+}
+
+//Handle Emoji clustering for cursor handling
+int utcDaliTextFieldClusteredEmojiDeletionBackSpaceKey(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextFieldClusteredEmojiDeletionBackSpaceKey ");
+ TextField textField = TextField::New();
+ DALI_TEST_CHECK(textField);
+
+ application.GetScene().Add(textField);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ textField.SetProperty(TextField::Property::TEXT, "ABC👨‍👩‍👧‍👦XY");
+ textField.SetProperty(Dali::Toolkit::TextField::Property::ENABLE_MARKUP, true);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Set currsor
+ textField.SetProperty(DevelTextField::Property::PRIMARY_CURSOR_POSITION, 10);
+ application.SendNotification();
+ application.Render();
+
+ // Set focus and remove Emoji
+ textField.SetKeyInputFocus();
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ //Check the changed text and cursor position
+ DALI_TEST_EQUALS(textField.GetProperty(TextField::Property::TEXT).Get<std::string>(), "ABCXY", TEST_LOCATION);
+ DALI_TEST_EQUALS(textField.GetProperty(DevelTextField::Property::PRIMARY_CURSOR_POSITION).Get<int>(), 3, TEST_LOCATION);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int utcDaliTextFieldClusteredEmojiDeletionDeleteKey(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextFieldClusteredEmojiDeletionDeleteKey ");
+ TextField textField = TextField::New();
+ DALI_TEST_CHECK(textField);
+
+ application.GetScene().Add(textField);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ textField.SetProperty(TextField::Property::TEXT, "ABC👨‍👩‍👧‍👦XY");
+ textField.SetProperty(Dali::Toolkit::TextField::Property::ENABLE_MARKUP, true);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Set currsor
+ textField.SetProperty(DevelTextField::Property::PRIMARY_CURSOR_POSITION, 3);
+ application.SendNotification();
+ application.Render();
+
+ // Set focus and remove Emoji
+ textField.SetKeyInputFocus();
+ application.ProcessEvent(GenerateKey("", "", "", Dali::DevelKey::DALI_KEY_DELETE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ //Check the changed text and cursor position
+ DALI_TEST_EQUALS(textField.GetProperty(TextField::Property::TEXT).Get<std::string>(), "ABCXY", TEST_LOCATION);
+ DALI_TEST_EQUALS(textField.GetProperty(DevelTextField::Property::PRIMARY_CURSOR_POSITION).Get<int>(), 3, TEST_LOCATION);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int utcDaliTextFieldPanGesturePropagation(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextFieldPanGesturePropagation");
+
+ Actor actor = Actor::New();
+ actor.SetProperty(Actor::Property::SIZE, Vector2(100.0f, 100.0f));
+ actor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ application.GetScene().Add(actor);
+
+ TextField field = TextField::New();
+ DALI_TEST_CHECK(field);
+
+ field.SetProperty(TextField::Property::TEXT, "This is a long text for the size of the text-field.");
+ field.SetProperty(TextField::Property::POINT_SIZE, 10.f);
+
+ field.SetProperty(Actor::Property::SIZE, Vector2(50.f, 100.f));
+ field.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ field.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+
+ actor.Add(field);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ SignalData data;
+ GestureReceivedFunctor functor(data);
+
+ PanGestureDetector detector = PanGestureDetector::New();
+ detector.Attach(actor);
+ detector.DetectedSignal().Connect(&application, functor);
+
+ // Tap first to get the focus.
+ TestGenerateTap(application, 3.0f, 25.0f, 100);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Pan the text field
+ uint32_t time = 100;
+ TestStartPan(application, Vector2(40.0f, 50.0f), Vector2(40.0f, 50.0f), time);
+ TestMovePan(application, Vector2(10.0f, 50.0f), time);
+ TestEndPan(application, Vector2(40.0f, 50.0f), time);
+ application.SendNotification();
+ application.Render();
+
+ // The text scrolls because there is text that is scrolling.
+ DALI_TEST_EQUALS(false, data.functorCalled, TEST_LOCATION);
+ data.Reset();
+
+ // Set the size large enough to prevent scrolling.
+ field.SetProperty(Actor::Property::SIZE, Vector2(700.f, 100.f));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ time = 200;
+ TestStartPan(application, Vector2(40.0f, 50.0f), Vector2(40.0f, 50.0f), time);
+ TestMovePan(application, Vector2(10.0f, 50.0f), time);
+ TestEndPan(application, Vector2(40.0f, 50.0f), time);
+
+ // Because scrolling is not possible, the pan gesture is propagated.
+ DALI_TEST_EQUALS(true, data.functorCalled, TEST_LOCATION);
+ data.Reset();
+
+
+ END_TEST;
+}