label.SetProperty( Actor::Property::LAYOUT_DIRECTION, LayoutDirection::RIGHT_TO_LEFT );
DALI_TEST_EQUALS( label.GetProperty< int >( Actor::Property::LAYOUT_DIRECTION ), static_cast< int >( LayoutDirection::RIGHT_TO_LEFT ), TEST_LOCATION );
+ // Check the line size property
+ DALI_TEST_EQUALS( label.GetProperty<float>( DevelTextLabel::Property::MIN_LINE_SIZE ), 0.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ label.SetProperty( DevelTextLabel::Property::MIN_LINE_SIZE, 50.f );
+ DALI_TEST_EQUALS( label.GetProperty<float>( DevelTextLabel::Property::MIN_LINE_SIZE ), 50.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
application.SendNotification();
application.Render();