#include <iostream>
#include <stdlib.h>
+#include <unistd.h>
+
#include <dali-toolkit-test-suite-utils.h>
#include <dali-toolkit/dali-toolkit.h>
const char* const PROPERTY_NAME_OUTLINE = "outline";
const int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::Text::DEFAULT_RENDERING_BACKEND;
+const std::string DEFAULT_FONT_DIR( "/resources/fonts" );
+const unsigned int EMOJI_FONT_SIZE = 3840u; // 60 * 64
bool DaliTestCheckMaps( const Property::Map& fontStyleMapGet, const Property::Map& fontStyleMapSet )
{
// The underline color is changed as well.
DALI_TEST_EQUALS( label.GetProperty<Vector4>( TextLabel::Property::UNDERLINE_COLOR ), Color::BLUE, TEST_LOCATION );
- DALI_TEST_EQUALS( label.GetProperty<std::string>( TextLabel::Property::UNDERLINE ), std::string("{\"enable\":\"false\",\"color\":\"blue\",\"height\":\"0\"}"), TEST_LOCATION );
+ Property::Map underlineMapSet;
+ Property::Map underlineMapGet;
+
+ underlineMapSet.Insert( "enable", "false" );
+ underlineMapSet.Insert( "color", "blue" );
+ underlineMapSet.Insert( "height", "0" );
+
+ underlineMapGet = label.GetProperty<Property::Map>( TextLabel::Property::UNDERLINE );
+ DALI_TEST_EQUALS( underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION );
+ DALI_TEST_EQUALS( DaliTestCheckMaps( underlineMapGet, underlineMapSet ), true, TEST_LOCATION );
// Check that shadow parameters can be correctly set
label.SetProperty( TextLabel::Property::SHADOW_OFFSET, Vector2( 3.0f, 3.0f ) );
DALI_TEST_EQUALS( label.GetProperty<float>( TextLabel::Property::LINE_SPACING ), 10.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
// Check the underline property
- label.SetProperty( TextLabel::Property::UNDERLINE, "{\"enable\":\"true\",\"color\":\"red\",\"height\":\"1\"}" );
- DALI_TEST_EQUALS( label.GetProperty<std::string>( TextLabel::Property::UNDERLINE ), std::string("{\"enable\":\"true\",\"color\":\"red\",\"height\":\"1\"}"), TEST_LOCATION );
- label.SetProperty( TextLabel::Property::UNDERLINE, "" );
- DALI_TEST_EQUALS( label.GetProperty<std::string>( TextLabel::Property::UNDERLINE ), std::string("{\"enable\":\"false\",\"color\":\"red\",\"height\":\"1\"}"), TEST_LOCATION );
+ underlineMapSet.Clear();
+ underlineMapSet.Insert( "enable", "true" );
+ underlineMapSet.Insert( "color", "red" );
+ underlineMapSet.Insert( "height", "1" );
+
+ label.SetProperty( TextLabel::Property::UNDERLINE, underlineMapSet );
+
+ underlineMapGet = label.GetProperty<Property::Map>( TextLabel::Property::UNDERLINE );
+ DALI_TEST_EQUALS( underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION );
+ DALI_TEST_EQUALS( DaliTestCheckMaps( underlineMapGet, underlineMapSet ), true, TEST_LOCATION );
+
+ underlineMapSet.Clear();
+
+ Property::Map underlineDisabledMapGet;
+ underlineDisabledMapGet.Insert( "enable", "false" );
+ underlineDisabledMapGet.Insert( "color", "red" );
+ underlineDisabledMapGet.Insert( "height", "1" );
+
+ label.SetProperty( TextLabel::Property::UNDERLINE, underlineMapSet );
+ underlineMapGet = label.GetProperty<Property::Map>( TextLabel::Property::UNDERLINE );
+ DALI_TEST_EQUALS( underlineMapGet.Count(), underlineDisabledMapGet.Count(), TEST_LOCATION );
+ DALI_TEST_EQUALS( DaliTestCheckMaps( underlineMapGet, underlineDisabledMapGet ), true, TEST_LOCATION );
// Check the shadow property
- label.SetProperty( TextLabel::Property::SHADOW, "{\"color\":\"green\",\"offset\":\"2 2\"}" );
- DALI_TEST_EQUALS( label.GetProperty<std::string>( TextLabel::Property::SHADOW ), std::string("{\"color\":\"green\",\"offset\":\"2 2\"}"), TEST_LOCATION );
- label.SetProperty( TextLabel::Property::SHADOW, "" );
- DALI_TEST_EQUALS( label.GetProperty<std::string>( TextLabel::Property::SHADOW ), std::string("{\"color\":\"green\",\"offset\":\"0 0\"}"), TEST_LOCATION );
+ Property::Map shadowMapSet;
+ Property::Map shadowMapGet;
+
+ shadowMapSet.Insert( "color", "green" );
+ shadowMapSet.Insert( "offset", "2 2" );
+
+ label.SetProperty( TextLabel::Property::SHADOW, shadowMapSet );
+
+ shadowMapGet = label.GetProperty<Property::Map>( TextLabel::Property::SHADOW );
+ DALI_TEST_EQUALS( shadowMapGet.Count(), shadowMapSet.Count(), TEST_LOCATION );
+ DALI_TEST_EQUALS( DaliTestCheckMaps( shadowMapGet, shadowMapSet ), true, TEST_LOCATION );
+
+ shadowMapSet.Clear();
+ Property::Map shadowDisabledMapGet;
+ shadowDisabledMapGet.Insert( "color", "green" );
+ shadowDisabledMapGet.Insert( "offset", "0 0" );
+
+ label.SetProperty( TextLabel::Property::SHADOW, shadowMapSet );
+
+ shadowMapGet = label.GetProperty<Property::Map>( TextLabel::Property::SHADOW );
+ DALI_TEST_EQUALS( shadowMapGet.Count(), shadowDisabledMapGet.Count(), TEST_LOCATION );
+ DALI_TEST_EQUALS( DaliTestCheckMaps( shadowMapGet, shadowDisabledMapGet ), true, TEST_LOCATION );
// Check the emboss property
label.SetProperty( TextLabel::Property::EMBOSS, "Emboss properties" );
tet_result(TET_FAIL);
}
+ try
+ {
+ // Render some text with the shared atlas backend
+ label.SetProperty( TextLabel::Property::RENDERING_BACKEND, Text::RENDERING_VECTOR_BASED );
+ application.SendNotification();
+ application.Render();
+ }
+ catch( ... )
+ {
+ tet_result(TET_FAIL);
+ }
END_TEST;
}
END_TEST;
}
-int UtcDaliToolkitTextLabelVectorBasedP(void)
+int UtcDaliToolkitTextLabelEmojisP(void)
{
ToolkitTestApplication application;
- tet_infoline(" UtcDaliToolkitTextLabelVectorBasedP");
-
- TestGlAbstraction& glAbstraction = application.GetGlAbstraction();
- glAbstraction.EnableTextureCallTrace( true );
-
+ tet_infoline(" UtcDaliToolkitTextLabelLanguagesP");
TextLabel label = TextLabel::New();
- label.SetParentOrigin( ParentOrigin::CENTER );
- label.SetSize( Stage::GetCurrent().GetSize() );
- label.SetProperty( TextLabel::Property::TEXT, "Hello World" );
- label.SetProperty( TextLabel::Property::POINT_SIZE, 10.0f );
- label.SetProperty( TextLabel::Property::RENDERING_BACKEND, Toolkit::Text::RENDERING_VECTOR_BASED );
+ DALI_TEST_CHECK( label );
+
Stage::GetCurrent().Add( label );
- application.SendNotification();
- application.Render();
+ TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get();
- // Test that the vector data is uploaded to atlas
- DALI_TEST_CHECK( glAbstraction.GetTextureTrace().FindMethod("TexSubImage2D") );
- glAbstraction.GetTextureTrace().Reset();
+ char* pathNamePtr = get_current_dir_name();
+ const std::string pathName( pathNamePtr );
+ free( pathNamePtr );
- // Add another label with the same text in a different point-size
- TextLabel label2 = TextLabel::New();
- label2.SetProperty( TextLabel::Property::TEXT, "Hello World" );
- label2.SetProperty( TextLabel::Property::POINT_SIZE, 13.0f );
- label2.SetProperty( TextLabel::Property::RENDERING_BACKEND, Toolkit::Text::RENDERING_VECTOR_BASED );
- Stage::GetCurrent().Add( label2 );
+ TextAbstraction::FontDescription fontDescription;
+ fontDescription.path = pathName + DEFAULT_FONT_DIR + "/tizen/BreezeColorEmoji.ttf";
+ fontDescription.family = "BreezeColorEmoji";
+ fontDescription.width = TextAbstraction::FontWidth::NONE;
+ fontDescription.weight = TextAbstraction::FontWeight::NORMAL;
+ fontDescription.slant = TextAbstraction::FontSlant::NONE;
+
+ fontClient.GetFontId( fontDescription, EMOJI_FONT_SIZE );
+
+ const std::string emojis = "<font family='BreezeColorEmoji' size='60'>\xF0\x9F\x98\x81 \xF0\x9F\x98\x82 \xF0\x9F\x98\x83 \xF0\x9F\x98\x84</font>";
+ label.SetProperty( TextLabel::Property::ENABLE_MARKUP, true );
+ label.SetProperty( TextLabel::Property::TEXT, emojis );
application.SendNotification();
application.Render();
- // Test that no additional vector data was uploaded to atlas
- // i.e. the same vector data can be used to render any point-size
- DALI_TEST_CHECK( ! glAbstraction.GetTextureTrace().FindMethod("TexSubImage2D") );
-
END_TEST;
}
END_TEST;
}
+int UtcDaliToolkitTextlabelScrollingInterruptedP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliToolkitTextlabelScrollingInterruptedP");
+ TextLabel label = TextLabel::New("Some text to scroll");
+ DALI_TEST_CHECK( label );
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ Stage::GetCurrent().Add( label );
+ label.SetSize( 360.0f, 20.f );
+ // Turn on all the effects
+ label.SetProperty( TextLabel::Property::MULTI_LINE, false );
+ label.SetProperty( TextLabel::Property::AUTO_SCROLL_GAP, 50.0f );
+ label.SetProperty( TextLabel::Property::AUTO_SCROLL_LOOP_COUNT, 3 );
+ label.SetProperty( TextLabel::Property::AUTO_SCROLL_SPEED, 80.0f );
+
+ // Render the text.
+ application.SendNotification();
+ application.Render();
+
+ unsigned int actorCount1 = label.GetChildCount();
+ tet_printf("Initial actor count is(%d)\n", actorCount1 );
+
+ try
+ {
+ // Render some text with the shared atlas backend
+ label.SetProperty( TextLabel::Property::ENABLE_AUTO_SCROLL, true );
+ application.SendNotification();
+ application.Render(2000);
+
+ unsigned int actorCount1 = label.GetChildCount();
+ tet_printf("Actor count after scrolling is(%d)\n", actorCount1 );
+
+ label.SetProperty( TextLabel::Property::TEXT_COLOR, Color::RED );
+
+ // Render the text.
+ application.SendNotification();
+ application.Render();
+
+ unsigned int actorCount2 = label.GetChildCount();
+ tet_printf("After changing color the actor count is(%d)\n", actorCount2 );
+
+ DALI_TEST_EQUALS( actorCount1, actorCount2, TEST_LOCATION );
+
+ }
+ catch( ... )
+ {
+ tet_result(TET_FAIL);
+ }
+
+ END_TEST;
+}
+
int UtcDaliToolkitTextlabelScrollingN(void)
{
ToolkitTestApplication application;