DALI_TEST_EQUALS( offscreenRoot.GetChildCount(), 1u, TEST_LOCATION ); // The camera actor.
Actor offscreenImage = editor.GetChildAt( 2u );
- ImageActor imageActor = ImageActor::DownCast( offscreenImage );
- DALI_TEST_CHECK( imageActor );
+ DALI_TEST_CHECK( offscreenImage );
// Create a tap event to touch the text editor.
application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 150.0f, 25.0f ) ) );