gObjectCreatedCallBackCalled = true;
}
-struct CallbackFunctor
-{
- CallbackFunctor(bool* callbackFlag)
- : mCallbackFlag( callbackFlag )
- {
- }
-
- void operator()()
- {
- *mCallbackFlag = true;
- }
- bool* mCallbackFlag;
-};
const int MILLISECONDS_PER_SECOND = 1000;
const int RENDER_FRAME_INTERVAL = 16; ///< Duration of each frame in ms. (at approx 60FPS)
const int RENDER_ANIMATION_TEST_DURATION_MS = 1000; ///< 1000ms to test animation
-
const int RENDER_DELAY_SCROLL = 1000; ///< duration to wait for any scroll to complete.
// For Clamp Signal testing...
END_TEST;
}
-int UtcDaliToolkitScrollViewNewP1(void)
+int UtcDaliToolkitScrollViewNewP(void)
{
ToolkitTestApplication application;
- tet_infoline(" UtcDaliToolkitScrollViewNewP1");
+ tet_infoline(" UtcDaliToolkitScrollViewNewP");
ScrollView scrollView;
END_TEST;
}
-int UtcDaliToolkitScrollViewNewP2(void)
-{
- ToolkitTestApplication application;
- tet_infoline(" UtcDaliToolkitScrollViewNewP2 - create thru type registry");
-
- ScrollView scrollView;
- DALI_TEST_CHECK( !scrollView );
-
- TypeRegistry typeRegistry = TypeRegistry::Get();
- TypeInfo scrollViewType = typeRegistry.GetTypeInfo("ScrollView");
- BaseHandle handle = scrollViewType.CreateInstance();
- DALI_TEST_CHECK( handle );
-
- scrollView = ScrollView::DownCast(handle);
- DALI_TEST_CHECK( scrollView );
-
- END_TEST;
-}
-
int UtcDaliToolkitScrollViewDownCastP(void)
{
ToolkitTestApplication application;
scrollView.SetWrapMode(true);
- Property::Value wrapMode = scrollView.GetProperty( Toolkit::ScrollView::Property::WRAP_ENABLED );
- DALI_TEST_EQUALS( wrapMode.Get<bool>(), true, TEST_LOCATION );
-
const Vector2 target = Vector2(50.0f, 50.0f);
const Vector2 target2 = Vector2(150.0f, 150.0f);
END_TEST;
}
-int UtcDaliToolkitScrollViewSignalsUpdate01(void)
+int UtcDaliToolkitScrollViewSignalsUpdate(void)
{
ToolkitTestApplication application;
tet_infoline(" UtcDaliToolkitScrollViewSignalsUpdate");
END_TEST;
}
-int UtcDaliToolkitScrollViewSignalsUpdate02(void)
-{
- ToolkitTestApplication application;
- tet_infoline(" UtcDaliToolkitScrollViewSignalsUpdate");
-
- gOnScrollStartCalled = false;
- gOnScrollUpdateCalled = false;
- gOnScrollCompleteCalled = false;
-
- ScrollView scrollView = ScrollView::New();
- Stage::GetCurrent().Add( scrollView );
- Vector2 stageSize = Stage::GetCurrent().GetSize();
- scrollView.SetSize(stageSize);
- scrollView.SetParentOrigin(ParentOrigin::TOP_LEFT);
- scrollView.SetAnchorPoint(AnchorPoint::TOP_LEFT);
-
- // Position rulers.
- RulerPtr rulerX = new DefaultRuler();
- RulerPtr rulerY = new DefaultRuler();
- rulerX->SetDomain( RulerDomain(0.0f, 1000.0f, false) );
- rulerY->SetDomain( RulerDomain(0.0f, 1000.0f, false) );
- scrollView.SetRulerX(rulerX);
- scrollView.SetRulerY(rulerY);
- Dali::ConnectionTracker tracker;
- bool scrollStarted=false;
- bool scrollUpdated=false;
- bool scrollCompleted=false;
- DALI_TEST_CHECK(scrollView.ConnectSignal( &tracker, "scrollStarted", CallbackFunctor(&scrollStarted) ));
- DALI_TEST_CHECK(scrollView.ConnectSignal( &tracker, "scrollUpdated", CallbackFunctor(&scrollUpdated) ));
- DALI_TEST_CHECK(scrollView.ConnectSignal( &tracker, "scrollCompleted", CallbackFunctor(&scrollCompleted) ));
-
- Actor image = Actor::New();
- image.SetSize(stageSize);
- image.SetParentOrigin(ParentOrigin::TOP_LEFT);
- image.SetAnchorPoint(AnchorPoint::TOP_LEFT);
- scrollView.Add(image);
-
- Wait(application);
-
- // Do a pan starting from 100,100 and moving down diagonally.
- Vector2 pos(100.0f, 100.0f);
- SendPan(application, Gesture::Possible, pos);
- SendPan(application, Gesture::Started, pos);
- pos.x += 5.0f;
- pos.y += 5.0f;
- Wait(application, 100);
-
- for(int i = 0;i<20;i++)
- {
- SendPan(application, Gesture::Continuing, pos);
- pos.x += 5.0f;
- pos.y += 5.0f;
- Wait(application);
- }
-
- SendPan(application, Gesture::Finished, pos);
- Wait(application, RENDER_DELAY_SCROLL);
-
- DALI_TEST_CHECK(scrollStarted);
- DALI_TEST_CHECK(scrollUpdated);
- DALI_TEST_CHECK(scrollCompleted);
-
- Stage::GetCurrent().Remove( scrollView );
-
- END_TEST;
-}
-
static Vector2 PerformGestureDiagonalSwipe(ToolkitTestApplication& application, Vector2 start, Vector2 direction, int frames, bool finish = true)
{
gOnScrollStartCalled = false;
Wait(application, RENDER_DELAY_SCROLL);
DALI_TEST_EQUALS( scrollView.GetCurrentScrollPosition(), target2, TEST_LOCATION );
- scrollView.Remove(a);
- Wait(application);
-
END_TEST;
}