DALI_TEST_EQUALS( label.GetProperty<float>( TextLabel::Property::PIXEL_SIZE ), 20.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
// Check the ellipsis property
- DALI_TEST_CHECK( !label.GetProperty<bool>( TextLabel::Property::ELLIPSIS ) );
- label.SetProperty( TextLabel::Property::ELLIPSIS, true );
DALI_TEST_CHECK( label.GetProperty<bool>( TextLabel::Property::ELLIPSIS ) );
+ label.SetProperty( TextLabel::Property::ELLIPSIS, false );
+ DALI_TEST_CHECK( !label.GetProperty<bool>( TextLabel::Property::ELLIPSIS ) );
// Check the layout direction property
label.SetProperty( Actor::Property::LAYOUT_DIRECTION, LayoutDirection::RIGHT_TO_LEFT );