Fix nullptr for the text geometry.
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-TextEditor.cpp
index 6e72f04..fac21a0 100644 (file)
@@ -26,6 +26,7 @@
 #include <dali/devel-api/adaptor-framework/clipboard.h>
 #include <dali/devel-api/adaptor-framework/key-devel.h>
 #include <dali/devel-api/text-abstraction/font-client.h>
+#include <dali/devel-api/events/pan-gesture-devel.h>
 #include <dali/integration-api/events/key-event-integ.h>
 #include <dali/integration-api/events/touch-event-integ.h>
 #include <dali/public-api/rendering/renderer.h>
@@ -390,6 +391,57 @@ public:
   bool& mFinishedCalled;
 };
 
+
+// Stores data that is populated in the callback and will be read by the test cases
+struct SignalData
+{
+  SignalData()
+  : functorCalled(false),
+    voidFunctorCalled(false),
+    receivedGesture()
+  {
+  }
+
+  void Reset()
+  {
+    functorCalled     = false;
+    voidFunctorCalled = false;
+
+    receivedGesture.Reset();
+
+    pannedActor.Reset();
+  }
+
+  bool       functorCalled;
+  bool       voidFunctorCalled;
+  PanGesture receivedGesture;
+  Actor      pannedActor;
+};
+
+// Functor that sets the data when called
+struct GestureReceivedFunctor
+{
+  GestureReceivedFunctor(SignalData& data)
+  : signalData(data)
+  {
+  }
+
+  void operator()(Actor actor, const PanGesture& pan)
+  {
+    signalData.functorCalled   = true;
+    signalData.receivedGesture = pan;
+    signalData.pannedActor     = actor;
+  }
+
+  void operator()()
+  {
+    signalData.voidFunctorCalled = true;
+  }
+
+  SignalData& signalData;
+};
+
+
 } // namespace
 
 int UtcDaliToolkitTextEditorConstructorP(void)
@@ -5072,6 +5124,44 @@ int utcDaliTextEditorGeometryOneGlyph(void)
   END_TEST;
 }
 
+int utcDaliTextEditorGeometryNullPtr(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline("utcDaliTextEditorGeometryNullPtr");
+
+  TextEditor editor = TextEditor::New();
+  DALI_TEST_CHECK(editor);
+
+  application.GetScene().Add(editor);
+
+  editor.SetProperty(TextEditor::Property::POINT_SIZE, 7.f);
+  editor.SetProperty(Actor::Property::SIZE, Vector2(200.f, 200.f));
+  editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+  editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+  editor.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+  editor.SetProperty(TextEditor::Property::TEXT, "");
+
+  // Avoid a crash when core load gl resources.
+  application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+  unsigned int expectedCount = 0;
+  unsigned int startIndex    = 0;
+  unsigned int endIndex      = 0;
+
+  Vector<Vector2> positionsList = DevelTextEditor::GetTextPosition(editor, startIndex, endIndex);
+  Vector<Vector2> sizeList      = DevelTextEditor::GetTextSize(editor, startIndex, endIndex);
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS(positionsList.Size(), expectedCount, TEST_LOCATION);
+  DALI_TEST_EQUALS(sizeList.Size(), expectedCount, TEST_LOCATION);
+
+  END_TEST;
+}
+
+
 int utcDaliTextEditorSelectionClearedSignal(void)
 {
   ToolkitTestApplication application;
@@ -6233,4 +6323,76 @@ int utcDaliTextEditorClusteredEmojiDeletionDeleteKey(void)
   application.Render();
 
   END_TEST;
-}
\ No newline at end of file
+}
+
+int utcDaliTextEditorPanGesturePropagation(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" utcDaliTextEditorPanGesturePropagation");
+
+  Actor actor = Actor::New();
+  actor.SetProperty(Actor::Property::SIZE, Vector2(100.0f, 100.0f));
+  actor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+  application.GetScene().Add(actor);
+
+  TextEditor editor = TextEditor::New();
+  DALI_TEST_CHECK(editor);
+
+  editor.SetProperty(TextEditor::Property::TEXT, "This is a long text for the size of the text-editor.");
+  editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+
+  editor.SetProperty(Actor::Property::SIZE, Vector2(30.f, 500.f));
+  editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+  editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+
+  actor.Add(editor);
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  SignalData             data;
+  GestureReceivedFunctor functor(data);
+
+  PanGestureDetector detector = PanGestureDetector::New();
+  detector.Attach(actor);
+  detector.DetectedSignal().Connect(&application, functor);
+
+  // Tap first to get the focus.
+  TestGenerateTap(application, 3.0f, 25.0f, 100);
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  // Pan the text editor
+  uint32_t time = 100;
+  TestStartPan(application, Vector2(10.0f, 50.0f), Vector2(10.0f, 50.0f), time);
+  TestMovePan(application, Vector2(10.0f, 30.0f), time);
+  TestEndPan(application, Vector2(10.0f, 50.0f), time);
+  application.SendNotification();
+  application.Render();
+
+  // The text scrolls because there is text that is scrolling.
+  DALI_TEST_EQUALS(false, data.functorCalled, TEST_LOCATION);
+  data.Reset();
+
+  // Set the size large enough to prevent scrolling.
+  editor.SetProperty(Actor::Property::SIZE, Vector2(500.f, 500.f));
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  time = 200;
+  TestStartPan(application, Vector2(10.0f, 50.0f), Vector2(10.0f, 50.0f), time);
+  TestMovePan(application, Vector2(10.0f, 30.0f), time);
+  TestEndPan(application, Vector2(10.0f, 50.0f), time);
+
+  // Because scrolling is not possible, the pan gesture is propagated.
+  DALI_TEST_EQUALS(true, data.functorCalled, TEST_LOCATION);
+  data.Reset();
+
+
+  END_TEST;
+}