::Property::TOOLTIP, "Hello Test" );
+  control.SetProperty(DevelControl::Property::TOOLTIP, "Hello Test");
 
-  tet_infoline( "Check if Property::MAP is returned" );
-  Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP );
-  DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION );
+  tet_infoline("Check if Property::MAP is returned");
+  Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP);
+  DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION);
 
-  tet_infoline( "Ensure map is valid" );
+  tet_infoline("Ensure map is valid");
   Property::Map* map = value.GetMap();
-  DALI_TEST_CHECK( map );
+  DALI_TEST_CHECK(map);
 
-  tet_infoline( "Ensure map contains the content" );
-  Property::Value* contentValue = map->Find( Tooltip::Property::CONTENT );
-  DALI_TEST_CHECK( contentValue );
+  tet_infoline("Ensure map contains the content");
+  Property::Value* contentValue = map->Find(Tooltip::Property::CONTENT);
+  DALI_TEST_CHECK(contentValue);
 
-  tet_infoline( "Check content is a property map" );
+  tet_infoline("Check content is a property map");
   Property::Map* contentMap = contentValue->GetMap();
-  DALI_TEST_CHECK( contentMap );
+  DALI_TEST_CHECK(contentMap);
 
-  tet_infoline( "Check that the map contains the text item" );
-  Property::Value* textStringValue = contentMap->Find( TextVisual::Property::TEXT );
-  DALI_TEST_CHECK( textStringValue );
+  tet_infoline("Check that the map contains the text item");
+  Property::Value* textStringValue = contentMap->Find(TextVisual::Property::TEXT);
+  DALI_TEST_CHECK(textStringValue);
 
-  tet_infoline( "Ensure it matches what we set" );
-  DALI_TEST_EQUALS( "Hello Test", textStringValue->Get< std::string >(), TEST_LOCATION );
+  tet_infoline("Ensure it matches what we set");
+  DALI_TEST_EQUALS("Hello Test", textStringValue->Get<std::string>(), TEST_LOCATION);
 
-  tet_infoline( "We sent valid text, so ensure the hover signal has been connected to" );
-  DALI_TEST_EQUALS( control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION );
+  tet_infoline("We sent valid text, so ensure the hover signal has been connected to");
+  DALI_TEST_EQUALS(control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION);
 
   END_TEST;
 }
 
 int UtcDaliTooltipCreateWithTextVisualMap(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( DevelControl::Property::TOOLTIP,
-                       Property::Map().Add( Tooltip::Property::CONTENT,
-                                            Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::TEXT )
-                                                           .Add( TextVisual::Property::TEXT, "Hello TextVisual Test" ) )
-                     );
+  control.SetProperty(DevelControl::Property::TOOLTIP,
+                      Property::Map().Add(Tooltip::Property::CONTENT,
+                                          Property::Map().Add(Toolkit::Visual::Property::TYPE, Visual::TEXT).Add(TextVisual::Property::TEXT, "Hello TextVisual Test")));
 
-  tet_infoline( "Check if Property::MAP is returned" );
-  Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP );
-  DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION );
+  tet_infoline("Check if Property::MAP is returned");
+  Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP);
+  DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION);
 
-  tet_infoline( "Ensure map is valid" );
+  tet_infoline("Ensure map is valid");
   Property::Map* map = value.GetMap();
-  DALI_TEST_CHECK( map );
+  DALI_TEST_CHECK(map);
 
-  tet_infoline( "Ensure map contains the content" );
-  Property::Value* contentValue = map->Find( Tooltip::Property::CONTENT );
-  DALI_TEST_CHECK( contentValue );
+  tet_infoline("Ensure map contains the content");
+  Property::Value* contentValue = map->Find(Tooltip::Property::CONTENT);
+  DALI_TEST_CHECK(contentValue);
 
-  tet_infoline( "Check content is a property map" );
+  tet_infoline("Check content is a property map");
   Property::Map* contentMap = contentValue->GetMap();
-  DALI_TEST_CHECK( contentMap );
+  DALI_TEST_CHECK(contentMap);
 
-  tet_infoline( "Check that the map contains the text item" );
-  Property::Value* textStringValue = contentMap->Find( TextVisual::Property::TEXT );
-  DALI_TEST_CHECK( textStringValue );
+  tet_infoline("Check that the map contains the text item");
+  Property::Value* textStringValue = contentMap->Find(TextVisual::Property::TEXT);
+  DALI_TEST_CHECK(textStringValue);
 
-  tet_infoline( "Ensure it matches what we set" );
-  DALI_TEST_EQUALS( "Hello TextVisual Test", textStringValue->Get< std::string >(), TEST_LOCATION );
+  tet_infoline("Ensure it matches what we set");
+  DALI_TEST_EQUALS("Hello TextVisual Test", textStringValue->Get<std::string>(), TEST_LOCATION);
 
-  tet_infoline( "We sent a text visual with TEXT property set, so ensure the hover signal has been connected to" );
-  DALI_TEST_EQUALS( control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION );
+  tet_infoline("We sent a text visual with TEXT property set, so ensure the hover signal has been connected to");
+  DALI_TEST_EQUALS(control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION);
 
   END_TEST;
 }
 
 int UtcDaliTooltipCreateWithTextVisualMapWithoutString(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( DevelControl::Property::TOOLTIP,
-                       Property::Map().Add( Tooltip::Property::CONTENT,
-                                            Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::TEXT )
-                                                           .Add( TextVisual::Property::POINT_SIZE, 20 ) )
-                     );
+  control.SetProperty(DevelControl::Property::TOOLTIP,
+                      Property::Map().Add(Tooltip::Property::CONTENT,
+                                          Property::Map().Add(Toolkit::Visual::Property::TYPE, Visual::TEXT).Add(TextVisual::Property::POINT_SIZE, 20)));
 
-  tet_infoline( "Check if Property::MAP is returned" );
-  Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP );
-  DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION );
+  tet_infoline("Check if Property::MAP is returned");
+  Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP);
+  DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION);
 
-  tet_infoline( "Ensure map is valid" );
+  tet_infoline("Ensure map is valid");
   Property::Map* map = value.GetMap();
-  DALI_TEST_CHECK( map );
+  DALI_TEST_CHECK(map);
 
-  tet_infoline( "Ensure map contains the content" );
-  Property::Value* contentValue = map->Find( Tooltip::Property::CONTENT );
-  DALI_TEST_CHECK( contentValue );
+  tet_infoline("Ensure map contains the content");
+  Property::Value* contentValue = map->Find(Tooltip::Property::CONTENT);
+  DALI_TEST_CHECK(contentValue);
 
-  tet_infoline( "Check content is a property map" );
+  tet_infoline("Check content is a property map");
   Property::Map* contentMap = contentValue->GetMap();
-  DALI_TEST_CHECK( contentMap );
+  DALI_TEST_CHECK(contentMap);
 
-  tet_infoline( "Check that the map contains the point-size item" );
-  Property::Value* pointSizeValue = contentMap->Find( TextVisual::Property::POINT_SIZE );
-  DALI_TEST_CHECK( pointSizeValue );
+  tet_infoline("Check that the map contains the point-size item");
+  Property::Value* pointSizeValue = contentMap->Find(TextVisual::Property::POINT_SIZE);
+  DALI_TEST_CHECK(pointSizeValue);
 
-  tet_infoline( "Ensure it matches what we set" );
-  DALI_TEST_EQUALS( 20, pointSizeValue->Get< int >(), TEST_LOCATION );
+  tet_infoline("Ensure it matches what we set");
+  DALI_TEST_EQUALS(20, pointSizeValue->Get<int>(), TEST_LOCATION);
 
-  tet_infoline( "We sent a text visual without a TEXT property set, so ensure the hover signal has NOT been connected to" );
-  DALI_TEST_EQUALS( control.HoveredSignal().GetConnectionCount(), 0u, TEST_LOCATION );
+  tet_infoline("We sent a text visual without a TEXT property set, so ensure the hover signal has NOT been connected to");
+  DALI_TEST_EQUALS(control.HoveredSignal().GetConnectionCount(), 0u, TEST_LOCATION);
 
   END_TEST;
 }
 
 int UtcDaliTooltipCreateWithImageVisualMap(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( DevelControl::Property::TOOLTIP,
-                       Property::Map().Add( Tooltip::Property::CONTENT,
-                                            Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::IMAGE )
-                                                           .Add( ImageVisual::Property::URL, "dummy-url.png" ) )
-                     );
+  control.SetProperty(DevelControl::Property::TOOLTIP,
+                      Property::Map().Add(Tooltip::Property::CONTENT,
+                                          Property::Map().Add(Toolkit::Visual::Property::TYPE, Visual::IMAGE).Add(ImageVisual::Property::URL, "dummy-url.png")));
 
-  tet_infoline( "Check if Property::MAP is returned" );
-  Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP );
-  DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION );
+  tet_infoline("Check if Property::MAP is returned");
+  Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP);
+  DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION);
 
-  tet_infoline( "Ensure map is valid" );
+  tet_infoline("Ensure map is valid");
   Property::Map* map = value.GetMap();
-  DALI_TEST_CHECK( map );
+  DALI_TEST_CHECK(map);
 
-  tet_infoline( "Ensure map contains the content" );
-  Property::Value* contentValue = map->Find( Tooltip::Property::CONTENT );
-  DALI_TEST_CHECK( contentValue );
+  tet_infoline("Ensure map contains the content");
+  Property::Value* contentValue = map->Find(Tooltip::Property::CONTENT);
+  DALI_TEST_CHECK(contentValue);
 
-  tet_infoline( "Check content is a property map" );
+  tet_infoline("Check content is a property map");
   Property::Map* contentMap = contentValue->GetMap();
-  DALI_TEST_CHECK( contentMap );
+  DALI_TEST_CHECK(contentMap);
 
-  tet_infoline( "Check that the map contains the url item" );
-  Property::Value* urlValue = contentMap->Find( ImageVisual::Property::URL );
-  DALI_TEST_CHECK( urlValue );
+  tet_infoline("Check that the map contains the url item");
+  Property::Value* urlValue = contentMap->Find(ImageVisual::Property::URL);
+  DALI_TEST_CHECK(urlValue);
 
-  tet_infoline( "Ensure it matches what we set" );
-  DALI_TEST_EQUALS( "dummy-url.png", urlValue->Get< std::string >(), TEST_LOCATION );
+  tet_infoline("Ensure it matches what we set");
+  DALI_TEST_EQUALS("dummy-url.png", urlValue->Get<std::string>(), TEST_LOCATION);
 
-  tet_infoline( "We sent an ImageVisual, so ensure the hover signal has been connected to" );
-  DALI_TEST_EQUALS( control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION );
+  tet_infoline("We sent an ImageVisual, so ensure the hover signal has been connected to");
+  DALI_TEST_EQUALS(control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION);
 
   END_TEST;
 }
 
 int UtcDaliTooltipCreateWithArray(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( DevelControl::Property::TOOLTIP,
-                       Property::Array().Add( Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::IMAGE )
-                                                             .Add( ImageVisual::Property::URL, "dummy-url.png" ) )
-                                        .Add( Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::TEXT )
-                                                             .Add( TextVisual::Property::TEXT, "Hello Array Test" ) )
-                     );
-
-  tet_infoline( "Check if Property::MAP is returned" );
-  Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP );
-  DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION );
-
-  tet_infoline( "Ensure map is valid" );
+  control.SetProperty(DevelControl::Property::TOOLTIP,
+                      Property::Array().Add(Property::Map().Add(Toolkit::Visual::Property::TYPE, Visual::IMAGE).Add(ImageVisual::Property::URL, "dummy-url.png")).Add(Property::Map().Add(Toolkit::Visual::Property::TYPE, Visual::TEXT).Add(TextVisual::Property::TEXT, "Hello Array Test")));
+
+  tet_infoline("Check if Property::MAP is returned");
+  Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP);
+  DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION);
+
+  tet_infoline("Ensure map is valid");
   Property::Map* map = value.GetMap();
-  DALI_TEST_CHECK( map );
+  DALI_TEST_CHECK(map);
 
-  tet_infoline( "Ensure map contains the content" );
-  Property::Value* contentValue = map->Find( Tooltip::Property::CONTENT );
-  DALI_TEST_CHECK( contentValue );
+  tet_infoline("Ensure map contains the content");
+  Property::Value* contentValue = map->Find(Tooltip::Property::CONTENT);
+  DALI_TEST_CHECK(contentValue);
 
-  tet_infoline( "Check content is a property array" );
+  tet_infoline("Check content is a property array");
   Property::Array* contentArray = contentValue->GetArray();
-  DALI_TEST_CHECK( contentArray );
-
-  tet_infoline( "Ensure the array contains two items" );
-  DALI_TEST_EQUALS( 2u, contentArray->Count(), TEST_LOCATION );
-
-  tet_infoline( "Ensure first value is a map and contains the right item" );
-  const Property::Value mapValue1 = contentArray->GetElementAt( 0 );
-  Property::Map* map1 = mapValue1.GetMap();
-  DALI_TEST_CHECK( map1 );
-  Property::Value* urlValue = map1->Find( ImageVisual::Property::URL );
-  DALI_TEST_CHECK( urlValue );
-  DALI_TEST_EQUALS( "dummy-url.png", urlValue->Get< std::string >(), TEST_LOCATION );
-
-  tet_infoline( "Ensure second value is a map and contains the right item" );
-  const Property::Value mapValue2 = contentArray->GetElementAt( 1 );
-  Property::Map* map2 = mapValue2.GetMap();
-  DALI_TEST_CHECK( map2 );
-  Property::Value* textValue = map2->Find( TextVisual::Property::TEXT );
-  DALI_TEST_CHECK( textValue );
-  DALI_TEST_EQUALS( "Hello Array Test", textValue->Get< std::string >(), TEST_LOCATION );
-
-  tet_infoline( "We sent an array, so ensure the hover signal has been connected to" );
-  DALI_TEST_EQUALS( control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION );
+  DALI_TEST_CHECK(contentArray);
+
+  tet_infoline("Ensure the array contains two items");
+  DALI_TEST_EQUALS(2u, contentArray->Count(), TEST_LOCATION);
+
+  tet_infoline("Ensure first value is a map and contains the right item");
+  const Property::Value mapValue1 = contentArray->GetElementAt(0);
+  const Property::Map*  map1      = mapValue1.GetMap();
+  DALI_TEST_CHECK(map1);
+  Property::Value* urlValue = map1->Find(ImageVisual::Property::URL);
+  DALI_TEST_CHECK(urlValue);
+  DALI_TEST_EQUALS("dummy-url.png", urlValue->Get<std::string>(), TEST_LOCATION);
+
+  tet_infoline("Ensure second value is a map and contains the right item");
+  const Property::Value mapValue2 = contentArray->GetElementAt(1);
+  const Property::Map*  map2      = mapValue2.GetMap();
+  DALI_TEST_CHECK(map2);
+  Property::Value* textValue = map2->Find(TextVisual::Property::TEXT);
+  DALI_TEST_CHECK(textValue);
+  DALI_TEST_EQUALS("Hello Array Test", textValue->Get<std::string>(), TEST_LOCATION);
+
+  tet_infoline("We sent an array, so ensure the hover signal has been connected to");
+  DALI_TEST_EQUALS(control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION);
 
   END_TEST;
 }
 
 int UtcDaliTooltipCreateWithFullMap(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( DevelControl::Property::TOOLTIP,
-                       Property::Map().Add( Tooltip::Property::CONTENT,
-                                            Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::TEXT )
-                                                           .Add( TextVisual::Property::TEXT, "Hello TextVisual Test" ) )
-                                      .Add( Tooltip::Property::LAYOUT, Vector2( 1.0f, 2.0f ) )
-                                      .Add( Tooltip::Property::WAIT_TIME, 2.5f )
-                                      .Add( Tooltip::Property::BACKGROUND, "tooltip-background.png" )
-                                      .Add( Tooltip::Property::TAIL, true )
-                                      .Add( Tooltip::Property::POSITION, Tooltip::Position::HOVER_POINT )
-                                      .Add( Tooltip::Property::HOVER_POINT_OFFSET, Vector2( 100.0f, 50.f ) )
-                                      .Add( Tooltip::Property::MOVEMENT_THRESHOLD, 50 )
-                                      .Add( Tooltip::Property::DISAPPEAR_ON_MOVEMENT, true )
-                     );
-
-  tet_infoline( "Check if Property::MAP is returned" );
-  Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP );
-  DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION );
-
-  tet_infoline( "Ensure map is valid" );
+  control.SetProperty(DevelControl::Property::TOOLTIP,
+                      Property::Map().Add(Tooltip::Property::CONTENT,
+                                          Property::Map().Add(Toolkit::Visual::Property::TYPE, Visual::TEXT).Add(TextVisual::Property::TEXT, "Hello TextVisual Test"))
+                        .Add(Tooltip::Property::LAYOUT, Vector2(1.0f, 2.0f))
+                        .Add(Tooltip::Property::WAIT_TIME, 2.5f)
+                        .Add(Tooltip::Property::BACKGROUND, "tooltip-background.png")
+                        .Add(Tooltip::Property::TAIL, true)
+                        .Add(Tooltip::Property::POSITION, Tooltip::Position::HOVER_POINT)
+                        .Add(Tooltip::Property::HOVER_POINT_OFFSET, Vector2(100.0f, 50.f))
+                        .Add(Tooltip::Property::MOVEMENT_THRESHOLD, 50)
+                        .Add(Tooltip::Property::DISAPPEAR_ON_MOVEMENT, true));
+
+  tet_infoline("Check if Property::MAP is returned");
+  Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP);
+  DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION);
+
+  tet_infoline("Ensure map is valid");
   Property::Map* map = value.GetMap();
-  DALI_TEST_CHECK( map );
+  DALI_TEST_CHECK(map);
 
-  tet_infoline( "Check content" );
-  Property::Value* contentValue = map->Find( Tooltip::Property::CONTENT );
-  DALI_TEST_CHECK( contentValue );
+  tet_infoline("Check content");
+  Property::Value* contentValue = map->Find(Tooltip::Property::CONTENT);
+  DALI_TEST_CHECK(contentValue);
   Property::Map* contentMap = contentValue->GetMap();
-  DALI_TEST_CHECK( contentMap );
+  DALI_TEST_CHECK(contentMap);
 
-  tet_infoline( "Check layout" );
-  Property::Value* layoutValue = map->Find( Tooltip::Property::LAYOUT );
-  DALI_TEST_CHECK( layoutValue );
-  DALI_TEST_EQUALS( layoutValue->Get< Vector2 >(), Vector2( 1.0f, 2.0f ), TEST_LOCATION );
+  tet_infoline("Check layout");
+  Property::Value* layoutValue = map->Find(Tooltip::Property::LAYOUT);
+  DALI_TEST_CHECK(layoutValue);
+  DALI_TEST_EQUALS(layoutValue->Get<Vector2>(), Vector2(1.0f, 2.0f), TEST_LOCATION);
 
-  tet_infoline( "Check wait time" );
-  Property::Value* waitTimeValue = map->Find( Tooltip::Property::WAIT_TIME );
-  DALI_TEST_CHECK( waitTimeValue );
-  DALI_TEST_EQUALS( waitTimeValue->Get< float >(), 2.5f, TEST_LOCATION );
+  tet_infoline("Check wait time");
+  Property::Value* waitTimeValue = map->Find(Tooltip::Property::WAIT_TIME);
+  DALI_TEST_CHECK(waitTimeValue);
+  DALI_TEST_EQUALS(waitTimeValue->Get<float>(), 2.5f, TEST_LOCATION);
 
-  tet_infoline( "Check background" );
-  Property::Value* backgroundMapValue = map->Find( Tooltip::Property::BACKGROUND );
-  DALI_TEST_CHECK( backgroundMapValue );
+  tet_infoline("Check background");
+  Property::Value* backgroundMapValue = map->Find(Tooltip::Property::BACKGROUND);
+  DALI_TEST_CHECK(backgroundMapValue);
   Property::Map* backgroundMap = backgroundMapValue->GetMap();
-  DALI_TEST_CHECK( backgroundMap );
-  Property::Value* backgroundStringValue = backgroundMap->Find( Tooltip::Background::Property::VISUAL );
-  DALI_TEST_CHECK( backgroundStringValue );
-  DALI_TEST_EQUALS( backgroundStringValue->Get< std::string >(), "tooltip-background.png", TEST_LOCATION );
-
-  tet_infoline( "Check Tail" );
-  Property::Value* tailMapValue = map->Find( Tooltip::Property::TAIL );
-  DALI_TEST_CHECK( tailMapValue );
+  DALI_TEST_CHECK(backgroundMap);
+  Property::Value* backgroundStringValue = backgroundMap->Find(Tooltip::Background::Property::VISUAL);
+  DALI_TEST_CHECK(backgroundStringValue);
+  DALI_TEST_EQUALS(backgroundStringValue->Get<std::string>(), "tooltip-background.png", TEST_LOCATION);
+
+  tet_infoline("Check Tail");
+  Property::Value* tailMapValue = map->Find(Tooltip::Property::TAIL);
+  DALI_TEST_CHECK(tailMapValue);
   Property::Map* tailMap = tailMapValue->GetMap();
-  DALI_TEST_CHECK( tailMap );
-  Property::Value* tailVisibilityValue = tailMap->Find( Tooltip::Tail::Property::VISIBILITY );
-  DALI_TEST_CHECK( tailVisibilityValue );
-  DALI_TEST_EQUALS( tailVisibilityValue->Get< bool >(), true, TEST_LOCATION );
-
-  tet_infoline( "Check position" );
-  Property::Value* positionValue = map->Find( Tooltip::Property::POSITION );
-  DALI_TEST_CHECK( positionValue );
-  DALI_TEST_EQUALS( positionValue->Get< int >(), static_cast< int >( Tooltip::Position::HOVER_POINT ), TEST_LOCATION );
-
-  tet_infoline( "Check hover point offset" );
-  Property::Value* hoverPointOffsetValue = map->Find( Tooltip::Property::HOVER_POINT_OFFSET );
-  DALI_TEST_CHECK( hoverPointOffsetValue );
-  DALI_TEST_EQUALS( hoverPointOffsetValue->Get< Vector2 >(), Vector2( 100.0f, 50.f ), TEST_LOCATION );
-
-  tet_infoline( "Check movement threshold" );
-  Property::Value* movementThresholdValue = map->Find( Tooltip::Property::MOVEMENT_THRESHOLD );
-  DALI_TEST_CHECK( movementThresholdValue );
-  DALI_TEST_EQUALS( movementThresholdValue->Get< int >(), 50, TEST_LOCATION );
-
-  tet_infoline( "Check disappear on movement" );
-  Property::Value* disappearOnMovementValue = map->Find( Tooltip::Property::DISAPPEAR_ON_MOVEMENT );
-  DALI_TEST_CHECK( disappearOnMovementValue );
-  DALI_TEST_EQUALS( disappearOnMovementValue->Get< bool >(), true, TEST_LOCATION );
-
-  tet_infoline( "We sent a text visual with TEXT property set, so ensure the hover signal has been connected to" );
-  DALI_TEST_EQUALS( control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION );
+  DALI_TEST_CHECK(tailMap);
+  Property::Value* tailVisibilityValue = tailMap->Find(Tooltip::Tail::Property::VISIBILITY);
+  DALI_TEST_CHECK(tailVisibilityValue);
+  DALI_TEST_EQUALS(tailVisibilityValue->Get<bool>(), true, TEST_LOCATION);
+
+  tet_infoline("Check position");
+  Property::Value* positionValue = map->Find(Tooltip::Property::POSITION);
+  DALI_TEST_CHECK(positionValue);
+  DALI_TEST_EQUALS(positionValue->Get<int>(), static_cast<int>(Tooltip::Position::HOVER_POINT), TEST_LOCATION);
+
+  tet_infoline("Check hover point offset");
+  Property::Value* hoverPointOffsetValue = map->Find(Tooltip::Property::HOVER_POINT_OFFSET);
+  DALI_TEST_CHECK(hoverPointOffsetValue);
+  DALI_TEST_EQUALS(hoverPointOffsetValue->Get<Vector2>(), Vector2(100.0f, 50.f), TEST_LOCATION);
+
+  tet_infoline("Check movement threshold");
+  Property::Value* movementThresholdValue = map->Find(Tooltip::Property::MOVEMENT_THRESHOLD);
+  DALI_TEST_CHECK(movementThresholdValue);
+  DALI_TEST_EQUALS(movementThresholdValue->Get<int>(), 50, TEST_LOCATION);
+
+  tet_infoline("Check disappear on movement");
+  Property::Value* disappearOnMovementValue = map->Find(Tooltip::Property::DISAPPEAR_ON_MOVEMENT);
+  DALI_TEST_CHECK(disappearOnMovementValue);
+  DALI_TEST_EQUALS(disappearOnMovementValue->Get<bool>(), true, TEST_LOCATION);
+
+  tet_infoline("We sent a text visual with TEXT property set, so ensure the hover signal has been connected to");
+  DALI_TEST_EQUALS(control.HoveredSignal().GetConnectionCount(), 1u, TEST_LOCATION);
 
   END_TEST;
 }
 
 int UtcDaliTooltipCreateWithBackgroundMap(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( DevelControl::Property::TOOLTIP,
-                       Property::Map().Add( Tooltip::Property::CONTENT, "Hello TextVisual Test" )
-                                      .Add( Tooltip::Property::BACKGROUND,
-                                            Property::Map().Add( Tooltip::Background::Property::VISUAL, "tooltip-background.png" )
-                                                           .Add( Tooltip::Background::Property::BORDER, Rect< int >( 10, 20, 30, 40 ) ) )
-                     );
-
-  tet_infoline( "Check if Property::MAP is returned" );
-  Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP );
-  DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION );
-
-  tet_infoline( "Ensure map is valid" );
+  control.SetProperty(DevelControl::Property::TOOLTIP,
+                      Property::Map().Add(Tooltip::Property::CONTENT, "Hello TextVisual Test").Add(Tooltip::Property::BACKGROUND, Property::Map().Add(Tooltip::Background::Property::VISUAL, "tooltip-background.png").Add(Tooltip::Background::Property::BORDER, Rect<int>(10, 20, 30, 40))));
+
+  tet_infoline("Check if Property::MAP is returned");
+  Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP);
+  DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION);
+
+  tet_infoline("Ensure map is valid");
   Property::Map* map = value.GetMap();
-  DALI_TEST_CHECK( map );
+  DALI_TEST_CHECK(map);
 
-  tet_infoline( "Check background map" );
-  Property::Value* backgroundMapValue = map->Find( Tooltip::Property::BACKGROUND );
-  DALI_TEST_CHECK( backgroundMapValue );
+  tet_infoline("Check background map");
+  Property::Value* backgroundMapValue = map->Find(Tooltip::Property::BACKGROUND);
+  DALI_TEST_CHECK(backgroundMapValue);
   Property::Map* backgroundMap = backgroundMapValue->GetMap();
-  DALI_TEST_CHECK( backgroundMap );
+  DALI_TEST_CHECK(backgroundMap);
 
-  tet_infoline( "Check visual" );
-  Property::Value* backgroundStringValue = backgroundMap->Find( Tooltip::Background::Property::VISUAL );
-  DALI_TEST_CHECK( backgroundStringValue );
-  DALI_TEST_EQUALS( backgroundStringValue->Get< std::string >(), "tooltip-background.png", TEST_LOCATION );
+  tet_infoline("Check visual");
+  Property::Value* backgroundStringValue = backgroundMap->Find(Tooltip::Background::Property::VISUAL);
+  DALI_TEST_CHECK(backgroundStringValue);
+  DALI_TEST_EQUALS(backgroundStringValue->Get<std::string>(), "tooltip-background.png", TEST_LOCATION);
 
-  tet_infoline( "Check border" );
-  Property::Value* borderValue = backgroundMap->Find( Tooltip::Background::Property::BORDER );
-  DALI_TEST_CHECK( borderValue );
-  DALI_TEST_EQUALS( borderValue->Get< Rect< int > >(), Rect< int >( 10, 20, 30, 40 ), TEST_LOCATION );
+  tet_infoline("Check border");
+  Property::Value* borderValue = backgroundMap->Find(Tooltip::Background::Property::BORDER);
+  DALI_TEST_CHECK(borderValue);
+  DALI_TEST_EQUALS(borderValue->Get<Rect<int> >(), Rect<int>(10, 20, 30, 40), TEST_LOCATION);
 
   END_TEST;
 }
 
 int UtcDaliTooltipCreateWithBackgroundMapVector4(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( DevelControl::Property::TOOLTIP,
-                       Property::Map().Add( Tooltip::Property::CONTENT, "Hello TextVisual Test" )
-                                      .Add( Tooltip::Property::BACKGROUND,
-                                            Property::Map().Add( Tooltip::Background::Property::VISUAL, "tooltip-background.png" )
-                                                           .Add( Tooltip::Background::Property::BORDER, Vector4( 40.0f, 30.0f, 20.0f, 10.0f ) ) )
-                     );
-
-  tet_infoline( "Check if Property::MAP is returned" );
-  Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP );
-  DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION );
-
-  tet_infoline( "Ensure map is valid" );
+  control.SetProperty(DevelControl::Property::TOOLTIP,
+                      Property::Map().Add(Tooltip::Property::CONTENT, "Hello TextVisual Test").Add(Tooltip::Property::BACKGROUND, Property::Map().Add(Tooltip::Background::Property::VISUAL, "tooltip-background.png").Add(Tooltip::Background::Property::BORDER, Vector4(40.0f, 30.0f, 20.0f, 10.0f))));
+
+  tet_infoline("Check if Property::MAP is returned");
+  Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP);
+  DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION);
+
+  tet_infoline("Ensure map is valid");
   Property::Map* map = value.GetMap();
-  DALI_TEST_CHECK( map );
+  DALI_TEST_CHECK(map);
 
-  tet_infoline( "Check background map" );
-  Property::Value* backgroundMapValue = map->Find( Tooltip::Property::BACKGROUND );
-  DALI_TEST_CHECK( backgroundMapValue );
+  tet_infoline("Check background map");
+  Property::Value* backgroundMapValue = map->Find(Tooltip::Property::BACKGROUND);
+  DALI_TEST_CHECK(backgroundMapValue);
   Property::Map* backgroundMap = backgroundMapValue->GetMap();
-  DALI_TEST_CHECK( backgroundMap );
+  DALI_TEST_CHECK(backgroundMap);
 
-  tet_infoline( "Check visual" );
-  Property::Value* backgroundStringValue = backgroundMap->Find( Tooltip::Background::Property::VISUAL );
-  DALI_TEST_CHECK( backgroundStringValue );
-  DALI_TEST_EQUALS( backgroundStringValue->Get< std::string >(), "tooltip-background.png", TEST_LOCATION );
+  tet_infoline("Check visual");
+  Property::Value* backgroundStringValue = backgroundMap->Find(Tooltip::Background::Property::VISUAL);
+  DALI_TEST_CHECK(backgroundStringValue);
+  DALI_TEST_EQUALS(backgroundStringValue->Get<std::string>(), "tooltip-background.png", TEST_LOCATION);
 
-  tet_infoline( "Check border" );
-  Property::Value* borderValue = backgroundMap->Find( Tooltip::Background::Property::BORDER );
-  DALI_TEST_CHECK( borderValue );
-  DALI_TEST_EQUALS( borderValue->Get< Rect< int > >(), Rect< int >( 40, 30, 20, 10 ), TEST_LOCATION );
+  tet_infoline("Check border");
+  Property::Value* borderValue = backgroundMap->Find(Tooltip::Background::Property::BORDER);
+  DALI_TEST_CHECK(borderValue);
+  DALI_TEST_EQUALS(borderValue->Get<Rect<int> >(), Rect<int>(40, 30, 20, 10), TEST_LOCATION);
 
   END_TEST;
 }
 
 int UtcDaliTooltipCreateWithTailMap(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( DevelControl::Property::TOOLTIP,
-                       Property::Map().Add( Tooltip::Property::CONTENT, "Hello TextVisual Test" )
-                                      .Add( Tooltip::Property::TAIL,
-                                            Property::Map().Add( Tooltip::Tail::Property::VISIBILITY, true )
-                                                           .Add( Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png" )
-                                                           .Add( Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png" ))
-                     );
-
-  tet_infoline( "Check if Property::MAP is returned" );
-  Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP );
-  DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION );
-
-  tet_infoline( "Ensure map is valid" );
+  control.SetProperty(DevelControl::Property::TOOLTIP,
+                      Property::Map().Add(Tooltip::Property::CONTENT, "Hello TextVisual Test").Add(Tooltip::Property::TAIL, Property::Map().Add(Tooltip::Tail::Property::VISIBILITY, true).Add(Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png").Add(Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png")));
+
+  tet_infoline("Check if Property::MAP is returned");
+  Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP);
+  DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION);
+
+  tet_infoline("Ensure map is valid");
   Property::Map* map = value.GetMap();
-  DALI_TEST_CHECK( map );
+  DALI_TEST_CHECK(map);
 
-  tet_infoline( "Check Tail" );
-  Property::Value* tailMapValue = map->Find( Tooltip::Property::TAIL );
-  DALI_TEST_CHECK( tailMapValue );
+  tet_infoline("Check Tail");
+  Property::Value* tailMapValue = map->Find(Tooltip::Property::TAIL);
+  DALI_TEST_CHECK(tailMapValue);
   Property::Map* tailMap = tailMapValue->GetMap();
-  DALI_TEST_CHECK( tailMap );
+  DALI_TEST_CHECK(tailMap);
 
-  tet_infoline( "Check visibility" );
-  Property::Value* tailVisibilityValue = tailMap->Find( Tooltip::Tail::Property::VISIBILITY );
-  DALI_TEST_CHECK( tailVisibilityValue );
-  DALI_TEST_EQUALS( tailVisibilityValue->Get< bool >(), true, TEST_LOCATION );
+  tet_infoline("Check visibility");
+  Property::Value* tailVisibilityValue = tailMap->Find(Tooltip::Tail::Property::VISIBILITY);
+  DALI_TEST_CHECK(tailVisibilityValue);
+  DALI_TEST_EQUALS(tailVisibilityValue->Get<bool>(), true, TEST_LOCATION);
 
-  tet_infoline( "Check above visual" );
-  Property::Value* aboveVisualValue = tailMap->Find( Tooltip::Tail::Property::ABOVE_VISUAL );
-  DALI_TEST_CHECK( aboveVisualValue );
-  DALI_TEST_EQUALS( aboveVisualValue->Get< std::string >(), "above-visual.png", TEST_LOCATION );
+  tet_infoline("Check above visual");
+  Property::Value* aboveVisualValue = tailMap->Find(Tooltip::Tail::Property::ABOVE_VISUAL);
+  DALI_TEST_CHECK(aboveVisualValue);
+  DALI_TEST_EQUALS(aboveVisualValue->Get<std::string>(), "above-visual.png", TEST_LOCATION);
 
-  tet_infoline( "Check below visual" );
-  Property::Value* belowVisualValue = tailMap->Find( Tooltip::Tail::Property::BELOW_VISUAL );
-  DALI_TEST_CHECK( belowVisualValue );
-  DALI_TEST_EQUALS( belowVisualValue->Get< std::string >(), "below-visual.png", TEST_LOCATION );
+  tet_infoline("Check below visual");
+  Property::Value* belowVisualValue = tailMap->Find(Tooltip::Tail::Property::BELOW_VISUAL);
+  DALI_TEST_CHECK(belowVisualValue);
+  DALI_TEST_EQUALS(belowVisualValue->Get<std::string>(), "below-visual.png", TEST_LOCATION);
 
   END_TEST;
 }
 
 int UtcDaliTooltipDisplay(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( DevelControl::Property::TOOLTIP, "Test" );
-  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
+  control.SetProperty(DevelControl::Property::TOOLTIP, "Test");
+  control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+  control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+  control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f));
 
   Actor rootActor = application.GetScene().GetRootLayer();
-  rootActor.Add( control );
+  rootActor.Add(control);
 
   application.SendNotification();
   application.Render();
@@ -521,41 +495,36 @@ int UtcDaliTooltipDisplay(void)
   int rootChildCount = rootActor.GetChildCount();
 
   Vector2 centerPoint = application.GetScene().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint));
 
-  Dali::Timer timer = Timer::New( 1u );
+  Dali::Timer timer = Timer::New(1u);
   timer.MockEmitSignal();
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Get number of actors on the Stage, they should have incremented by one" );
+  tet_infoline("Get number of actors on the Stage, they should have incremented by one");
   ++rootChildCount;
-  DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION );
+  DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION);
 
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Stationary, centerPoint ) ); // Emit for code coverage, will have no effect
+  application.ProcessEvent(GenerateSingleHover(PointState::STATIONARY, centerPoint)); // Emit for code coverage, will have no effect
 
   END_TEST;
 }
 
 int UtcDaliTooltipDisplayWithTail(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
-  control.SetProperty( DevelControl::Property::TOOLTIP,
-                       Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
-                                      .Add( Tooltip::Property::TAIL,
-                                            Property::Map().Add( Tooltip::Tail::Property::VISIBILITY, true )
-                                                           .Add( Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png" )
-                                                           .Add( Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png" ))
-                     );
+  control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+  control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+  control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f));
+  control.SetProperty(DevelControl::Property::TOOLTIP,
+                      Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::TAIL, Property::Map().Add(Tooltip::Tail::Property::VISIBILITY, true).Add(Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png").Add(Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png")));
 
   Actor rootActor = application.GetScene().GetRootLayer();
-  rootActor.Add( control );
+  rootActor.Add(control);
 
   application.SendNotification();
   application.Render();
@@ -563,43 +532,37 @@ int UtcDaliTooltipDisplayWithTail(void)
   int rootChildCount = rootActor.GetChildCount();
 
   Vector2 centerPoint = application.GetScene().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint));
 
-  Dali::Timer timer = Timer::New( 1u );
+  Dali::Timer timer = Timer::New(1u);
   timer.MockEmitSignal();
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Get number of actors on the Stage, they should have incremented by one" );
+  tet_infoline("Get number of actors on the Stage, they should have incremented by one");
   ++rootChildCount;
-  DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION );
+  DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION);
 
   END_TEST;
 }
 
 int UtcDaliTooltipDisplayWithContentArray(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
-  control.SetProperty( DevelControl::Property::TOOLTIP,
-                       Property::Map().Add( Tooltip::Property::CONTENT,
-                                            Property::Array().Add( Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::IMAGE )
-                                                                                  .Add( ImageVisual::Property::URL, "dummy-url.png" ) )
-                                                             .Add( Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::TEXT )
-                                                                                  .Add( TextVisual::Property::TEXT, "Hello Array Test" ) ))
-                                      .Add( Tooltip::Property::TAIL,
-                                            Property::Map().Add( Tooltip::Tail::Property::VISIBILITY, true )
-                                                           .Add( Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png" )
-                                                           .Add( Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png" ))
-                     );
+  control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+  control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+  control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f));
+  control.SetProperty(DevelControl::Property::TOOLTIP,
+                      Property::Map().Add(Tooltip::Property::CONTENT,
+                                          Property::Array().Add(Property::Map().Add(Toolkit::Visual::Property::TYPE, Visual::IMAGE).Add(ImageVisual::Property::URL, "dummy-url.png")).Add(Property::Map().Add(Toolkit::Visual::Property::TYPE, Visual::TEXT).Add(TextVisual::Property::TEXT, "Hello Array Test")))
+                        .Add(Tooltip::Property::TAIL,
+                             Property::Map().Add(Tooltip::Tail::Property::VISIBILITY, true).Add(Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png").Add(Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png")));
 
   Actor rootActor = application.GetScene().GetRootLayer();
-  rootActor.Add( control );
+  rootActor.Add(control);
 
   application.SendNotification();
   application.Render();
@@ -607,239 +570,231 @@ int UtcDaliTooltipDisplayWithContentArray(void)
   int rootChildCount = rootActor.GetChildCount();
 
   Vector2 centerPoint = application.GetScene().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint));
 
-  Dali::Timer timer = Timer::New( 1u );
+  Dali::Timer timer = Timer::New(1u);
   timer.MockEmitSignal();
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Get number of actors on the Stage, they should have incremented by one" );
+  tet_infoline("Get number of actors on the Stage, they should have incremented by one");
   ++rootChildCount;
-  DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION );
+  DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION);
 
   END_TEST;
 }
 
 int UtcDaliTooltipDisplayBelow(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
-  control.SetProperty( DevelControl::Property::TOOLTIP,
-                       Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
-                                      .Add( Tooltip::Property::POSITION, Tooltip::Position::BELOW )
-                     );
+  control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+  control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+  control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f));
+  control.SetProperty(DevelControl::Property::TOOLTIP,
+                      Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::POSITION, Tooltip::Position::BELOW));
 
   Actor rootActor = application.GetScene().GetRootLayer();
-  rootActor.Add( control );
+  rootActor.Add(control);
 
   application.SendNotification();
   application.Render();
 
   Vector2 centerPoint = application.GetScene().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint));
 
-  Dali::Timer timer = Timer::New( 1u );
+  Dali::Timer timer = Timer::New(1u);
   timer.MockEmitSignal();
 
   application.SendNotification();
   application.Render();
 
-  Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip
+  Actor tooltip = rootActor.GetChildAt(rootActor.GetChildCount() - 1); // Last actor added will be our tooltip
 
-  tet_infoline( "Ensure tooltip is below control" );
-  DALI_TEST_CHECK( ( control.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y + 50.0f /* Half Size */) < tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y );
+  tet_infoline("Ensure tooltip is below control");
+  DALI_TEST_CHECK((control.GetCurrentProperty<Vector3>(Actor::Property::WORLD_POSITION).y + 50.0f /* Half Size */) < tooltip.GetCurrentProperty<Vector3>(Actor::Property::WORLD_POSITION).y);
 
   END_TEST;
 }
 
 int UtcDaliTooltipDisplayAbove(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
-  control.SetProperty( DevelControl::Property::TOOLTIP,
-                       Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
-                                      .Add( Tooltip::Property::POSITION, Tooltip::Position::ABOVE )
-                     );
+  control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+  control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+  control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f));
+  control.SetProperty(DevelControl::Property::TOOLTIP,
+                      Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::POSITION, Tooltip::Position::ABOVE));
 
   Actor rootActor = application.GetScene().GetRootLayer();
-  rootActor.Add( control );
+  rootActor.Add(control);
 
   application.SendNotification();
   application.Render();
 
   Vector2 centerPoint = application.GetScene().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint));
 
-  Dali::Timer timer = Timer::New( 1u );
+  Dali::Timer timer = Timer::New(1u);
   timer.MockEmitSignal();
 
   application.SendNotification();
   application.Render();
 
-  Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip
+  Actor tooltip = rootActor.GetChildAt(rootActor.GetChildCount() - 1); // Last actor added will be our tooltip
 
-  tet_infoline( "Ensure tooltip is above control" );
-  DALI_TEST_CHECK( ( control.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y - 50.0f /* Half Size */) >= ( tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y + 0.5f * tooltip.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).height ) );
+  tet_infoline("Ensure tooltip is above control");
+  DALI_TEST_CHECK((control.GetCurrentProperty<Vector3>(Actor::Property::WORLD_POSITION).y - 50.0f /* Half Size */) >= (tooltip.GetCurrentProperty<Vector3>(Actor::Property::WORLD_POSITION).y + 0.5f * tooltip.GetCurrentProperty<Vector3>(Actor::Property::SIZE).height));
 
   END_TEST;
 }
 
 int UtcDaliTooltipDisplayAtHoverPoint(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
-  control.SetProperty( DevelControl::Property::TOOLTIP,
-                       Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
-                                      .Add( Tooltip::Property::POSITION, Tooltip::Position::HOVER_POINT )
-                     );
+  control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+  control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+  control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f));
+  control.SetProperty(DevelControl::Property::TOOLTIP,
+                      Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::POSITION, Tooltip::Position::HOVER_POINT));
 
   Actor rootActor = application.GetScene().GetRootLayer();
-  rootActor.Add( control );
+  rootActor.Add(control);
 
   application.SendNotification();
   application.Render();
 
-  const Vector2 stageSize = application.GetScene().GetSize();
-  Vector2 hoverPoint = stageSize * 0.5f;
+  const Vector2 stageSize  = application.GetScene().GetSize();
+  Vector2       hoverPoint = stageSize * 0.5f;
   hoverPoint.x -= 10.0f;
   hoverPoint.y -= 10.0f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, hoverPoint ) );
+  application.ProcessEvent(GenerateSingleHover(PointState::STARTED, hoverPoint));
 
-  Dali::Timer timer = Timer::New( 1u );
+  Dali::Timer timer = Timer::New(1u);
   timer.MockEmitSignal();
 
   application.SendNotification();
   application.Render();
 
-  Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip
+  Actor tooltip = rootActor.GetChildAt(rootActor.GetChildCount() - 1); // Last actor added will be our tooltip
 
-  tet_infoline( "Ensure tooltip is below and to the right of control" );
-  DALI_TEST_CHECK( ( hoverPoint.y - stageSize.height * 0.5f ) < tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y );
-  DALI_TEST_CHECK( ( hoverPoint.x - stageSize.width  * 0.5f ) < tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).x );
+  tet_infoline("Ensure tooltip is below and to the right of control");
+  DALI_TEST_CHECK((hoverPoint.y - stageSize.height * 0.5f) < tooltip.GetCurrentProperty<Vector3>(Actor::Property::WORLD_POSITION).y);
+  DALI_TEST_CHECK((hoverPoint.x - stageSize.width * 0.5f) < tooltip.GetCurrentProperty<Vector3>(Actor::Property::WORLD_POSITION).x);
 
   END_TEST;
 }
 
 int UtcDaliTooltipExceedThreshold(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
-  control.SetProperty( DevelControl::Property::TOOLTIP,
-                       Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
-                                      .Add( Tooltip::Property::MOVEMENT_THRESHOLD, 5 )
-                     );
+  control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+  control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+  control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f));
+  control.SetProperty(DevelControl::Property::TOOLTIP,
+                      Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::MOVEMENT_THRESHOLD, 5));
 
   Actor rootActor = application.GetScene().GetRootLayer();
-  rootActor.Add( control );
+  rootActor.Add(control);
 
   application.SendNotification();
   application.Render();
 
   int rootChildCount = rootActor.GetChildCount();
 
-  tet_infoline( "Start hover" );
+  tet_infoline("Start hover");
   Vector2 hoverPoint = application.GetScene().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, hoverPoint ) );
+  application.ProcessEvent(GenerateSingleHover(PointState::STARTED, hoverPoint));
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Emit a value which exceeds threshold, timer should start again" );
+  tet_infoline("Emit a value which exceeds threshold, timer should start again");
   hoverPoint.x += 10.0f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Motion, hoverPoint ) );
+  application.ProcessEvent(GenerateSingleHover(PointState::MOTION, hoverPoint));
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Emit Timer signal - timeout at new point which is still within bounds" );
-  Dali::Timer timer = Timer::New( 1u );
+  tet_infoline("Emit Timer signal - timeout at new point which is still within bounds");
+  Dali::Timer timer = Timer::New(1u);
   timer.MockEmitSignal();
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Get number of actors on the Stage, they should have incremented by one" );
+  tet_infoline("Get number of actors on the Stage, they should have incremented by one");
   ++rootChildCount;
-  DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION );
+  DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION);
 
   END_TEST;
 }
 
 int UtcDaliTooltipGoOutOfBounds(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
-  control.SetProperty( DevelControl::Property::TOOLTIP, "Test" );
+  control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+  control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+  control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f));
+  control.SetProperty(DevelControl::Property::TOOLTIP, "Test");
 
   Actor rootActor = application.GetScene().GetRootLayer();
-  rootActor.Add( control );
+  rootActor.Add(control);
 
   application.SendNotification();
   application.Render();
 
   int rootChildCount = rootActor.GetChildCount();
 
-  tet_infoline( "Start hover" );
+  tet_infoline("Start hover");
   Vector2 hoverPoint = application.GetScene().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, hoverPoint ) );
+  application.ProcessEvent(GenerateSingleHover(PointState::STARTED, hoverPoint));
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Emit a value which goes out of bounds" );
+  tet_infoline("Emit a value which goes out of bounds");
   hoverPoint.x += 100.0f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Motion, hoverPoint ) );
+  application.ProcessEvent(GenerateSingleHover(PointState::MOTION, hoverPoint));
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Emit Timer signal - nothing should happen" );
-  Dali::Timer timer = Timer::New( 1u );
+  tet_infoline("Emit Timer signal - nothing should happen");
+  Dali::Timer timer = Timer::New(1u);
   timer.MockEmitSignal();
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Get number of actors on the Stage, they should be the same as before" );
-  DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION );
+  tet_infoline("Get number of actors on the Stage, they should be the same as before");
+  DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION);
 
   END_TEST;
 }
 
 int UtcDaliTooltipHideTooltipWhenOutOfBounds(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( DevelControl::Property::TOOLTIP, "Test" );
-  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
+  control.SetProperty(DevelControl::Property::TOOLTIP, "Test");
+  control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+  control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+  control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f));
 
   Actor rootActor = application.GetScene().GetRootLayer();
-  rootActor.Add( control );
+  rootActor.Add(control);
 
   application.SendNotification();
   application.Render();
@@ -847,47 +802,44 @@ int UtcDaliTooltipHideTooltipWhenOutOfBounds(void)
   int rootChildCount = rootActor.GetChildCount();
 
   Vector2 hoverPoint = application.GetScene().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, hoverPoint ) );
+  application.ProcessEvent(GenerateSingleHover(PointState::STARTED, hoverPoint));
 
-  Dali::Timer timer = Timer::New( 1u );
+  Dali::Timer timer = Timer::New(1u);
   timer.MockEmitSignal();
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Get number of actors on the Stage, they should have incremented by one" );
+  tet_infoline("Get number of actors on the Stage, they should have incremented by one");
   ++rootChildCount;
-  DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION );
+  DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION);
 
   hoverPoint.x += 100.0f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Motion, hoverPoint ) );
+  application.ProcessEvent(GenerateSingleHover(PointState::MOTION, hoverPoint));
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Get number of actors on the Stage, they should be back to what was there before the tooltip was shown" );
+  tet_infoline("Get number of actors on the Stage, they should be back to what was there before the tooltip was shown");
   --rootChildCount;
-  DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION );
+  DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION);
 
   END_TEST;
 }
 
 int UtcDaliTooltipHideTooltipWhenSetToDisapperOnMovement(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
-  control.SetProperty( DevelControl::Property::TOOLTIP,
-                       Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
-                                      .Add( Tooltip::Property::DISAPPEAR_ON_MOVEMENT, true )
-                                      .Add( Tooltip::Property::MOVEMENT_THRESHOLD, 5 )
-                     );
+  control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+  control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+  control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f));
+  control.SetProperty(DevelControl::Property::TOOLTIP,
+                      Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::DISAPPEAR_ON_MOVEMENT, true).Add(Tooltip::Property::MOVEMENT_THRESHOLD, 5));
 
   Actor rootActor = application.GetScene().GetRootLayer();
-  rootActor.Add( control );
+  rootActor.Add(control);
 
   application.SendNotification();
   application.Render();
@@ -895,43 +847,43 @@ int UtcDaliTooltipHideTooltipWhenSetToDisapperOnMovement(void)
   int rootChildCount = rootActor.GetChildCount();
 
   Vector2 hoverPoint = application.GetScene().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, hoverPoint ) );
+  application.ProcessEvent(GenerateSingleHover(PointState::STARTED, hoverPoint));
 
-  Dali::Timer timer = Timer::New( 1u );
+  Dali::Timer timer = Timer::New(1u);
   timer.MockEmitSignal();
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Get number of actors on the Stage, they should have incremented by one" );
+  tet_infoline("Get number of actors on the Stage, they should have incremented by one");
   ++rootChildCount;
-  DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION );
+  DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION);
 
   hoverPoint.x += 10.0f; // Stay within bounds but exceed threshold
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Motion, hoverPoint ) );
+  application.ProcessEvent(GenerateSingleHover(PointState::MOTION, hoverPoint));
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Get number of actors on the Stage, they should be back to what was there before the tooltip was shown" );
+  tet_infoline("Get number of actors on the Stage, they should be back to what was there before the tooltip was shown");
   --rootChildCount;
-  DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION );
+  DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION);
 
   END_TEST;
 }
 
 int UtcDaliTooltipChangeContent(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Control control = Control::New();
-  control.SetProperty( DevelControl::Property::TOOLTIP, "Test" );
-  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-  control.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
+  control.SetProperty(DevelControl::Property::TOOLTIP, "Test");
+  control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+  control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+  control.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f));
 
   Actor rootActor = application.GetScene().GetRootLayer();
-  rootActor.Add( control );
+  rootActor.Add(control);
 
   application.SendNotification();
   application.Render();
@@ -939,242 +891,218 @@ int UtcDaliTooltipChangeContent(void)
   int rootChildCount = rootActor.GetChildCount();
 
   Vector2 centerPoint = application.GetScene().GetSize() * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint));
 
-  tet_infoline( "Change content while timer is running and ensure it matches the new value" );
-  control.SetProperty( DevelControl::Property::TOOLTIP, "Second Value" );
+  tet_infoline("Change content while timer is running and ensure it matches the new value");
+  control.SetProperty(DevelControl::Property::TOOLTIP, "Second Value");
 
-  Property::Value value = control.GetProperty( DevelControl::Property::TOOLTIP );
-  DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION );
+  Property::Value value = control.GetProperty(DevelControl::Property::TOOLTIP);
+  DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION);
   Property::Map* map = value.GetMap();
-  DALI_TEST_CHECK( map );
-  Property::Value* contentValue = map->Find( Tooltip::Property::CONTENT );
-  DALI_TEST_CHECK( contentValue );
+  DALI_TEST_CHECK(map);
+  Property::Value* contentValue = map->Find(Tooltip::Property::CONTENT);
+  DALI_TEST_CHECK(contentValue);
   Property::Map* contentMap = contentValue->GetMap();
-  DALI_TEST_CHECK( contentMap );
-  Property::Value* textStringValue = contentMap->Find( TextVisual::Property::TEXT );
-  DALI_TEST_CHECK( textStringValue );
-  DALI_TEST_EQUALS( "Second Value", textStringValue->Get< std::string >(), TEST_LOCATION );
+  DALI_TEST_CHECK(contentMap);
+  Property::Value* textStringValue = contentMap->Find(TextVisual::Property::TEXT);
+  DALI_TEST_CHECK(textStringValue);
+  DALI_TEST_EQUALS("Second Value", textStringValue->Get<std::string>(), TEST_LOCATION);
 
-  tet_infoline( "Emit signal, nothing should happen as everything has been reset" );
-  Dali::Timer timer = Timer::New( 1u );
+  tet_infoline("Emit signal, nothing should happen as everything has been reset");
+  Dali::Timer timer = Timer::New(1u);
   timer.MockEmitSignal();
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Get number of actors on the Stage, there should NOT be any new actors" );
-  DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION );
+  tet_infoline("Get number of actors on the Stage, there should NOT be any new actors");
+  DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION);
 
-  tet_infoline( "More movement at same point, and emit signal, we should get the tooltip" );
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Motion, centerPoint ) );
+  tet_infoline("More movement at same point, and emit signal, we should get the tooltip");
+  application.ProcessEvent(GenerateSingleHover(PointState::MOTION, centerPoint));
   timer.MockEmitSignal();
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Get number of actors on the Stage, they should have incremented by one" );
+  tet_infoline("Get number of actors on the Stage, they should have incremented by one");
   ++rootChildCount;
-  DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION );
+  DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION);
 
-  tet_infoline( "Change content while tooltip is showing, current one should be removed from the stage and ensure it matches new value" );
-  control.SetProperty( DevelControl::Property::TOOLTIP, "Third Value" );
+  tet_infoline("Change content while tooltip is showing, current one should be removed from the stage and ensure it matches new value");
+  control.SetProperty(DevelControl::Property::TOOLTIP, "Third Value");
 
-  value = control.GetProperty( DevelControl::Property::TOOLTIP );
-  DALI_TEST_EQUALS( value.GetType(), Property::MAP, TEST_LOCATION );
+  value = control.GetProperty(DevelControl::Property::TOOLTIP);
+  DALI_TEST_EQUALS(value.GetType(), Property::MAP, TEST_LOCATION);
   map = value.GetMap();
-  DALI_TEST_CHECK( map );
-  contentValue = map->Find( Tooltip::Property::CONTENT );
-  DALI_TEST_CHECK( contentValue );
+  DALI_TEST_CHECK(map);
+  contentValue = map->Find(Tooltip::Property::CONTENT);
+  DALI_TEST_CHECK(contentValue);
   contentMap = contentValue->GetMap();
-  DALI_TEST_CHECK( contentMap );
-  textStringValue = contentMap->Find( TextVisual::Property::TEXT );
-  DALI_TEST_CHECK( textStringValue );
-  DALI_TEST_EQUALS( "Third Value", textStringValue->Get< std::string >(), TEST_LOCATION );
+  DALI_TEST_CHECK(contentMap);
+  textStringValue = contentMap->Find(TextVisual::Property::TEXT);
+  DALI_TEST_CHECK(textStringValue);
+  DALI_TEST_EQUALS("Third Value", textStringValue->Get<std::string>(), TEST_LOCATION);
 
-  tet_infoline( "Emit signal, nothing should happen as everything has been reset" );
+  tet_infoline("Emit signal, nothing should happen as everything has been reset");
   timer.MockEmitSignal();
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Get number of actors on the Stage, there should be one less actor on the stage" );
+  tet_infoline("Get number of actors on the Stage, there should be one less actor on the stage");
   --rootChildCount;
-  DALI_TEST_EQUALS( rootActor.GetChildCount(), rootChildCount, TEST_LOCATION );
+  DALI_TEST_EQUALS(rootActor.GetChildCount(), rootChildCount, TEST_LOCATION);
 
   END_TEST;
 }
 
 int UtcDaliTooltipEnsureRemainsOnStage1(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Vector2 stageSize = application.GetScene().GetSize();
 
-  tet_infoline( "Create a control and place it at the bottom of the screen, setting the tooltip to appear below" );
+  tet_infoline("Create a control and place it at the bottom of the screen, setting the tooltip to appear below");
   Control control = Control::New();
-  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER );
-  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER );
-  control.SetProperty( Actor::Property::SIZE, stageSize );
-  control.SetProperty( DevelControl::Property::TOOLTIP,
-                       Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
-                                      .Add( Tooltip::Property::TAIL,
-                                            Property::Map().Add( Tooltip::Tail::Property::VISIBILITY, true )
-                                                           .Add( Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png" )
-                                                           .Add( Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png" ) )
-                                      .Add( Tooltip::Property::POSITION, Tooltip::Position::BELOW )
-                     );
+  control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER);
+  control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER);
+  control.SetProperty(Actor::Property::SIZE, stageSize);
+  control.SetProperty(DevelControl::Property::TOOLTIP,
+                      Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::TAIL, Property::Map().Add(Tooltip::Tail::Property::VISIBILITY, true).Add(Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png").Add(Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png")).Add(Tooltip::Property::POSITION, Tooltip::Position::BELOW));
 
   Actor rootActor = application.GetScene().GetRootLayer();
-  rootActor.Add( control );
+  rootActor.Add(control);
 
   application.SendNotification();
   application.Render();
 
   Vector2 centerPoint = stageSize * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint));
 
-  Dali::Timer timer = Timer::New( 1u );
+  Dali::Timer timer = Timer::New(1u);
   timer.MockEmitSignal();
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Ensure tooltip is still on the screen" );
-  Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip
-  DALI_TEST_CHECK( ( tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y + tooltip.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).height * 0.5f ) <= centerPoint.height );
+  tet_infoline("Ensure tooltip is still on the screen");
+  Actor tooltip = rootActor.GetChildAt(rootActor.GetChildCount() - 1); // Last actor added will be our tooltip
+  DALI_TEST_CHECK((tooltip.GetCurrentProperty<Vector3>(Actor::Property::WORLD_POSITION).y + tooltip.GetCurrentProperty<Vector3>(Actor::Property::SIZE).height * 0.5f) <= centerPoint.height);
 
   END_TEST;
 }
 
 int UtcDaliTooltipEnsureRemainsOnStage2(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
   Vector2 stageSize = application.GetScene().GetSize();
 
-  tet_infoline( "Create a control and place it at the top of the screen, setting the tooltip to appear above" );
+  tet_infoline("Create a control and place it at the top of the screen, setting the tooltip to appear above");
   Control control = Control::New();
-  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER );
-  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER );
-  control.SetProperty( Actor::Property::SIZE, stageSize );
-  control.SetProperty( DevelControl::Property::TOOLTIP,
-                       Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
-                                      .Add( Tooltip::Property::TAIL,
-                                            Property::Map().Add( Tooltip::Tail::Property::VISIBILITY, true )
-                                                           .Add( Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png" )
-                                                           .Add( Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png" ) )
-                                      .Add( Tooltip::Property::POSITION, Tooltip::Position::ABOVE )
-                     );
+  control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER);
+  control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER);
+  control.SetProperty(Actor::Property::SIZE, stageSize);
+  control.SetProperty(DevelControl::Property::TOOLTIP,
+                      Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::TAIL, Property::Map().Add(Tooltip::Tail::Property::VISIBILITY, true).Add(Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png").Add(Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png")).Add(Tooltip::Property::POSITION, Tooltip::Position::ABOVE));
 
   Actor rootActor = application.GetScene().GetRootLayer();
-  rootActor.Add( control );
+  rootActor.Add(control);
 
   application.SendNotification();
   application.Render();
 
   Vector2 centerPoint = stageSize * 0.5f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint));
 
-  Dali::Timer timer = Timer::New( 1u );
+  Dali::Timer timer = Timer::New(1u);
   timer.MockEmitSignal();
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Ensure tooltip is still on the screen" );
-  Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip
-  DALI_TEST_CHECK( ( tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).y - tooltip.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).height * 0.5f ) >= -centerPoint.height );
+  tet_infoline("Ensure tooltip is still on the screen");
+  Actor tooltip = rootActor.GetChildAt(rootActor.GetChildCount() - 1); // Last actor added will be our tooltip
+  DALI_TEST_CHECK((tooltip.GetCurrentProperty<Vector3>(Actor::Property::WORLD_POSITION).y - tooltip.GetCurrentProperty<Vector3>(Actor::Property::SIZE).height * 0.5f) >= -centerPoint.height);
 
   END_TEST;
 }
 
 int UtcDaliTooltipEnsureRemainsOnStage3(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
-  Vector2 stageSize = application.GetScene().GetSize();
+  Vector2 stageSize   = application.GetScene().GetSize();
   Vector2 centerPoint = stageSize * 0.5f;
 
-  tet_infoline( "Create a control and adjust it's position so that the tooltip will attempt to appear to the left of the screen" );
+  tet_infoline("Create a control and adjust it's position so that the tooltip will attempt to appear to the left of the screen");
   Control control = Control::New();
-  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER );
-  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER );
-  control.SetProperty( Actor::Property::SIZE, stageSize );
-  control.SetProperty( DevelControl::Property::TOOLTIP,
-                       Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
-                                      .Add( Tooltip::Property::TAIL,
-                                            Property::Map().Add( Tooltip::Tail::Property::VISIBILITY, true )
-                                                           .Add( Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png" )
-                                                           .Add( Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png" ) )
-                                      .Add( Tooltip::Property::POSITION, Tooltip::Position::BELOW )
-                     );
-  control.SetProperty( Actor::Property::POSITION_X,  -centerPoint.x );
+  control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER);
+  control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER);
+  control.SetProperty(Actor::Property::SIZE, stageSize);
+  control.SetProperty(DevelControl::Property::TOOLTIP,
+                      Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::TAIL, Property::Map().Add(Tooltip::Tail::Property::VISIBILITY, true).Add(Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png").Add(Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png")).Add(Tooltip::Property::POSITION, Tooltip::Position::BELOW));
+  control.SetProperty(Actor::Property::POSITION_X, -centerPoint.x);
 
   Actor rootActor = application.GetScene().GetRootLayer();
-  rootActor.Add( control );
+  rootActor.Add(control);
 
   application.SendNotification();
   application.Render();
 
-  Vector2 hoverPoint( centerPoint );
+  Vector2 hoverPoint(centerPoint);
   hoverPoint.x = 1.0f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint));
 
-  Dali::Timer timer = Timer::New( 1u );
+  Dali::Timer timer = Timer::New(1u);
   timer.MockEmitSignal();
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Ensure tooltip is still on the screen" );
-  Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip
-  DALI_TEST_CHECK( ( tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).x - tooltip.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).width * 0.5f ) >= -centerPoint.width );
+  tet_infoline("Ensure tooltip is still on the screen");
+  Actor tooltip = rootActor.GetChildAt(rootActor.GetChildCount() - 1); // Last actor added will be our tooltip
+  DALI_TEST_CHECK((tooltip.GetCurrentProperty<Vector3>(Actor::Property::WORLD_POSITION).x - tooltip.GetCurrentProperty<Vector3>(Actor::Property::SIZE).width * 0.5f) >= -centerPoint.width);
 
   END_TEST;
 }
 
 int UtcDaliTooltipEnsureRemainsOnStage4(void)
 {
-  ToolkitTestApplication application;  // Exceptions require ToolkitTestApplication
+  ToolkitTestApplication application; // Exceptions require ToolkitTestApplication
 
-  Vector2 stageSize = application.GetScene().GetSize();
+  Vector2 stageSize   = application.GetScene().GetSize();
   Vector2 centerPoint = stageSize * 0.5f;
 
-  tet_infoline( "Create a control and adjust it's position so that the tooltip will attempt to appear to the right of the screen" );
+  tet_infoline("Create a control and adjust it's position so that the tooltip will attempt to appear to the right of the screen");
   Control control = Control::New();
-  control.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER );
-  control.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER );
-  control.SetProperty( Actor::Property::SIZE, stageSize );
-  control.SetProperty( DevelControl::Property::TOOLTIP,
-                       Property::Map().Add( Tooltip::Property::CONTENT, "Test" )
-                                      .Add( Tooltip::Property::TAIL,
-                                            Property::Map().Add( Tooltip::Tail::Property::VISIBILITY, true )
-                                                           .Add( Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png" )
-                                                           .Add( Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png" ) )
-                                      .Add( Tooltip::Property::POSITION, Tooltip::Position::BELOW )
-                     );
-  control.SetProperty( Actor::Property::POSITION_X,  centerPoint.x );
+  control.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER);
+  control.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER);
+  control.SetProperty(Actor::Property::SIZE, stageSize);
+  control.SetProperty(DevelControl::Property::TOOLTIP,
+                      Property::Map().Add(Tooltip::Property::CONTENT, "Test").Add(Tooltip::Property::TAIL, Property::Map().Add(Tooltip::Tail::Property::VISIBILITY, true).Add(Tooltip::Tail::Property::ABOVE_VISUAL, "above-visual.png").Add(Tooltip::Tail::Property::BELOW_VISUAL, "below-visual.png")).Add(Tooltip::Property::POSITION, Tooltip::Position::BELOW));
+  control.SetProperty(Actor::Property::POSITION_X, centerPoint.x);
 
   Actor rootActor = application.GetScene().GetRootLayer();
-  rootActor.Add( control );
+  rootActor.Add(control);
 
   application.SendNotification();
   application.Render();
 
-  Vector2 hoverPoint( centerPoint );
+  Vector2 hoverPoint(centerPoint);
   hoverPoint.x = 1.0f;
-  application.ProcessEvent( GenerateSingleHover( TouchPoint::Started, centerPoint ) );
+  application.ProcessEvent(GenerateSingleHover(PointState::STARTED, centerPoint));
 
-  Dali::Timer timer = Timer::New( 1u );
+  Dali::Timer timer = Timer::New(1u);
   timer.MockEmitSignal();
 
   application.SendNotification();
   application.Render();
 
-  tet_infoline( "Ensure tooltip is still on the screen" );
-  Actor tooltip = rootActor.GetChildAt( rootActor.GetChildCount() - 1 ); // Last actor added will be our tooltip
-  DALI_TEST_CHECK( ( tooltip.GetCurrentProperty< Vector3 >( Actor::Property::WORLD_POSITION ).x + tooltip.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).width * 0.5f ) <= centerPoint.width );
+  tet_infoline("Ensure tooltip is still on the screen");
+  Actor tooltip = rootActor.GetChildAt(rootActor.GetChildCount() - 1); // Last actor added will be our tooltip
+  DALI_TEST_CHECK((tooltip.GetCurrentProperty<Vector3>(Actor::Property::WORLD_POSITION).x + tooltip.GetCurrentProperty<Vector3>(Actor::Property::SIZE).width * 0.5f) <= centerPoint.width);
 
   END_TEST;
 }