application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
// Create a tap event to touch the text field.
- TestGenerateTap(application, 30.0f, 25.0f);
+ TestGenerateTap(application, 30.0f, 25.0f, 100);
application.SendNotification();
application.Render();
gAnchorClickedCallBackCalled = false;
// Create a tap event to touch the text field.
- TestGenerateTap(application, 30.0f, 25.0f);
+ TestGenerateTap(application, 30.0f, 25.0f, 700);
application.SendNotification();
field.SetKeyInputFocus();
gAnchorClickedCallBackCalled = false;
// Create a tap event to touch the text field.
- TestGenerateTap(application, 30.0f, 25.0f);
+ TestGenerateTap(application, 30.0f, 25.0f, 1300);
application.SendNotification();
field.SetKeyInputFocus();
gAnchorClickedCallBackCalled = false;
// Create a tap event to touch the text field.
- TestGenerateTap(application, 30.0f, 25.0f);
+ TestGenerateTap(application, 30.0f, 25.0f, 1900);
application.SendNotification();
field.SetKeyInputFocus();
gAnchorClickedCallBackCalled = false;
// Create a tap event to touch the text field.
- TestGenerateTap(application, 30.0f, 25.0f);
+ TestGenerateTap(application, 30.0f, 25.0f, 2500);
application.SendNotification();
field.SetKeyInputFocus();
gAnchorClickedCallBackCalled = false;
// Create a tap event to touch the text field.
- TestGenerateTap(application, 30.0f, 25.0f);
+ TestGenerateTap(application, 30.0f, 25.0f, 3100);
application.SendNotification();
application.Render();
gAnchorClickedCallBackCalled = false;
// Create a tap event to touch the text field.
- TestGenerateTap(application, 30.0f, 25.0f);
+ TestGenerateTap(application, 30.0f, 25.0f, 3700);
application.SendNotification();
application.Render();
gAnchorClickedCallBackCalled = false;
// Create a tap event to touch the text field.
- TestGenerateTap(application, 30.0f, 25.0f);
+ TestGenerateTap(application, 30.0f, 25.0f, 4300);
application.SendNotification();
application.Render();
gAnchorClickedCallBackCalled = false;
// Create a tap event to touch the text field.
- TestGenerateTap(application, 30.0f, 25.0f);
+ TestGenerateTap(application, 30.0f, 25.0f, 4900);
application.SendNotification();
application.Render();
gAnchorClickedCallBackCalled = false;
// Create a tap event to touch the text field.
- TestGenerateTap(application, 30.0f, 25.0f);
+ TestGenerateTap(application, 30.0f, 25.0f, 5500);
application.SendNotification();
application.Render();
DALI_TEST_CHECK( !inputStyleChangedSignal );
// Create a tap event to touch the text field.
- TestGenerateTap( application, 63.0f, 25.0f, 300 );
+ TestGenerateTap( application, 63.0f, 25.0f, 700 );
// Render and notify
application.SendNotification();
application.SendNotification();
application.Render();
- // The default value of MATCH_SYSTEM_LANGUAGE_DIRECTION is 'false'.
- DALI_TEST_EQUALS( field.GetProperty<bool>( DevelTextField::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION ), false, TEST_LOCATION );
+ // The default value of MATCH_SYSTEM_LANGUAGE_DIRECTION is 'true'.
+ DALI_TEST_EQUALS( field.GetProperty<bool>( DevelTextField::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION ), true, TEST_LOCATION );
// Check the match system language direction property
- field.SetProperty( DevelTextField::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION, true );
- DALI_TEST_EQUALS( field.GetProperty<bool>( DevelTextField::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION ), true, TEST_LOCATION );
+ field.SetProperty( DevelTextField::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION, false );
+ DALI_TEST_EQUALS( field.GetProperty<bool>( DevelTextField::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION ), false, TEST_LOCATION );
application.SendNotification();
application.Render();