// start multiple guassian blur call, each guassian blur creates two render tasks
DALI_TEST_CHECK( Stage::GetCurrent().GetRenderTaskList().GetTaskCount() == 1+BLUR_LEVELS*2);
- // create image actors for the original image and each blurred image
+ // create image renderers for the original image and each blurred image
Stage::GetCurrent().Add( blurView );
Wait(application);
DALI_TEST_EQUALS(blurView.GetRendererCount(), BLUR_LEVELS+1, TEST_LOCATION );