editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );