try
{
Actor control1 = CreateColorActor( Color::RED );
- control1.SetSize( Vector2( 100.f, 100.f ) );
+ control1.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
Actor control2 = CreateColorActor( Color::RED );
- control2.SetSize( Vector2( 100.f, 100.f ) );
+ control2.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
Actor control3 = CreateColorActor( Color::RED );
- control3.SetSize( Vector2( 100.f, 100.f ) );
+ control3.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
Actor control4 = CreateColorActor( Color::RED );
- control4.SetSize( Vector2( 100.f, 100.f ) );
+ control4.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
Actor control5 = CreateColorActor( Color::RED );
- control5.SetSize( Vector2( 100.f, 100.f ) );
+ control5.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
ToolBar toolbar = ToolBar::New();
- toolbar.SetSize( Vector2( 600.f, 100.f ) );
+ toolbar.SetProperty( Actor::Property::SIZE, Vector2( 600.f, 100.f ) );
application.Render();
application.SendNotification();
toolbar.AddControl( control5, 0.1f, Alignment::HorizontalRight, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) );
Actor control6 = CreateColorActor( Color::RED );
- control6.SetSize( Vector2( 100.f, 100.f ) );
+ control6.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
Actor control7 = CreateColorActor( Color::RED );
- control7.SetSize( Vector2( 100.f, 100.f ) );
+ control7.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
Actor control8 = CreateColorActor( Color::RED );
- control8.SetSize( Vector2( 100.f, 100.f ) );
+ control8.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
application.Render();
application.SendNotification();