Property::Map placeholderPixelSizeMapGet;
Property::Map placeholderFontstyleMap;
placeholderPixelSizeMapSet["placeholderText"] = "Setting Placeholder Text";
+ placeholderPixelSizeMapSet["placeholderTextFocused"] = "Setting Placeholder Text Focused";
placeholderPixelSizeMapSet["placeholderColor"] = Color::BLUE;
placeholderPixelSizeMapSet["placeholderFontFamily"] = "Arial";
placeholderPixelSizeMapSet["placeholderPixelSize"] = 15.0f;
Property::Map placeholderMapSet;
Property::Map placeholderMapGet;
placeholderMapSet["placeholderText"] = "Setting Placeholder Text";
+ placeholderMapSet["placeholderTextFocused"] = "Setting Placeholder Text Focused";
placeholderMapSet["placeholderColor"] = Color::RED;
placeholderMapSet["placeholderFontFamily"] = "Arial";
placeholderMapSet["placeholderPointSize"] = 12.0f;
END_TEST;
}
+
+int utcDaliTextFieldSizeUpdate(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("utcDaliTextFieldSizeUpdate");
+
+ // Checks some special keys when the text is selected.
+ TextField field = TextField::New();
+ DALI_TEST_CHECK( field );
+ Stage::GetCurrent().Add( field );
+
+ float previousHeight = 0.0f;
+ float currentHeight = 0.0f;
+ const float fieldWidth = 1920.0f;
+
+
+ // "ㅁ" is bigger then "ኢ"
+ field.SetSize( Vector2( fieldWidth ,10.0f ) );
+ field.SetResizePolicy( ResizePolicy::FIXED , Dimension::WIDTH );
+ field.SetResizePolicy( ResizePolicy::DIMENSION_DEPENDENCY , Dimension::HEIGHT );
+
+ field.SetProperty( TextField::Property::TEXT, "ኢ");
+ field.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ field.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+
+ field.SetKeyboardFocusable(true);
+ KeyboardFocusManager::Get().SetCurrentFocusActor( field );
+
+ application.SendNotification();
+ application.Render();
+
+ previousHeight = field.GetHeightForWidth( fieldWidth );
+ DALI_TEST_EQUALS( previousHeight, field.GetProperty<float>( Actor::Property::SIZE_HEIGHT ) , TEST_LOCATION );
+
+ // Add another script characters ( glyph height is defferent )
+ application.ProcessEvent( GenerateKey( "ㅁ", "ㅁ", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+ application.ProcessEvent( GenerateKey( "ㅁ", "ㅁ", KEY_A_CODE, 0, 0, Integration::KeyEvent::Up, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+
+ application.SendNotification();
+ application.Render();
+
+ currentHeight = field.GetHeightForWidth( fieldWidth );
+ DALI_TEST_EQUALS( currentHeight, field.GetProperty<float>( Actor::Property::SIZE_HEIGHT ), TEST_LOCATION );
+ DALI_TEST_EQUALS( (previousHeight < currentHeight), true , TEST_LOCATION );
+
+ END_TEST;
+}