static bool gOnScrollCompleteCalled; ///< Whether the OnScrollComplete signal was invoked.
static Vector3 gConstraintResult; ///< Result from constraint.
-static ActorContainer gPages; ///< Keeps track of all the pages for applying effects.
+static std::vector< Actor > gPages; ///< Keeps track of all the pages for applying effects.
+typedef std::vector< Actor >::iterator ActorIter;
static void ResetScrollCallbackResults()
{