#include <dali/integration-api/events/long-press-gesture-event.h>
#include <dali-toolkit-test-suite-utils.h>
#include <dali-toolkit/dali-toolkit.h>
+#include <dali-toolkit/devel-api/controls/text-controls/text-field-devel.h>
#include "toolkit-clipboard.h"
using namespace Dali;
const char* const PROPERTY_NAME_ENABLE_SELECTION = "enableSelection";
const char* const PROPERTY_NAME_PLACEHOLDER = "placeholder";
const char* const PROPERTY_NAME_ELLIPSIS = "ellipsis";
+const char* const PROPERTY_NAME_ENABLE_SHIFT_SELECTION = "enableShiftSelection";
const int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::Text::DEFAULT_RENDERING_BACKEND;
DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_ENABLE_SELECTION ) == TextField::Property::ENABLE_SELECTION );
DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER ) == TextField::Property::PLACEHOLDER );
DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_ELLIPSIS ) == TextField::Property::ELLIPSIS );
+ DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_ENABLE_SHIFT_SELECTION ) == DevelTextField::Property::ENABLE_SHIFT_SELECTION );
END_TEST;
}
END_TEST;
}
+
+int UtcDaliTextFieldEnableShiftSelectionProperty(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliTextFieldEnableShiftSelectionProperty");
+
+ TextField field = TextField::New();
+ DALI_TEST_CHECK( field );
+ field.SetSize( 300.f, 50.f );
+ field.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ field.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ Stage::GetCurrent().Add( field );
+
+ application.SendNotification();
+ application.Render();
+
+ // The default value of ENABLE_SHIFT_SELECTION is 'true'.
+ DALI_TEST_EQUALS( field.GetProperty<bool>( DevelTextField::Property::ENABLE_SHIFT_SELECTION ), true, TEST_LOCATION );
+
+ // Check the enable shift selection property
+ field.SetProperty( DevelTextField::Property::ENABLE_SHIFT_SELECTION, false );
+ DALI_TEST_EQUALS( field.GetProperty<bool>( DevelTextField::Property::ENABLE_SHIFT_SELECTION ), false, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}