#include <sstream>
#include <dali-toolkit-test-suite-utils.h>
#include <dali-toolkit/dali-toolkit.h>
+#include <dali-toolkit/devel-api/controls/table-view/table-view.h>
using namespace Dali;
using namespace Toolkit;
ToolkitTestApplication application;
TableView tableView = TableView::New(4,4);
- tableView.SetKeyboardFocusable( true );
+ tableView.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE, true );
tableView.SetProperty( Dali::Actor::Property::NAME, "TableView");
for ( int row = 0; row < 4; ++row )
std::ostringstream str;
str << row << "-" << col;
control.SetProperty( Dali::Actor::Property::NAME, str.str() );
- control.SetKeyboardFocusable( true );
+ control.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE, true );
tableView.AddChild( control, TableView::CellPosition( row, col ) );
}
}
ToolkitTestApplication application;
TableView tableView = TableView::New(3, 3);
- tableView.SetKeyboardFocusable( true );
+ tableView.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE, true );
tableView.SetProperty( Dali::Actor::Property::NAME, "TableView");
for ( int row = 0; row < 3; ++row )
std::ostringstream nameStr;
nameStr << row << "-" << col << "-" << childRow << "-" << childCol;
control.SetProperty( Dali::Actor::Property::NAME, nameStr.str() );
- control.SetKeyboardFocusable( true );
+ control.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE, true );
childTableView.AddChild( control, TableView::CellPosition( childRow, childCol ) );
}
}
{
Control control = Control::New();
control.SetProperty( Dali::Actor::Property::NAME, str.str() );
- control.SetKeyboardFocusable( true );
+ control.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE, true );
tableView.AddChild( control, TableView::CellPosition( row, col ) );
}
}