application.SendNotification();
application.Render();
- // Check there are the expected number of children ( active layer, offscreen root actor, and the offscreen image actor
+ // Check there are the expected number of children ( active layer, offscreen root actor, and the offscreen image view
DALI_TEST_EQUALS( editor.GetChildCount(), 3u, TEST_LOCATION );
Actor layer = editor.GetChildAt( 0u );