Vector3 relativeNaturalSize = editor.GetNaturalSize();
- DALI_TEST_EQUALS(naturalSize.y, relativeNaturalSize.y * 2, TEST_LOCATION);
+ DALI_TEST_EQUALS(naturalSize.y, relativeNaturalSize.y, TEST_LOCATION);
editor.SetProperty(DevelTextEditor::Property::RELATIVE_LINE_SIZE, 2.0f);