Fixing issue: On Text, reducing font-point-size when the Glyph-block-size be larger...
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-TextEditor.cpp
index 62625ef..3bd9ee6 100644 (file)
@@ -3570,4 +3570,74 @@ int utcDaliTextEditorGetNaturalSizeDoesNotChangeLineCountLineWrapCharCase(void)
   DALI_TEST_EQUALS( lineCountAfter , lineCountBefore, TEST_LOCATION );
 
   END_TEST;
+}
+
+int UtcDaliTextEditorAtlasLimitationIsEnabledForLargeFontPointSize(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliTextEditorAtlasLimitationIsEnabledForLargeFontPointSize ");
+
+  // +2: First one to handle the equal case. Second one to handle odd to even case of GetNaturalSize
+  const uint32_t lessThanWidth = TextAbstraction::FontClient::MAX_TEXT_ATLAS_WIDTH - TextAbstraction::FontClient::PADDING_TEXT_ATLAS_BLOCK + 2;
+  const uint32_t lessThanHeight = TextAbstraction::FontClient::MAX_TEXT_ATLAS_HEIGHT - TextAbstraction::FontClient::PADDING_TEXT_ATLAS_BLOCK + 2;
+
+  // Create a text editor
+  TextEditor textEditor = TextEditor::New();
+
+  //Set size to avoid automatic eliding
+  textEditor.SetProperty( Actor::Property::SIZE, Vector2(1025, 1025));
+  //Set very large font-size using point-size
+  textEditor.SetProperty( TextEditor::Property::POINT_SIZE, 1000) ;
+  //Specify font-family
+  textEditor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
+  //Set text to check if appear or not
+  textEditor.SetProperty( TextEditor::Property::TEXT, "A");
+
+  application.GetScene().Add( textEditor );
+
+  application.SendNotification();
+  application.Render();
+  //Use GetNaturalSize to verify that size of block does not exceed Atlas size
+  Vector3 naturalSize = textEditor.GetNaturalSize();
+
+  DALI_TEST_GREATER( lessThanWidth, static_cast<uint32_t>(naturalSize.width), TEST_LOCATION );
+  DALI_TEST_GREATER( lessThanHeight, static_cast<uint32_t>(naturalSize.height), TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliTextEditorAtlasLimitationIsEnabledPerformanceCases(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliTextEditorAtlasLimitationIsEnabledPerformanceCases ");
+
+  // +2: First one to handle the equal case. Second one to handle odd to even case of GetNaturalSize
+  const uint32_t lessThanWidth = TextAbstraction::FontClient::MAX_TEXT_ATLAS_WIDTH - TextAbstraction::FontClient::PADDING_TEXT_ATLAS_BLOCK + 2;
+  const uint32_t lessThanHeight = TextAbstraction::FontClient::MAX_TEXT_ATLAS_HEIGHT - TextAbstraction::FontClient::PADDING_TEXT_ATLAS_BLOCK + 2;
+
+  Vector3 naturalSize; //Use GetNaturalSize to verify that size of block does not exceed Atlas size
+  // Create a text editor
+  TextEditor textEditor = TextEditor::New();
+  //Set size to avoid automatic eliding
+  textEditor.SetProperty( Actor::Property::SIZE, Vector2(1025, 1025));
+  textEditor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
+  textEditor.SetProperty( TextEditor::Property::TEXT, "A");
+
+  const int numberOfCases = 6;
+  int arrayCases[numberOfCases] = {323, 326, 330, 600, 1630, 2500};
+
+  for (int index=0; index < numberOfCases; index++)
+  {
+    tet_printf(" UtcDaliTextEditorAtlasLimitationIsEnabledPerformanceCases point-size= %d \n", arrayCases[index]);
+    textEditor.SetProperty( TextEditor::Property::POINT_SIZE, arrayCases[index]) ;
+    application.GetScene().Add( textEditor );
+    application.SendNotification();
+    application.Render();
+    naturalSize = textEditor.GetNaturalSize();
+    DALI_TEST_GREATER( lessThanWidth, static_cast<uint32_t>(naturalSize.width), TEST_LOCATION );
+    DALI_TEST_GREATER( lessThanHeight, static_cast<uint32_t>(naturalSize.height), TEST_LOCATION );
+
+  }
+
+  END_TEST;
 }
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