const char* const PROPERTY_WIDTH_EXCEED_POLICY = "width-exceed-policy";
const char* const PROPERTY_HEIGHT_EXCEED_POLICY = "height-exceed-policy";
const char* const PROPERTY_LINE_JUSTIFICATION = "line-justification";
-const char* const PROPERTY_FADE_BOUNDARY_LEFT = "fade-boundary-left";
-const char* const PROPERTY_FADE_BOUNDARY_RIGHT = "fade-boundary-right";
-const char* const PROPERTY_FADE_BOUNDARY_TOP = "fade-boundary-top";
-const char* const PROPERTY_FADE_BOUNDARY_BOTTOM = "fade-boundary-bottom";
+const char* const PROPERTY_FADE_BOUNDARY = "fade-boundary";
const char* const PROPERTY_LINE_HEIGHT_OFFSET = "line-height-offset";
const char* const PROPERTY_HORIZONTAL_ALIGNMENT = "horizontal-alignment";
const char* const PROPERTY_VERTICAL_ALIGNMENT = "vertical-alignment";
ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
DALI_TEST_CHECK( registry );
- gNumberObjectCreated = 0;
+ gNumberObjectCreated = 0u;
registry.ObjectCreatedSignal().Connect(&TestCallback);
// Following string should create three text-actors ([Hel], [lo wo] and [rld]).
std::string text( "Hel<font size='10'>lo wo</font>rld!\n"
"\n" );
+ view.SetMarkupProcessingEnabled( true ); // Enables markup processing.
+
Stage::GetCurrent().Add( view );
view.SetText( text );
TextView textView = TextView::New();
textView.SetSnapshotModeEnabled( false ); // Disables offscreen rendering.
+ textView.SetMarkupProcessingEnabled( true ); // Enables markup processing.
Stage::GetCurrent().Add( textView );
// Avoids the frame buffer texture to throw an exception.
application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
- TextView view = TextView::New( "Hel<font color='green'>lo world!</font> This <font color='green'>is</font> a sna<font color='green'>psho</font>t test." );
+ TextView view = TextView::New();
+ view.SetMarkupProcessingEnabled( true ); // Enables markup processing.
+ view.SetText( "Hel<font color='green'>lo world!</font> This <font color='green'>is</font> a sna<font color='green'>psho</font>t test." );
Stage::GetCurrent().Add( view );
DALI_TEST_CHECK( Toolkit::TextView::Justified == view.GetLineJustification() );
//Test fade boundary property
- unsigned int testValue = 23;
- PixelSize leftFadeBoundary(testValue);
- view.SetProperty(view.GetPropertyIndex(PROPERTY_FADE_BOUNDARY_LEFT), testValue);
- DALI_TEST_CHECK( leftFadeBoundary == view.GetFadeBoundary().mLeft );
-
- testValue = 26;
- PixelSize rightFadeBoundary(testValue);
- view.SetProperty(view.GetPropertyIndex(PROPERTY_FADE_BOUNDARY_RIGHT), testValue);
- DALI_TEST_CHECK( rightFadeBoundary == view.GetFadeBoundary().mRight );
-
- testValue = 2;
- PixelSize topFadeBoundary(testValue);
- view.SetProperty(view.GetPropertyIndex(PROPERTY_FADE_BOUNDARY_TOP), testValue);
- DALI_TEST_CHECK( topFadeBoundary == view.GetFadeBoundary().mTop );
-
- testValue = 11;
- PixelSize bottomFadeBoundary(testValue);
- view.SetProperty(view.GetPropertyIndex(PROPERTY_FADE_BOUNDARY_BOTTOM), testValue);
- DALI_TEST_CHECK( bottomFadeBoundary == view.GetFadeBoundary().mBottom );
+ const Vector4 testValue( 23.f, 26.f, 2.f, 11.f );
+
+ view.SetProperty(view.GetPropertyIndex(PROPERTY_FADE_BOUNDARY), testValue);
+ DALI_TEST_CHECK( testValue.x == view.GetFadeBoundary().mLeft );
+ DALI_TEST_CHECK( testValue.y == view.GetFadeBoundary().mRight );
+ DALI_TEST_CHECK( testValue.z == view.GetFadeBoundary().mTop );
+ DALI_TEST_CHECK( testValue.w == view.GetFadeBoundary().mBottom );
//Test Line height offset property
float testOffsetValue = 14.04f;
tet_infoline("UtcDaliTextViewUnderlineText: ");
ToolkitTestApplication application;
- TextView textView = TextView::New( "<u><font size='10'>gg<font size='14'>gg<font size='18'>gg<font size='22'>gg</font>gg</font>gg</font>gg</font></u>" );
+ TextView textView = TextView::New();
textView.SetSnapshotModeEnabled( false );
+ textView.SetMarkupProcessingEnabled( true );
+ textView.SetText( "<u><font size='10'>gg<font size='14'>gg<font size='18'>gg<font size='22'>gg</font>gg</font>gg</font>gg</font></u>" );
textView.SetSize( 150.f, 100.f );