const char* const PROPERTY_NAME_DECORATION_BOUNDING_BOX = "decoration-bounding-box";
const char* const PROPERTY_NAME_INPUT_METHOD_SETTINGS = "input-method-settings";
-const unsigned int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::Text::DEFAULT_RENDERING_BACKEND;
+const int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::Text::DEFAULT_RENDERING_BACKEND;
const Vector4 PLACEHOLDER_TEXT_COLOR( 0.8f, 0.8f, 0.8f, 0.8f );
const Dali::Vector4 LIGHT_BLUE( 0.75f, 0.96f, 1.f, 1.f ); // The text highlight color.
DALI_TEST_CHECK( field );
// Check defaults.
- DALI_TEST_EQUALS( field.GetProperty<unsigned int>( TextField::Property::RENDERING_BACKEND ), DEFAULT_RENDERING_BACKEND, TEST_LOCATION );
+ DALI_TEST_EQUALS( field.GetProperty<int>( TextField::Property::RENDERING_BACKEND ), DEFAULT_RENDERING_BACKEND, TEST_LOCATION );
DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::TEXT ), std::string(""), TEST_LOCATION );
DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::PLACEHOLDER_TEXT ), std::string(""), TEST_LOCATION );
DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::PLACEHOLDER_TEXT_FOCUSED ), std::string(""), TEST_LOCATION );
// Check the render backend property.
field.SetProperty( TextField::Property::RENDERING_BACKEND, Text::RENDERING_SHARED_ATLAS );
- DALI_TEST_EQUALS( field.GetProperty<unsigned int>( TextField::Property::RENDERING_BACKEND ), Text::RENDERING_SHARED_ATLAS, TEST_LOCATION );
+ DALI_TEST_EQUALS( field.GetProperty<int>( TextField::Property::RENDERING_BACKEND ), Text::RENDERING_SHARED_ATLAS, TEST_LOCATION );
// Check text property.
field.SetProperty( TextField::Property::TEXT, "Setting Text" );