// Set up a scrollView...
ScrollView scrollView = ScrollView::New();
+ scrollView.SetOvershootEnabled(true);
Stage::GetCurrent().Add( scrollView );
Vector2 stageSize = Stage::GetCurrent().GetSize();
scrollView.SetSize(stageSize);
// Set up a scrollView...
ScrollView scrollView = ScrollView::New();
+ scrollView.SetOvershootEnabled(true);
Stage::GetCurrent().Add( scrollView );
Vector2 stageSize = Stage::GetCurrent().GetSize();
scrollView.SetSize(stageSize);