const char* const PROPERTY_NAME_SELECTION_HIGHLIGHT_COLOR = "selectionHighlightColor";
const char* const PROPERTY_NAME_DECORATION_BOUNDING_BOX = "decorationBoundingBox";
const char* const PROPERTY_NAME_INPUT_METHOD_SETTINGS = "inputMethodSettings";
+const char* const PROPERTY_NAME_INPUT_COLOR = "inputColor";
+const char* const PROPERTY_NAME_ENABLE_MARKUP = "enableMarkup";
+const char* const PROPERTY_NAME_INPUT_FONT_FAMILY = "inputFontFamily";
+const char* const PROPERTY_NAME_INPUT_FONT_STYLE = "inputFontStyle";
+const char* const PROPERTY_NAME_INPUT_POINT_SIZE = "inputPointSize";
const int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::Text::DEFAULT_RENDERING_BACKEND;
DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_SELECTION_HIGHLIGHT_COLOR ) == TextField::Property::SELECTION_HIGHLIGHT_COLOR );
DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_DECORATION_BOUNDING_BOX ) == TextField::Property::DECORATION_BOUNDING_BOX );
DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_INPUT_METHOD_SETTINGS ) == TextField::Property::INPUT_METHOD_SETTINGS );
+ DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_INPUT_COLOR ) == TextField::Property::INPUT_COLOR );
+ DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_ENABLE_MARKUP ) == TextField::Property::ENABLE_MARKUP );
+ DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_INPUT_FONT_FAMILY ) == TextField::Property::INPUT_FONT_FAMILY );
+ DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_INPUT_FONT_STYLE ) == TextField::Property::INPUT_FONT_STYLE );
+ DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_INPUT_POINT_SIZE ) == TextField::Property::INPUT_POINT_SIZE );
END_TEST;
}
field.SetProperty( TextField::Property::DECORATION_BOUNDING_BOX, Rect<int>( 0, 0, 1, 1 ) );
DALI_TEST_EQUALS( field.GetProperty<Rect <int > >( TextField::Property::DECORATION_BOUNDING_BOX ), Rect<int>( 0, 0, 1, 1 ), TEST_LOCATION );
+ // Check input color property.
+ field.SetProperty( TextField::Property::INPUT_COLOR, Color::YELLOW );
+ DALI_TEST_EQUALS( field.GetProperty<Vector4>( TextField::Property::INPUT_COLOR ), Color::YELLOW, TEST_LOCATION );
+
+ // Check the enable markup property.
+ DALI_TEST_CHECK( !field.GetProperty<bool>( TextField::Property::ENABLE_MARKUP ) );
+ field.SetProperty( TextField::Property::ENABLE_MARKUP, true );
+ DALI_TEST_CHECK( field.GetProperty<bool>( TextField::Property::ENABLE_MARKUP ) );
+
+ // Check input font properties.
+ field.SetProperty( TextField::Property::INPUT_FONT_FAMILY, "Setting input font family" );
+ DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::INPUT_FONT_FAMILY ), "Setting input font family", TEST_LOCATION );
+ field.SetProperty( TextField::Property::INPUT_FONT_STYLE, "Setting input font style" );
+ DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::INPUT_FONT_STYLE ), "Setting input font style", TEST_LOCATION );
+ field.SetProperty( TextField::Property::INPUT_POINT_SIZE, 12.f );
+ DALI_TEST_EQUALS( field.GetProperty<float>( TextField::Property::INPUT_POINT_SIZE ), 12.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
END_TEST;
}
DALI_TEST_EQUALS( offscreenRoot.GetChildCount(), 1u, TEST_LOCATION ); // The camera actor.
Actor offscreenImage = field.GetChildAt( 2u );
- ImageActor imageActor = ImageActor::DownCast( offscreenImage );
- DALI_TEST_CHECK( imageActor );
+ DALI_TEST_CHECK( offscreenImage );
// Create a tap event to touch the text field.
application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 150.0f, 25.0f ) ) );
DALI_TEST_EQUALS( layer.GetChildCount(), 1u, TEST_LOCATION ); // The cursor.
DALI_TEST_EQUALS( offscreenRoot.GetChildCount(), 2u, TEST_LOCATION ); // The camera actor and the renderer
- ImageActor cursor = ImageActor::DownCast( layer.GetChildAt( 0u ) );
+ Control cursor = Control::DownCast( layer.GetChildAt( 0u ) );
DALI_TEST_CHECK( cursor );
CameraActor camera = CameraActor::DownCast( offscreenRoot.GetChildAt( 0u ) );