Modifed mesh-renderer to use new texture API
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-TextField.cpp
index b0e4269..1bcbe2b 100644 (file)
@@ -22,7 +22,6 @@
 #include <dali/integration-api/events/tap-gesture-event.h>
 #include <dali-toolkit-test-suite-utils.h>
 #include <dali-toolkit/dali-toolkit.h>
-#include <dali-toolkit/devel-api/styling/style-manager.h>
 
 using namespace Dali;
 using namespace Toolkit;
@@ -74,6 +73,20 @@ const char* const PROPERTY_NAME_SELECTION_HANDLE_MARKER_IMAGE_RIGHT  = "selectio
 const char* const PROPERTY_NAME_SELECTION_HIGHLIGHT_COLOR            = "selectionHighlightColor";
 const char* const PROPERTY_NAME_DECORATION_BOUNDING_BOX              = "decorationBoundingBox";
 const char* const PROPERTY_NAME_INPUT_METHOD_SETTINGS                = "inputMethodSettings";
+const char* const PROPERTY_NAME_INPUT_COLOR                          = "inputColor";
+const char* const PROPERTY_NAME_ENABLE_MARKUP                        = "enableMarkup";
+const char* const PROPERTY_NAME_INPUT_FONT_FAMILY                    = "inputFontFamily";
+const char* const PROPERTY_NAME_INPUT_FONT_STYLE                     = "inputFontStyle";
+const char* const PROPERTY_NAME_INPUT_POINT_SIZE                     = "inputPointSize";
+
+const char* const PROPERTY_NAME_UNDERLINE                            = "underline";
+const char* const PROPERTY_NAME_INPUT_UNDERLINE                      = "inputUnderline";
+const char* const PROPERTY_NAME_SHADOW                               = "shadow";
+const char* const PROPERTY_NAME_INPUT_SHADOW                         = "inputShadow";
+const char* const PROPERTY_NAME_EMBOSS                               = "emboss";
+const char* const PROPERTY_NAME_INPUT_EMBOSS                         = "inputEmboss";
+const char* const PROPERTY_NAME_OUTLINE                              = "outline";
+const char* const PROPERTY_NAME_INPUT_OUTLINE                        = "inputOutline";
 
 const int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::Text::DEFAULT_RENDERING_BACKEND;
 
@@ -262,6 +275,20 @@ int UtcDaliTextFieldGetPropertyP(void)
   DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_SELECTION_HIGHLIGHT_COLOR ) == TextField::Property::SELECTION_HIGHLIGHT_COLOR );
   DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_DECORATION_BOUNDING_BOX ) == TextField::Property::DECORATION_BOUNDING_BOX );
   DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_INPUT_METHOD_SETTINGS ) == TextField::Property::INPUT_METHOD_SETTINGS );
+  DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_INPUT_COLOR ) == TextField::Property::INPUT_COLOR );
+  DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_ENABLE_MARKUP ) == TextField::Property::ENABLE_MARKUP );
+  DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_INPUT_FONT_FAMILY ) == TextField::Property::INPUT_FONT_FAMILY );
+  DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_INPUT_FONT_STYLE ) == TextField::Property::INPUT_FONT_STYLE );
+  DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_INPUT_POINT_SIZE ) == TextField::Property::INPUT_POINT_SIZE );
+  DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_UNDERLINE ) == TextField::Property::UNDERLINE );
+  DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_INPUT_UNDERLINE ) == TextField::Property::INPUT_UNDERLINE );
+  DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_SHADOW ) == TextField::Property::SHADOW );
+  DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_INPUT_SHADOW ) == TextField::Property::INPUT_SHADOW );
+  DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_EMBOSS ) == TextField::Property::EMBOSS );
+  DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_INPUT_EMBOSS ) == TextField::Property::INPUT_EMBOSS );
+  DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_OUTLINE ) == TextField::Property::OUTLINE );
+  DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_INPUT_OUTLINE ) == TextField::Property::INPUT_OUTLINE );
+
   END_TEST;
 }
 
@@ -389,6 +416,55 @@ int UtcDaliTextFieldSetPropertyP(void)
   field.SetProperty( TextField::Property::DECORATION_BOUNDING_BOX, Rect<int>( 0, 0, 1, 1 ) );
   DALI_TEST_EQUALS( field.GetProperty<Rect <int > >( TextField::Property::DECORATION_BOUNDING_BOX ), Rect<int>( 0, 0, 1, 1 ), TEST_LOCATION );
 
+  // Check input color property.
+  field.SetProperty( TextField::Property::INPUT_COLOR, Color::YELLOW );
+  DALI_TEST_EQUALS( field.GetProperty<Vector4>( TextField::Property::INPUT_COLOR ), Color::YELLOW, TEST_LOCATION );
+
+  // Check the enable markup property.
+  DALI_TEST_CHECK( !field.GetProperty<bool>( TextField::Property::ENABLE_MARKUP ) );
+  field.SetProperty( TextField::Property::ENABLE_MARKUP, true );
+  DALI_TEST_CHECK( field.GetProperty<bool>( TextField::Property::ENABLE_MARKUP ) );
+
+  // Check input font properties.
+  field.SetProperty( TextField::Property::INPUT_FONT_FAMILY, "Setting input font family" );
+  DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::INPUT_FONT_FAMILY ), "Setting input font family", TEST_LOCATION );
+  field.SetProperty( TextField::Property::INPUT_FONT_STYLE, "Setting input font style" );
+  DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::INPUT_FONT_STYLE ), "Setting input font style", TEST_LOCATION );
+  field.SetProperty( TextField::Property::INPUT_POINT_SIZE, 12.f );
+  DALI_TEST_EQUALS( field.GetProperty<float>( TextField::Property::INPUT_POINT_SIZE ), 12.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+  // Check the underline property
+  field.SetProperty( TextField::Property::UNDERLINE, "Underline properties" );
+  DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::UNDERLINE ), std::string("Underline properties"), TEST_LOCATION );
+
+  // Check the input underline property
+  field.SetProperty( TextField::Property::INPUT_UNDERLINE, "Underline input properties" );
+  DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::INPUT_UNDERLINE ), std::string("Underline input properties"), TEST_LOCATION );
+
+  // Check the shadow property
+  field.SetProperty( TextField::Property::SHADOW, "Shadow properties" );
+  DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::SHADOW ), std::string("Shadow properties"), TEST_LOCATION );
+
+  // Check the input shadow property
+  field.SetProperty( TextField::Property::INPUT_SHADOW, "Shadow input properties" );
+  DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::INPUT_SHADOW ), std::string("Shadow input properties"), TEST_LOCATION );
+
+  // Check the emboss property
+  field.SetProperty( TextField::Property::EMBOSS, "Emboss properties" );
+  DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::EMBOSS ), std::string("Emboss properties"), TEST_LOCATION );
+
+  // Check the input emboss property
+  field.SetProperty( TextField::Property::INPUT_EMBOSS, "Emboss input properties" );
+  DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::INPUT_EMBOSS ), std::string("Emboss input properties"), TEST_LOCATION );
+
+  // Check the outline property
+  field.SetProperty( TextField::Property::OUTLINE, "Outline properties" );
+  DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::OUTLINE ), std::string("Outline properties"), TEST_LOCATION );
+
+  // Check the input outline property
+  field.SetProperty( TextField::Property::INPUT_OUTLINE, "Outline input properties" );
+  DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::INPUT_OUTLINE ), std::string("Outline input properties"), TEST_LOCATION );
+
   END_TEST;
 }
 
@@ -398,7 +474,7 @@ int utcDaliTextFieldAtlasRenderP(void)
   ToolkitTestApplication application;
   tet_infoline(" UtcDaliToolkitTextFieldAtlasRenderP");
   StyleManager styleManager = StyleManager::Get();
-  styleManager.RequestDefaultTheme();
+  styleManager.ApplyDefaultTheme();
   TextField field = TextField::New();
   DALI_TEST_CHECK( field );
 
@@ -631,7 +707,7 @@ int utcDaliTextFieldEvent02(void)
   application.SendNotification();
   application.Render();
 
-  // Check there are the expected number of children ( active layer, offscreen root actor, and the offscreen image actor
+  // Check there are the expected number of children ( active layer, offscreen root actor, and the offscreen image view
   DALI_TEST_EQUALS( field.GetChildCount(), 3u, TEST_LOCATION );
 
   Actor layer = field.GetChildAt( 0u );
@@ -642,8 +718,7 @@ int utcDaliTextFieldEvent02(void)
   DALI_TEST_EQUALS( offscreenRoot.GetChildCount(), 1u, TEST_LOCATION ); // The camera actor.
 
   Actor offscreenImage = field.GetChildAt( 2u );
-  ImageActor imageActor = ImageActor::DownCast( offscreenImage );
-  DALI_TEST_CHECK( imageActor );
+  DALI_TEST_CHECK( offscreenImage );
 
   // Create a tap event to touch the text field.
   application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 150.0f, 25.0f ) ) );