Fixing the issue where characters were being drawn at the same location whenever...
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-TextEditor.cpp
index 574cbf9..e74ccf4 100644 (file)
@@ -102,6 +102,7 @@ const char* const PROPERTY_NAME_ENABLE_SHIFT_SELECTION               = "enableSh
 const char* const PROPERTY_NAME_ENABLE_GRAB_HANDLE                   = "enableGrabHandle";
 const char* const PROPERTY_NAME_MATCH_SYSTEM_LANGUAGE_DIRECTION      = "matchSystemLanguageDirection";
 const char* const PROPERTY_NAME_MAX_LENGTH                           = "maxLength";
+const char* const PROPERTY_NAME_FONT_SIZE_SCALE                      = "fontSizeScale";
 
 
 const Vector4 PLACEHOLDER_TEXT_COLOR( 0.8f, 0.8f, 0.8f, 0.8f );
@@ -487,6 +488,7 @@ int UtcDaliTextEditorGetPropertyP(void)
   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_LINE_COUNT) == TextEditor::Property::LINE_COUNT );
   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SELECTION ) == TextEditor::Property::ENABLE_SELECTION );
   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER ) == TextEditor::Property::PLACEHOLDER );
+  DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_FONT_SIZE_SCALE ) == DevelTextEditor::Property::FONT_SIZE_SCALE );
   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER_TEXT ) == DevelTextEditor::Property::PLACEHOLDER_TEXT );
   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER_TEXT_COLOR ) == DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR );
   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SHIFT_SELECTION ) == DevelTextEditor::Property::ENABLE_SHIFT_SELECTION );
@@ -494,6 +496,7 @@ int UtcDaliTextEditorGetPropertyP(void)
   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_MATCH_SYSTEM_LANGUAGE_DIRECTION ) == DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION );
   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_MAX_LENGTH ) == DevelTextEditor::Property::MAX_LENGTH );
 
+
   END_TEST;
 }
 
@@ -558,6 +561,10 @@ int UtcDaliTextEditorSetPropertyP(void)
   editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
   DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::POINT_SIZE ), 10.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
 
+  editor.SetProperty( DevelTextEditor::Property::FONT_SIZE_SCALE, 2.5f );
+  DALI_TEST_EQUALS( editor.GetProperty<float>( DevelTextEditor::Property::FONT_SIZE_SCALE ), 2.5f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+  editor.SetProperty( DevelTextEditor::Property::FONT_SIZE_SCALE, 1.0f );
+
   // Reset font style.
   fontStyleMapSet.Clear();
   fontStyleMapSet.Insert( "weight", "normal" );
@@ -968,6 +975,19 @@ int utcDaliTextEditorTextChangedP(void)
   application.ProcessEvent( GenerateKey( "D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
   DALI_TEST_CHECK( gTextChangedCallBackCalled );
 
+  // Remove all text
+  editor.SetProperty( TextField::Property::TEXT, "" );
+
+  // Pressing backspace key: TextChangedCallback should not be called when there is no text in texteditor.
+  gTextChangedCallBackCalled = false;
+  application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+  DALI_TEST_CHECK( !gTextChangedCallBackCalled );
+
+  // Pressing delete key: TextChangedCallback should not be called when there is no text in texteditor.
+  gTextChangedCallBackCalled = false;
+  application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_DELETE, 0, 0, Integration::KeyEvent::DOWN, "Delete", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+  DALI_TEST_CHECK( !gTextChangedCallBackCalled );
+
   END_TEST;
 }
 
@@ -2172,6 +2192,54 @@ int utcDaliTextEditorEvent07(void)
   //text is "c"
   DALI_TEST_EQUALS( "c", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
 
+  // select all text
+  DevelTextEditor::SelectWholeText(editor);
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  // Copy the selected text using logical keys
+  application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+  application.ProcessEvent( GenerateKey( "ؤ", "c", "ؤ", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  // select none
+  DevelTextEditor::SelectNone(editor);
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  // Paste the selected using logical keys
+  application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+  application.ProcessEvent( GenerateKey( "ر", "v", "ر", KEY_V_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "v", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+
+  //text is "cc"
+  DALI_TEST_EQUALS( "cc", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+
+  // select all using logical keys
+  application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+  application.ProcessEvent( GenerateKey( "ش", "a", "ش", KEY_A_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  // cut text using logical keys
+  application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+  application.ProcessEvent( GenerateKey( "ء", "x", "ء", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  //text is ""
+  DALI_TEST_EQUALS( "", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+
   END_TEST;
 }
 
@@ -2861,6 +2929,107 @@ int utcDaliTextEditorMaxCharactersReached(void)
   END_TEST;
 }
 
+int UtcDaliTextEditorSelectWholeText(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliTextEditorSelectWholeText ");
+
+  TextEditor textEditor = TextEditor::New();
+
+  application.GetScene().Add( textEditor );
+
+  textEditor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
+  textEditor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+  textEditor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+
+  // Avoid a crash when core load gl resources.
+  application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( 1u, textEditor.GetChildCount(), TEST_LOCATION );
+
+  DevelTextEditor::SelectWholeText( textEditor );
+
+  application.SendNotification();
+  application.Render();
+
+  // Nothing should have been selected. The number of children is still 1
+  DALI_TEST_EQUALS( 1u, textEditor.GetChildCount(), TEST_LOCATION );
+
+  textEditor.SetProperty( TextEditor::Property::TEXT, "Hello world" );
+
+  application.SendNotification();
+  application.Render();
+
+  DevelTextEditor::SelectWholeText( textEditor );
+
+  application.SendNotification();
+  application.Render();
+
+  // Should be 2 children, the stencil and the layer
+  DALI_TEST_EQUALS( 2u, textEditor.GetChildCount(), TEST_LOCATION );
+
+  // The offscreen root actor should have two actors: the renderer and the highlight actor.
+  Actor stencil = textEditor.GetChildAt( 0u );
+
+  // The highlight actor is drawn first, so is the first actor in the list
+  Renderer highlight = stencil.GetChildAt( 0u ).GetRendererAt( 0u );
+  DALI_TEST_CHECK( highlight );
+
+  END_TEST;
+}
+
+int UtcDaliTextEditorSelectNone(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliTextEditorSelectWholeText ");
+
+  TextEditor textEditor = TextEditor::New();
+
+  application.GetScene().Add( textEditor );
+
+  textEditor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
+  textEditor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+  textEditor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+
+  // Avoid a crash when core load gl resources.
+  application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+
+  application.SendNotification();
+  application.Render();
+
+  textEditor.SetProperty( TextEditor::Property::TEXT, "Hello world" );
+
+  application.SendNotification();
+  application.Render();
+
+  // Nothing is selected
+  std::string selectedText = textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT ).Get<std::string>();
+  DALI_TEST_EQUALS( "", selectedText, TEST_LOCATION );
+
+  DevelTextEditor::SelectWholeText( textEditor );
+
+  application.SendNotification();
+  application.Render();
+
+  // whole text is selected
+  selectedText = textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT ).Get<std::string>();
+  DALI_TEST_EQUALS( "Hello world", selectedText, TEST_LOCATION );
+
+  DevelTextEditor::SelectNone( textEditor );
+
+  application.SendNotification();
+  application.Render();
+
+  // Nothing is selected
+  selectedText = textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT ).Get<std::string>();
+  DALI_TEST_EQUALS( "", selectedText, TEST_LOCATION );
+
+  END_TEST;
+}
+
 int UtcDaliTextEditorSelectRange(void)
 {
   ToolkitTestApplication application;
@@ -2882,6 +3051,10 @@ int UtcDaliTextEditorSelectRange(void)
   textEditor.SetProperty( DevelTextEditor::Property::SELECTED_TEXT_START, 0 );
   textEditor.SetProperty( DevelTextEditor::Property::SELECTED_TEXT_END, 5 );
 
+  // Hello is selected
+  std::string selectedText = textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT ).Get<std::string>();
+  DALI_TEST_EQUALS( "Hello", selectedText, TEST_LOCATION );
+
   DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT_START ).Get<int>(), 0, TEST_LOCATION );
   DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT_END ).Get<int>(), 5, TEST_LOCATION );
 
@@ -2931,3 +3104,148 @@ int UtcDaliTextEditorEnableEditing(void)
 
   END_TEST;
 }
+
+int UtcDaliTextEditorScrolling(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliTextEditorScrolling ");
+
+  TextEditor textEditor = TextEditor::New();
+  DALI_TEST_CHECK( textEditor );
+
+  application.GetScene().Add( textEditor );
+
+  // Avoid a crash when core load gl resources.
+  application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+
+  application.SendNotification();
+  application.Render();
+
+  textEditor.SetProperty(TextEditor::Property::TEXT, "Tex1\nTex2\nTex3\nTex4\nTex5\nTex6\nTex7\nTex8");
+  textEditor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER);
+  textEditor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER);
+  textEditor.SetProperty(Actor::Property::SIZE, Vector2(60.0f, 160.0f));
+
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::VERTICAL_SCROLL_POSITION ).Get<float>(), 0.0f, TEST_LOCATION );
+  DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION ).Get<float>(), 0.0f, TEST_LOCATION );
+
+
+  DevelTextEditor::ScrollBy(textEditor, Vector2(1.0f, 1.0f));
+
+  DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::VERTICAL_SCROLL_POSITION ).Get<float>(), 1.0f, TEST_LOCATION );
+  DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION ).Get<float>(), 0.0f, TEST_LOCATION );
+
+  DevelTextEditor::ScrollBy(textEditor, Vector2(0.0f, 1000.0f));
+
+  DALI_TEST_NOT_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::VERTICAL_SCROLL_POSITION ).Get<float>(), 1.0f, 0.1f, TEST_LOCATION );
+  DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION ).Get<float>(), 0.0f, TEST_LOCATION );
+
+  textEditor.SetProperty(DevelTextEditor::Property::VERTICAL_SCROLL_POSITION , 0.0f);
+  textEditor.SetProperty(DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION , 0.0f);
+
+  DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::VERTICAL_SCROLL_POSITION ).Get<float>(), 0.0f, TEST_LOCATION );
+  DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION ).Get<float>(), 0.0f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliToolkitTextEditorFontSizeScale(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliToolkitTextEditorFontSizeScale");
+
+  TextEditor textEditor = TextEditor::New();
+  textEditor.SetProperty( TextEditor::Property::POINT_SIZE, 30.f );
+  textEditor.SetProperty( TextEditor::Property::TEXT, "Test" );
+  Vector3 nonScaledSize = textEditor.GetNaturalSize();
+
+  TextEditor textEditorScaled = TextEditor::New();
+  textEditorScaled.SetProperty( TextEditor::Property::POINT_SIZE, 15.f );
+  textEditorScaled.SetProperty( Toolkit::DevelTextEditor::Property::FONT_SIZE_SCALE, 2.f );
+  textEditorScaled.SetProperty( TextEditor::Property::TEXT, "Test" );
+  Vector3 scaledSize = textEditorScaled.GetNaturalSize();
+
+  DALI_TEST_EQUALS( nonScaledSize, scaledSize, TEST_LOCATION );
+
+  textEditor.SetProperty( TextEditor::Property::PIXEL_SIZE, 30.f );
+  textEditor.SetProperty( TextEditor::Property::TEXT, "Test" );
+  nonScaledSize = textEditor.GetNaturalSize();
+
+  textEditorScaled.SetProperty( TextEditor::Property::PIXEL_SIZE, 15.f );
+  textEditorScaled.SetProperty( Toolkit::DevelTextEditor::Property::FONT_SIZE_SCALE, 2.f );
+  textEditorScaled.SetProperty( TextEditor::Property::TEXT, "Test" );
+  scaledSize = textEditorScaled.GetNaturalSize();
+
+  DALI_TEST_EQUALS( nonScaledSize, scaledSize, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliTextEditorPrimaryCursorPosition(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliTextPrimaryCursorPosition ");
+
+  TextEditor textEditor = TextEditor::New();
+
+  application.GetScene().Add( textEditor );
+
+  textEditor.SetProperty( TextEditor::Property::TEXT, "ABCEF");
+  textEditor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
+  textEditor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+  textEditor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+
+  // Avoid a crash when core load gl resources.
+  application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+
+  textEditor.SetProperty( DevelTextEditor::Property::PRIMARY_CURSOR_POSITION, 3);
+  application.SendNotification();
+  application.Render();
+
+  application.ProcessEvent( GenerateKey( "D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( textEditor.GetProperty( TextEditor::Property::TEXT ).Get<std::string>(), "ABCDEF", TEST_LOCATION );
+  DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::PRIMARY_CURSOR_POSITION ).Get<int>(), 4, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliTextEditorLineCountAfterGetNaturalSize(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliTextEditorLineCountAfterGetNaturalSize ");
+
+  TextEditor textEditor = TextEditor::New();
+  textEditor.SetProperty(TextEditor::Property::TEXT, "A\nB\nC\nD\nE\nF\n");
+  textEditor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
+  textEditor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+  textEditor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+  application.GetScene().Add( textEditor );
+
+  application.SendNotification();
+  application.Render();
+
+  int lineCount = 0;
+  lineCount =  textEditor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
+  DALI_TEST_EQUALS( lineCount, 7, TEST_LOCATION );
+
+  textEditor.GetNaturalSize();
+
+  // Create a tap event to touch the text editor.
+  TestGenerateTap( application, 18.0f, 25.0f );
+
+  application.SendNotification();
+  application.Render();
+
+  lineCount =  textEditor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
+  DALI_TEST_EQUALS( lineCount, 7, TEST_LOCATION );
+
+  END_TEST;
+}